程序代写代做 data structure Java Hive Due: 4/14

Due: 4/14
CS526 Homework Assignment 9
The goal of this assignment is to give students an opportunity to observe differences among three data structures in Java – HashMap, ArrayList, LinkedList – in terms of insertion time and search time.
Students are required to write a program that implements the following pseudocode:
create a HshMap instance myMap
create an ArrayList instance myArrayList create a LinkedList instance myLinkedList
Repeat the following 10 times and calculate average total insertion time and average total search time for each data structure
generate 100,000 random integers in the range [1, 1,000,000] and store them in the array of integers keys[ ]
// Insert keys one at a time but measure only the total time (not individual insert // time)
// Use put method for HashMap
// Use add method for ArrayList and Linked List
insert all keys in keys[ ] into myMap and measure the total insert time
insert all keys in keys[ ] into myArrayList and measure the total insert time insert all keys in keys[ ] into myLinkedList and measure the total insert time
generate 100,000 random integers in the range [1, 2,000,000] and store them in the array keys[ ] (or in a different array).
// Search keys one at a time but measure only total time (not individual search // time)
// Use containsKey method for HashMap
// Use contains method for ArrayList and Linked List
search myMap for all keys in keys[ ] and measure the total search time search myArrayList for all keys in keys[ ] and measure the total search time search myLinkedList for all keys in keys[ ] and measure the total search time
Print your output on the screen using the following format:
Number of keys = 100000

HashMap average total insert time = xxxxx
ArrayList average total insert time = xxxxx
LinkedList average total insert time = xxxxx
HashMap average total search time = xxxxx
ArrayList average total search time = xxxxx
LinkedList average total search time = xxxxx
You can generate n random integers between 1 and N in the following way:
Random r = new Random(System.currentTimeMillis() ); for i = 0 to n – 1
a[i] = r.nextInt(N) + 1
When you generate random numbers, it is a good practice to reset the seed. When you first create an instance of the Random class, you can pass a seed as an argument, as shown below:
Random r = new Random(System.currentTimeMillis());
You can pass any long integer as an argument. The above example uses the current time as a
seed.
Later, when you want to generate another sequence of random numbers using the same Random instance, you can reset the seed as follows:
r.setSeed(System.currentTimeMillis());
You can also use the Math.random( ) method. Refer to a Java tutorial or reference manual on
how to use this method.
We cannot accurately measure the execution time of a code segment. However, we can estimate it by measuring an elapsed time, as shown below:
long startTime, endTime, elapsedTime; startTime = System.currentTimeMillis(); // code segment
endTime = System.currentTimeMillis(); elapsedTime = endTime ‐ startTime;
We can use the elapsedTime as an estimate of the execution time of the code segment. Name the program InsertSearchTimeComparison.java.
Documentation
You need to submit a separate documentation. In the documentation, you need to write your conclusion/observation/discussion of this experiment. As usual, you must include sufficient inline comments within your program.

Grading
There is no one correct output. As far as your output is consistent with generally expected output, no point will be deducted. Otherwise, up to 4 points will be deducted for wrong insert times and up to 4 points will be deducted for wrong search times. If your conclusion/observation/discussion is not substantive, points will be deducted up to 4 points. If there are no sufficient inline comments, points will be deducted up to 4 points.
Deliverables
Submit the InsertSearchTimeComparison.java file to Blackboard. If you have multiple files, combine them into a single archive file, such as a zip file or a rar file, and name it LastName_FirstName_hw9.EXT, where EXT is an appropriate file extension (such as zip or rar). Upload it to Blackboard.