代写 C Scheme python scala socket operating system database software network 4/4/2019 gios-spr-19/pr1: Project 1 Repository

4/4/2019 gios-spr-19/pr1: Project 1 Repository
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requirements.txt Initial code 3 months ago
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Readme.md
Multithreading Foreword
In this project, you will design and implement a multi-threaded web server that serves static files based on a GetFile protocol. Alongside the server, you will also create a multi-threaded client that acts as a load generator for the server. Both the server and client will be written in C and be based on a sound, scalable design.
Setup
Please follow the instructions given in the file Installation.md to set-up the virtual environment. You can clone the code in this repository with the command
We strongly recommend that you disable pushes to the class repository: if you do so, your changes will become visible to everyone in the class. If you then try to clean it up you will make it impossible for us to do so. To prevent this, please type the following from the pr1 directory after you have cloned the repository:
This will protect you from being able to push to the class repository. The only way for us to clean up this mistake is to delete the entire repository and all forks of it and we’d rather not do this.
$ git clone https://github.gatech.edu/gios-spr-19/pr1.git

$ git remote set-url –push origin DO_NOT_PUSH

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Submission Instructions
All code should be submitted using the submit.py script given at the top level of this repository. For instructions on how to submit individual components of the assignment see the instructions below. You may submit as many times as you like. Your last submission before the project deadline will be downloaded by the teaching assistants and graded according to the assignment rubric.
Note: because Georgia Tech now requires two factor authentication you will need to obtain a special token for submitting your code. See https://bonnie.udacity.com/auth_tokens/two_factor for information on how to obtain and store this token. Once you have done so you will be able to submit for all projects in this course.
After submitting, you may double-check the results of your submission by visiting the Udacity/GT autograding website and going to the student portal.
Note: under heavy load, you may get a timeout error from Bonnie. The results on the web page will show you the estimated completion time. When the test run is completed, your results will be updated.
Do not submit the job multiple times – this makes it go slower (since there are now more jobs to process,) not faster. README
Throughout the project, we encourage you to keep notes on what you have done, how you have approached each part of the project and what resources you used in preparing your work. We have provided you with a prototype file, readme-student.md that you may use as the basis for this report.
If you prefer, you may generate a pdf version of your report and submit it under the name readme-student.pdf. You may submit either (or both) of your reports with the command:
The Udacity site will store your submission in a database. This will be used during grading. The submit script will acknowledge receipt of your README file.
For this assignment, you may submit your code up to 10 times per day. After the deadline, we download your last submission prior to the deadline, review your submission and assign a grade. Your readme file has no limit on the number of submissions. *
We strongly encourage you to think about testing your own code. Test driven development is a standard technique for softare, including systems software. Bonnie is a grader, not your test suite.
Warm-up: Sockets
In this project, your client and server will communicate via sockets. To help you familiarize yourself with C¡¯s standard socket API, you will complete a few warm-up exercises
Echo Client-Server
Most socket tutorials start with a client-server pair where the server simply echoes (that is, repeats back) the message that the client sends. Sometimes referred to as the EchoClient and the EchoServer. In the first part of this assignment, you will turn in a pair of programs that perform these roles.
For this first part of the assignment, we will make some simplifying assumptions. You may assume that neither the message to the server nor the response will be longer than 15 bytes. Thus, you may statically allocate memory (e.g. char buffer[16]; ) and then pass this memory address into send or recv. Because these messages are so short, you may assume that the full message is sent or received in every send or recv call. (If you may like, you may detect when this is not the case by looking at the return value and simply exiting if the full message is not sent or received). Neither your server nor your client should assume that the string response will be null-terminated, however.
It is important that the only output (either to stdout or stderr) be the response from the server. Any missing or additional output causes the test to fail.
Your echoserver should not terminate after sending its first response; rather, it should prepare to serve another request. You may consult the references suggested in this document or others on the internet.
$ python submit.py readme

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Once you have completed your programs inside the echo directory, you may submit it from the main directory with the command
At the prompt, please provide your GT username and password. The program will then ask you if you want to save the jwt. Reply, yes to have a token saved on your filesystem so that you don’t have to provide your username and password each time that you submit.
Note If you use GT two factor authentication, the above method with your password will not work. Instead, please refer to https://bonnie.udacity.com/auth_tokens/two_factor for information on how to generate a web token and then save that so you can submit automatically.
Once submitted, Bonnie will test your echoclient.c code with its own reference implementation of the echoserver.c and your echoserver.c code with its own reference implementation of echoclient.c. It will then return some feedback to help you refine your code.
Note For this assignment, you may submit your code up to 10 times per day. After the deadline, we download your last submission prior to the deadline, review your submission and assign a grade.
We do this because we encourage you to develop your own tests rather than rely upon Bonnie.
Transferring a File
Because the network interface is a shared resource, the OS does not guarantee that calls to send will copy the contents of the full range of memory that is specified to the socket. Instead, (for non-blocking sockets) the OS may copy as much of the memory range as it can fit in the network buffer and then lets the caller know how much it copied via the return value.
$ python submit.py echo …
int socket; char *buffer size_t length; ssize_t sent;
/* Preparing message */

