程序代写代做代考 flex javascript algorithm Haskell compiler data structure Java computer architecture C Compilers and computer architecture: Semantic analysis

Compilers and computer architecture: Semantic analysis
Martin Berger 1 October / November 2019
1Email: M.F.Berger@sussex.ac.uk, Office hours: Wed 12-13 in Chi-2R312
1/1

Recall the function of compilers
2/1

Recall the structure of compilers
Source program
Lexical analysis
Intermediate code generation
Optimisation
Syntax analysis
Semantic analysis, e.g. type checking
Code generation
Translated program
3/1

Semantic analysis
One of the jobs of the compiler front-end is to reject ill-formed inputs. This is usually done in three stages.
􏰀 Lexicalanalysis:detectsinputswithillegallexicalsyntax.
􏰀 Parsing:detectsinputswithill-formedsyntax(no
parse-tree).
􏰀 Semanticanalysis:catch’all’remainingerrors,
e.g. variable used before declared. ’Last line of defense’.
Why do we need a separate semantic analysis phase at all?
Answer: Some language constraints are not expressible using CFGs (too complicated).
The situation is similar to the split between lexing and parsing: not everything about syntactic well-formedness can be expressed by regular expressions & FSAs, so we use CFGs later.
4/1

What kinds of checks does semantic analysis do?
Some examples. The precise requirements depend on the language.
􏰀 Allidentifiersdeclaredbeforeuse?
􏰀 Arealltypescorrectlydeclared?
􏰀 Dotheinheritancerelationshipsmakesense?
􏰀 Areclassesandvariablesdefinedonlyonce?
􏰀 Methodsdefinedonlyonce?
􏰀 Areprivatemethodsandmembersonlyusedwithinthe defining class?
􏰀 Stupidoperationslikecosine(true)or”hello”/7?.
5/1

Caveat
When we say that semantic analysis catches ’all’ remaining errors, that does not include application-specific errors. It means catching errors that violate the well-formedness constraints that the language iteself imposes.
Naturally, those constraints are chosen by the language designers with a view towards efficient checkability by the compiler.
6/1

Rice’s Theorem and undecidability
Rice’s theorem. No interesting property of programs (more precisely: program execution) is decidable.
That means for essentially any property that programs might have (e.g. does not crash, terminates, loops forever, uses more than 1782349 Bytes of memory) there cannot be a perfect checker, ie. a program that determines with perfect accuracy whether the chosen property holds of any input program or not.
Informally, one may summarise Rice’s theorem as follows: to work out with 100% certainty what programs do, you have to run them (with the possibility of non-termination), there is no shortcut.
7/1

Rice’s Theorem and undecidability
Not all hope is lost!
We can approximate a property of interest, and our approximation will have either false positives or false negatives (or both).
8/1

Rice’s Theorem and undecidability
So our semantic analysis must approximate. A compiler does this in a conservative way (“erring on the side of caution”): every program the semantic analysis accepts is guaranteed to have to properties that the semantic analysis check for, but the semantic analysis will reject a lot of safe programs (having the required property).
Example: Our semantic analysis guarantees that programs never try to multiply an integer and a string like cosine(“hello”). In this sense, the following program is safe (why?):
if ( x*x = -1 ) {
y = 3 / “hello” }
else
y = 3 / 43110 }
Yet any typing system in practical use will reject it. (Why?)
9/1

Plan
For lexing and parsing we proceeded in two steps.
1. Specify constraint (RE for lexing, CFGs for parsing)
2. Invented algorithm to check constraints given in (1): FSA to decide REs, (top-down) parser to decide CFGs.
For semantic analysis such a nice separation between specification and algorithm is difficult / an open problem.
It seems hard to express constraints independent from giving an algorithm that checks for them.
The whole session on semantic analysis will be more superficial than those on lexing/parsing.
10/1

Semantic analysis by traversal of the AST
Just like code generation, semantic analysis will happen by walking the AST:
􏰀 AnalysesanodeNintheAST.
􏰀 Recursively process the children of N.
􏰀 Aftertherecursionterminates,finishtheanalysisofNwith the information obtained from the children.
11/1

Semantic analysis by traversal of the AST
T_while
T_greater
T_var ( n ) T_num ( 0 )
T_semicolon
T_decrement
T_var ( n )
T_var ( res )
T_var ( res )
T_update
T_mult
T_num ( 2 )
while( n > 0 ){
n–;
res *= 2; }
12/1