/*Sending message */
sent = send(socket, buffer, length, 0); assert( sent == length); //WRONG!
You should not assume that sent has the same value as length. The function send may need to be called again (with different parameters) to ensure that the full message is sent.
Similarly, for recv , for TCP sockets, the OS does not wait for the range of memory specified to be completely filled with data from the network before the call returns. Instead, only a portion of the originally sent data may be delivered from the network to the memory address specified in a recv operation. The OS will let the caller know how much data it wrote via the return value of the recv call.
In several ways, this behavior is desirable, not only from the perspective of the operating system which must ensure that resources are properly shared, but also from the user¡¯s perspective. For instance, the user may have no need to store in memory all of the data to be transferred. If the goal is to simply save data received over the network to disk, then this can be done a chunk at a time without having to store the whole file in memory.
In fact, it is this strategy that you should employ as the second part of the warm-up. You are to create a client, which simply connects to a server–no message need be sent– and saves the received data to a file on disk.
Beware of file permissions. Make sure to give yourself read and write access, e.g. S_IRUSR | S_IWUSR as the last parameter to open.
A sender of data may also want to use this approach of sending it a chunk at a time to conserve memory. Employ this strategy as you create a server that simply begins transferring data from a file over the network once it establishes a connection and closes the socket when finished.
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You may consult the references suggested in this document or others on the internet. Starter code is provided inside of the transfer directory. Once you have completed your programs inside this directory, you may submit it with the command
Your server should not stop after a single transfer, but should continue accepting and transferring files to other clients
Part 1: Implementing the Getfile Protocol
Getfile is a simple protocol used to transfer a file from one computer to another that we made up for this project. A typical successful transfer is illustrated below.
The general form of a request is
Note:
The scheme is always GETFILE.
The method is always GET.
The path must always start with a ¡®/¡¯.
The general form of a response is
Note:
The scheme is always GETFILE.
The status must be in the set {¡®OK¡¯, ¡®FILE_NOT_FOUND¡¯, ¡®ERROR¡¯, ‘INVALID’}.
INVALID is the appropriate status when the header is invalid. This includes a malformed header as well an incomplete header due to communication issues.
FILE_NOT_FOUND is the appropriate response whenever the client has made an error in his request. ERROR is reserved for when the server is responsible for something bad happening.
No content may be sent if the status is FILE_NOT_FOUND or ERROR.
$ python submit.py transfer

\r\n\r\n
\r\n\r\n
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When the status is OK, the length should be a number expressed in ASCII (what sprintf will give you). The length parameter should be omitted for statuses of FILE_NOT_FOUND or ERROR.
The sequence ¡®\r\n\r\n¡¯ marks the end of the header. All remaining bytes are the files contents.
The space between the and the and the space between the and the are required. The space between the and ‘\r\n\r\n’ is optional.
The space between the and the and the space between the and the are required. The space between the and ‘\r\n\r\n’ is optional.
The length may be up to a 64 bit unsigned value (that is, the value will be less than 18446744073709551616) though we do not require that you support this amount (nor will we test against a 16EB-1 byte file).
Instructions
For Part 1 of the assignment you will implement a Getfile client library and a Getfile server library. The API and the descriptions of the individual functions can be found in the gfclient.h and gfserver.h header files. Your task is to implement these interfaces in the gfclient.c and gfserver.c files respectively. To help illustrate how the API is intended to be used and to help you test your code we have provided the other files necessary to build a simple Getfile server and workload generating client inside of the gflib directory. It contains the files
Makefile – (do not modify) used for compiling the project components
content.[ch] – (do not modify) a library that abstracts away the task of fetching content from disk.
content.txt – (modify to help test) a data file for the content library
gfclient.c – (modify and submit) implementation of the gfclient interface.
gfclient.h – (do not modify) header file for the gfclient library
gfclient-student.h – (modify and submit) header file for students to modify – submitted for client only
gfclient_download.c – (modify to help test) the main file for the client workload generator. Illustrates use of gfclient library.
gfserver.c – (modify and submit) implementation of the gfserver interface.
gfserver.h – (do not modify) header file for the gfserver library.
gfserver-student.h – (modify and submit) header file for students to modify – submitted for server only
gfserver_main.c (modify to help test) the main file for the Getfile server. Illustrates the use of the gfserver library.
gf-student.h (modify and submit) header file for students to modify – submitted for both client and server
handler.o – contains an implementation of the handler callback that is registered with the gfserver library.
workload.[ch] – (do not modify) a library used by workload generator
workload.txt – (modify to help test) a data file indicating what paths should be requested and where the results should be stored.
gfclient
The client-side interface documented in gfclient.h is inspired by libcurl¡¯s ¡°easy¡± interface. To help illustrate how the API is intended to be used and to help you test your code, we have provided the file gfclient_download.c. For those not familiar with function pointers in C and callbacks, the interface can be confusing. The key idea is that before the user tells the gfclient library to perform a request, he should register one function to be called on the header ( gfc_set_headerfunc ) and register one function to be called for every ¡°chunk¡± of the body ( gfc_set_writefunc ). That is, one call to the latter function will be made for every recv() call made by the gfclient library. (It so happens that none of the test code actually will use the header function, but please implement your library to support it anyway.)
The user of the gfclient library may want his callback functions to have access to data besides the information about the request provided by the gfclient library. For example, the write callback may need to know the file to which it should write the data. Thus, the user can register an argument that should be passed to his callback on every call. She or he does this with the
gfc_set_headerarg and gfc_set_writearg functions. (Note that the user may have multiple requests being performed at once so a global variable is not suitable here.)
Note that the gfcrequest_t is used as an opaque pointer, meaning that it should be defined within the gfclient.c file and no user code (e.g. gfclient_download.c) should ever do anything with the object besides pass it to functions in the gfclient library.
gfserver
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The server side interface documented in gfserver.h is inspired by python¡¯s built-in httpserver. The existing code in the file gfserver_main.c illustrates this usage. Again, for those not familiar with function pointers in C and callbacks, the interface can be confusing. The key idea is before starting up the server, the user registers a handler callback with gfserver library which controls how the request will be handled. The handler callback should not contain any of the socket-level code. Instead, it should use the gfs_sendheader, gfs_send, and potentially the gfs_abort functions provided by the gfserver library. Naturally, the gfserver library needs to know which request the handler is working on. All of this information is captured in the opaque pointer passed into the handler, which the handler must then pass back to the gfserver library when making these calls.
Submission
Read the documentation carefully for the requirements. When you are ready to turn in your code, use the command
to turn in your gfclient.c file and
to turn in your gfserver.c file.
Part 2: Implementing a Multithreaded Getfile Server
Note: For both the client and the server, your code should follow a boss-worker thread pattern. This will be graded. Also keep in mind this is a multi-threading exercise. You are NOT supposed to use fork() to spawn child processes, but instead you should be using the pthreads library to create/manage threads. You will have points removed if you don’t follow this instruction.
In Part 1, the Getfile server can only handle a single request at a time. To overcome this limitation, you will make your Getfile server multi-threaded by implementing your own version of the handler in handler.c and updating gfserver_main.c as needed. The main, i.e. boss, thread will continue listening to the socket and accepting new connection requests. New connections will, however, be fully handled by worker threads. The pool of worker threads should be initialized to the number of threads specified as a command line argument. You may need to add additional initialization or worker functions in handler.c. Use extern keyword to make functions from handler.c available to gfserver_main.c. For instance, the main file will need a way to set the number of threads.
Similarly on the client side, the Getfile workload generator can only download a single file at a time. In general for clients, when server latencies are large, this is a major disadvantage. You will make your client multithreaded by modifying gfclient_download.c. This will also make testing your getfile server easier.
In the client, a pool of worker threads should be initialized based on number of client worker threads specified with a command line argument. Each worker thread should issue up to a number of requests, also specified as a command line argument. You have flexibility in how your boss assigns download requests to the individual worker threads. One option is to statically make the decision before threads are created, and pass a per-thread workload descriptor at thread creation time. Another option is for the boss thread to maintain a queue of requests that are dynamically retrieved by the workers. Note that Bonnie can detect if you properly use a work queue (by checking for your use of pthread_cond_wait and pthread_mutex_lock ) but Bonnie cannot detect if you use the static workload model and you will not pass the automated test (your grader will need to manually review in that case).
The folder mtgf includes the same files described above except that object files gfclient.o and gfserver.o may be used in-place of your own implementations. Source code is not provided because these files implement the protocol for Part 1. Note: these are the binary files used by Bonnie. They are known not to work on Ubuntu versions other than 18.04. They are 64 bit binaries (only). If you are working on other platforms, you should be able to use your protocol implementation files from Part 1.
Makefile – (do not modify) used for compiling the project components
content.[ch] – (do not modify) a library that abstracts away the task of fetching content from disk.
content.txt – (modify to help test) a data file for the content library
gfclient.o – (do not modify) implementation of the gfclient interface.
gfclient.h – (do not modify) header file for the gfclient library
gfclient-student.h – (modify and submit) header file for students to modify – submitted for client only
gfclient_download.c – (modify and submit) the main file for the client workload generator. Illustrates use of gfclient library.
$ python submit.py gfclient