Semantic analysis by traversal of the AST
Sometimes we will have to walk the AST multiple times (e.g. some kinds of type-inference).
We want to be sure that every identifier is declared. With non-recursive definitions this is no problem, everything is declared before use, which is easy to check with one recursive descent of the AST.
With recursive definitions sometimes identifiers are declared after use. What do we do?
13/1

Semantic analysis by traversal of the AST
Sometimes we will have to walk the AST multiple times (e.g. some kinds of type-inference). With recursive definitions sometimes identifiers are declared after use. What do we do?
abstract class A () { Bb}
abstract class B () { Aa}
Answer:
􏰀 WalktheASToncecollectingclassdefinitions.
􏰀 WalktheASTasecondtimecheckingifeachuseofa class (type) identifier has a definition somewhere.
􏰀 Alternatively,propagateinformationaboutneeded definitions up in a clever way and check if everything is OK.
14/1

Key tool: types
Types and typing systems are the key tool for semantic analysis.
What are types?
Types are a rough classification of programs that rule out
certain errors, e.g. cosine( “hello”)!
With each type t we associate values, and operators that we can apply to values of type t. Conversely, with each operator with associate types that describe the nature of the operator’s arguments and result.
For example to values of type string, we can apply operations such as println, but we cannot multiply two strings.
15/1

Types
In mainstream PLs, types are weak (= not saying anything complicated) specifications of programs.
16/1

Types as two-version programming
In languages such as Java, programs are annotated with types. This can be seen as a weak form of two-version programming: the programmer specifies twice what the program should do, once by the actual code, and a second time through the types.
By saying something twice, but in somewhat different languages (Java vs types) the probability that we make the same mistake in both expressions is lower than if we state our intention only once.
The key idea behind semantic analysis is to look for contradictions between the two specifications, and reject programs with such contradictions.
17/1

Types
Note that types can only prevent stupid mistakes like “hello” * “world”.
They cannot (usually) prevent more complicated problems, like out-of-bounds indexing of arrays.
int [] a = new int [ 10 ]
a [ 20 ] = 3
18/1

Type-checking vs type-inference
An important distinction is that between type-checking (old-fashioned) and type-inference (modern).
􏰀 Intype-checking(e.g.Java)weverifythatthe programmer-written type-annotations are consistent with the program code. E.g.
def f ( x : String ) : Int = {
if ( x = “Moon” )
true
else false }
is easy to see as inconsistent.
􏰀 Intype-inference(e.g.Haskell,Ocaml,Scala,Rust,…)we
analyse the program code to see if it is internally consistent. This is done by trying to find types that we could assign to a program to make it type-check. (So we let the computer do most of the work of type annotations.)
19/1

Type-checking vs type-inference summary
Type-checking: is the program consistent with programmer-supplied type annotations?
Type-inference: is the program consistent with itself?
20/1

Type-checking vs type-inference
def f ( y : ??? ) : ??? = {
if ( x = y )
y else
x+1 }
What types could you give to x , y and the return value of f ? Clearly x has type integer, y has type integer.
21/1

Type-checking vs type-inference
That was easy. What about this program
def f ( x : ??? ) : ??? = {
while ( x.g ( y ) ) {
y = y+1 };
if ( y > z )
z = z+1 else
println ( “hello” ) }
What types could you give to x,y,z,g and f?
y andz areintegers,x mustbeaclassAsuchthatAhasa method (should it be public or private?) g which takes and integer and returns a boolean.
Finally, f returns nothing, so should be of type Unit, or void (which is the same thing in many contexts).
22/1

Polymorphism (not exam relevant)
What about this program?
def f ( x : ??? ) : ??? = { return x }
We can use any type t, as long as the input and output both have t:
def f ( x : t ) : t = { return x }
This is called (parametric) polymorphism.
23/1

Polymorphism (not exam relevant)
But which concrete type t should we use for
def f ( x : t ) : t = { return x }
We want to be able to do f(17) and f(true) in the same program. Any concrete choice of t would prevent this. In order to deal with this we assign a type variable which can be instantiated with any type.
In Java, the concept of generics captures this polymorphism, e.g.:
public interface List {
void add(E x);
Iterator iterator();}
24/1