$ python submit.py gfserver

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gfserver.c – (do not modify) implementation of the gfserver interface.
gfserver.h – (do not modify) header file for the gfserver library.
gfserver-student.h – (modify and submit) header file for students to modify – submitted for server only
gfserver_main.c (modify and submit) the main file for the Getfile server. Illustrates the use of the gfserver library.
gf-student.h (modify and submit) header file for students to modify – submitted for both client and server
handler.c – (modify and submit) contains an implementation of the handler callback that is registered with the gfserver library.
workload.[ch] – (do not modify) a library used by workload generator
workload.txt – (modify to help test) a data file indicating what paths should be requested and where the results should be stored.
Submission
Read the documentation carefully for the requirements. When you are ready to turn in your code, use the command
to turn in your gfclient_download.c file and
to turn in your handler.c and gfserver_main.c files.
Readme
Throughout your development you should be keeping notes about what you are doing for your development. We encourage you to submit your readme file as your project develops, so that it can serve as a log of your work.
This file can be either a markdown file (readme-student.md) or a PDF (readme-student.pdf). The submit script will submit either (or both) but it raises an error if neither exists.
To obtain all possible points, we want you to demonstrate your understanding of what you have done. We are not looking for a diary, we are looking for a clear explanation of what you did and why you did it. This can include how you tested your components, implemented your functionality, and what you learned from the project.
NOTE: This is your opportunity to clearly document your reference materials.
Finally, we encourage you to make concrete suggestions on how you would improve this project. This is not required for the project, but is an opportunity for you to earn extra credit points. This could also include sample code, suggested tests (we really like examples!), ways to improve the documentation, etc.
References Sample Source Code
Server and Client Example Code – note the link referenced from the readme does not work, but the sample code is valid. Another Tutorial with Source Code
General References
POSIX Threads (PThreads)
Linux Sockets Tutorial
Practical TCP/IP Sockets in C Guide to Network Programming
Helpful Hints
$ python submit.py gfclient_mt

$ python submit.py gfserver_mt

High-level code design of multi-threaded GetFile server and client
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Return code (exit status) 11 of client or server means it received a SIGSEGV (segmentation fault). You can get a comprehensive list of signals with kill -l .
In the warm-up part, the server should be running forever. It should not terminate after serving one request.
Use the class VM to test and debug your code. Udacity does basic tests and passing the tests does not guarantee a full score. You are mostly likely to get a good score though.
Rubric
Warm-up (20 points)
Echo Client-Server (10 points) Transfer (10 points)
Part 1: Getfile Libraries (30 points)
Client (15 points) Server(15 points)
Full credit requires: code compiles successfully, does not crash, files fully transmitted, basic safety checks (file present, end of file, etc.), and proper use of sockets – including the ability to restart your server implementation using the same port. Note that the automated tests will test some of these automatically, but graders may execute additional tests of these requirements.
Part 2: Multithreading (40 points) Client (20 points)
Server(20 points)
Full credit requires: code compiles successfully, does not crash, does not deadlock, number of threads can be varied, concurrent execution of threads, files fully transmitted, correct use of locks to access shared state, no race conditions, etc. Note that the automated tests will test some of these automatically, but graders may execute additional tests of these requirements.
README (10 points + 5 point extra credit opportunity)
Clearly demonstrates your understanding of what you did and why
Explains how you implemented your code
Explains how you tested your code
Describe design and implementation choices that you made and why
References any external materials that you consulted during your development process
Suggestions on how you would improve the documentation, sample code, testing, or other aspects of the project (up to 5 points extra credit available for noteworthy suggestions here, e.g., actual descriptions of how you would change things, sample code, code for tests, etc.)
Questions
For all questions, please use the class forum so that TAs and other students can assist you.