Advanced question (not exam relevant)
What types should/could we infer for e.g.
def f ( x : ??? ) : ??? = {
if ( x > 3.1415 ) then
true else
throw new Exception ( “…!” ) }
25/1

Dynamic vs static typing
An important distinction is that between dynamically typed languages, e.g. Python, Javascript, and statically typed languages such as Java, C, C++. The difference is when type-checking happens.
􏰀 Indynamicallytypedlanguages,type-checkinghappensat run-time, at the last possible moment, e.g. just before we execute x+2 we check that x contains an integer.
􏰀 Instaticallytypedlanguages,type-checkinghappensat compile-time
26/1

Dynamic vs static typing
􏰀 Disadvantagesfordynamicallytypedlanguages:
􏰀 Slow, because of constant type-checking at run-time.
􏰀 Errors only caught at run-time, when it is too late.
􏰀 Keyadvantagefordynamicallytypedlanguages:more flexibility. There are many programs that are safe, but cannot be typed at compile time, e.g.
x = 100
x = x*x
println ( x+1 )
x = “hello”
x = concatenate( x, ” world” )
println ( x )
Moreover, vis-a-vis languages like Java, we don’t have to write type annotations. Less work …
27/1

Dynamic vs static typing
The compilation of dynamically typed languages (and how to make them fast) using JIT compilers is very interesting and a hot research topic.
Type inference for advanced programming languages is also very interesting and a hot research topic.
However, from now on we will only look at statically typed languages with type-checking (except maybe later in the advanced topics).
28/1

Dynamic vs static typing
For large-scala industrial programming, the disadvantages of dynamically typed languages become overwhelming, and static types are often retro-fitted, e.g.:
􏰀 Javascript:Flow(Facebook)andTypescript(Microsoft) 􏰀 Python:mypyandPyAnnotate(Dropbox)
29/1

Type-checking for a simple imperative language
Let us look at a simple programming language. Here’s it’s CFG:
P ::= |
| | |
x |0|1|…|true|false|P =P |P

P .append(P )| P .get(P )
whileP do{P}|ifP thenP elseP x:=P|letx:α=PinP|P;P
Here x ranges over variables and α over types (see below).
We want to do semantic analysis that catches mistakes like true + 7 and we use types for this purpose.
30/1

Type-checking for a simple imperative language
Now we need to define types. Here they are.
α ::= Unit | Int | Bool | List<α>
The type Unit is the type of statements (like void in Java). Clearly Int is the type of integers, and Bool that of booleans. Finally List<α> is the type of lists storing things of type α.
The Java program
int x = 3;
x = x+1;
in our language is
let x : Int = 3 in x := x + 1
31/1

Type-checking for a simple imperative language
A Java program like
List a = new List();
a.append(10);
translates to
let a : List = new List in a.append(10)
32/1

Type-checking for a simple imperative language
Let’s look at some examples.
􏰀 Theprogram3hastypeInt
􏰀 TheprogramtruehastypeBool 􏰀 Whatabout3+4?
􏰀 Whatabout3+x?
33/1

Type-checking for a simple imperative language
The type of programs like 3 + x depends on our assumptions about the type of x: if we assume that x has type Int then
3 + x has type Int.
If we assume that x has type Bool then 3 + x has no type!
An executable program has no free variables, unlike 3 + x, since all variables have to be declared before use. (Why?)
34/1

Type-checking for a simple imperative language
If all variables have to be declared before use, why do we have to worry about programs with free variables at all when the programs we run don’t have free variables?
35/1

Type-checking for a simple imperative language
We want to type-check in a compositional way, that means, determining types of a program from the types of its components.
The key construct here is
let x : α = P in Q.
To type-check Q we have to add the assumption that x stores something of type α to the assumptions we use to type-check the whole phrase let x : α = P in Q.
Assume y stores something of type Int. Under this assumption, the program
let x : Int = y + 1 in x := x + 2 is well-typed and has type Unit.
36/1

Type-checking for a simple imperative language
In other words, we type-check using assumptions about the types of free variables. We can split this insight into parts (divide-and-conquer):
􏰀 Weneedtostoretheassumptions.
􏰀 Weneedtobeabletogettheassumptions.
So our type-checking algorithm needs a suitable data structure, an ’assumption store’.
37/1

Type-checking for a simple imperative language
To describe the type-checking algorithm concisely, let’s introduce some notation.
We write Γ ⊢ P : α, meaning that program P has type α under the assumptions as given by Γ. This Γ is our ’assumption store’, and pronounced “Gamma”. The ’assumption store’ is also called symbol table or typing environment or just environment. You can think of Γ as a function: you pass a variable name to Γ and get either an error (if Γ has no assumptions on that variable) or a type α (if Γ stores the assumption that the variable has type α).
We write Γ(x) = α to indicate that Γ stores the assumption that x has type α.
We sometimes want to add and assumption x : α to the assumptions already in Γ. We write Γ, x : α in this case, assuming that Γ does not already store assumptions about x.
38/1

Type-checking for a simple imperative language
􏰀 Γ⊢true:Bool 􏰀 Γ⊢false:Bool 􏰀 Γ⊢7:Int
These type can be derived without assumptions on the types of variables, and other program parts.
39/1

Type-checking for a simple imperative language
􏰀 IfΓ(x)=αthenΓ⊢x :α
􏰀 IfΓ⊢P:IntandalsoΓ⊢Q:IntthenΓ⊢P+Q:Int. 􏰀 IfΓ⊢P:IntandalsoΓ⊢Q:IntthenΓ⊢P=Q:Bool.
Writing out “if” etc explicitly gets unwieldy quickly, so let’s introduce a new form of notation.
40/1

Type-checking for a simple imperative language
We write
Assumption1 … Assumptionn Conclusion
for: whenever Assumption1 and … and Assumptionn are true, then Conclusion is true.
Example: we write
Γ⊢P:Int Γ⊢Q:Int Γ ⊢ P + Q : Int
for: if Γ ⊢ P : Int and also Γ ⊢ Q : Int then Γ ⊢ P + Q : Int.
41/1

Type-checking for a simple imperative language
Γ⊢true:Bool Γ⊢false:Bool Γ⊢7:Int
Γ(x) = α
Γ ⊢ x : α Γ ⊢ P + Q : Int
Γ⊢P:Int Γ⊢Q:Int
Γ⊢P:Int Γ⊢Q:Int Γ ⊢ P = Q : Bool
42/1

Type-checking for a simple imperative language
Γ⊢P:Unit Γ⊢Q:Unit Γ ⊢ P;Q : Unit
Γ⊢C:Bool Γ⊢Q:Unit Γ⊢whileC do{Q}:Unit
Γ⊢C:Bool Γ⊢Q:α Γ⊢R:α αarbitrarytype Γ ⊢ if C then Q else R : α
Γ⊢P:Int Γ⊢Q:Int inotdefinΓ Γ,i:Int⊢R:Unit Γ⊢fori = PtoQdo{R}:Unit
Recall that Γ, i : Int means that we add the assumption that i has type Int to our environment.
43/1

Type-checking for a simple imperative language
Γ⊢x:α Γ⊢P:α Γ⊢x :=P :Unit
Γ⊢P:α xnotdefinedinΓ Γ,x:α⊢Q:β Γ ⊢ let x : α = P in Q : β
Γ ⊢ new List<α> : List<α> Γ⊢P:List<α> Γ⊢Q:α
Γ ⊢ P.append(Q) : List<α>
Γ⊢P:List<α> Γ⊢Q:Int Γ ⊢ P.get(Q) : α
44/1

Alternatives?
Note that alternative rules are also meaningful, e.g.
Γ⊢P:α Γ⊢Q:β
Γ ⊢ P;Q : β Γ ⊢ x := P : α
Question: what is returned in both cases?
Γ⊢x:α Γ⊢P:α
45/1

AST in pseudo-code
interface Prog
class Ident ( s : String ) implements Prog
class IntLiteral ( i : Int ) implements Prog
class BoolLiteral ( b : Boolean ) implements Prog
class Equal ( lhs : Prog, rhs : Prog ) implements Prog
class Plus ( lhs : Prog, rhs : Prog ) implements Prog
class For ( i : String,
from : Prog,
to : Prog, body : Prog ) implements Prog
class While ( cond : Prog, body : Prog ) implements Pr
class If ( cond : Prog, sThen : Prog, sElse : Prog ) i
class Assign ( i : String, e : Prog ) implements Prog
class Let ( x : String, t : Type, p : Prog, q : Prog )
class NewList ( t: Type ) implements Prog
class Append ( list: Prog, elem: Prog ) implements Pro
class Get ( list: Prog, index: Prog ) implements Prog
46/1

AST in pseudo-code
interface Type
class Int_T () implements Type
class Bool_T () implements Type
class Unit_T () implements Type
class List_T ( ty : Type ) implements Type
47/1

Symbol-tables in (pseudo-) code
Remember: a key data structure in semantic analysis is the symbol table, or environment, which we wrote Γ above.
The symbol table maps identifiers (names, variables) to their types (here we think of a class signature as the type of a class).
We use the symbol table to track the following.
􏰀 Iseveryusedvariabledefined(exactlyonce)?
􏰀 Iseveryvariableusedaccordingtoitstype?E.g.ifxis declared to be a string, we should not try x + 3.
48/1

Symbol-tables in (pseudo-) code
In Java we could do this:
HashMap env =
new HashMap();
// Returns the type associated with x.
env.get(x)
// Adds the association of x with type t.
// Removes any previous association for x.
env.put(x, t)
// Returns true if there exists an
// association for x.
env.containsKey(x)
// Returns // association for x, if it exists.
env.remove(x)
49/1

Type-checking for a simple imperative language
env.put ( x, Int_T )
println ( env.get ( x ) // prints Int_T
env.put ( x, Bool_T )
println ( env.get ( x ) // prints Bool_T
Alternatively we could throw an exception when adding information about a variable more than once. Various different policies are possible, depending on the details of the language to be typed.
If we don’t throw an exception, we can define variables more than once in our language. If we do, we have a language where we can only define variables once.
50/1

Type-checking for a simple imperative language
We want to write the following method in pseudo-code:
Type check ( HashMap env, Prog p ) {

}
It returns the type of p under the assumptions (on p’s free variables) in env if p is typeable under these assumptions, otherwise an error should be returned.
51/1

Type-checking for a simple imperative language
Translation of
is simple:
Γ⊢true:Bool Γ⊢7:Int
Type check ( HashMap env, Prog p ) {
if p is of form
BoolLiteral ( b ) then return Bool_T
else if p is of form
IntLiteral ( n ) then return Int_T
… }
Tricky question: why do we not check b and n?
52/1

Type-checking for a simple imperative language
We want to translate
Γ⊢P:Int Γ⊢Q:Int Γ ⊢ P = Q : Bool
to code.
Type check ( HashMap env, Prog p ) {
if p is of form

Equal ( l, r ) then
… }
if (check ( env, l ) != Int_T or
check ( env, r ) != Int_T )
throw Exception ( “typing error” )
else return Bool_T
53/1

Type-checking for a simple imperative language
Translation of is as follows:
Γ(x) = α Γ⊢x:α
Type check ( HashMap env, Prog p ) {
if p of form

Ident ( x ) then return env.get ( x )

}
54/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:Unit Γ⊢Q:Unit Γ ⊢ P;Q : Unit
is as follows:
Type check ( HashMap env, Prog p ) {
if p of form

Seq ( l, r ) then {
if(check(env,l)!=Unit_T or check ( env, r ) != Unit_T )
throw Exception ( “type error: …” )
return Unit_T
else
}
… }
55/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:Bool Γ⊢Q:Unit Γ⊢whileP do{Q}:Unit
is as follows:
Type check ( HashMap env, Prog p ) {
if p is of form

While ( cond, body ) then {
if ( check ( env, cond ) != Bool_T or
check ( env, body ) != Unit_T )
throw Exception ( “type error: …” )
return Unit_T
else
}
… }
56/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:Bool Γ⊢Q:α Γ⊢R:α αarbitrarytype
Γ ⊢ if P then Q else R : α
is as follows:
Type check ( HashMap env, Prog p ) {
if p of form

If ( cond, thenBody, elseBody ) then {
Type t = check ( env, thenBody )
if ( check ( env, cond ) != Bool_T or
check ( env, elseBody ) != t )
throw Exception ( “type error: …” )
else
}
… }
return t
57/1

Type-checking for a simple imperative language
Γ⊢P:Int Γ⊢Q:Int inotdefinedinΓ Γ,i:Int⊢R:Unit Γ⊢fori = PtoQdo{R}:Unit
translates as follows:
Type check ( HashMap env, Prog p ) {
if p is of form
For ( i, from, to, body ) then {
if ( env.containsKey(i) ) throw Exception(…)
if ( check ( env, from ) != Int_T or
check ( env, to ) != Int_T )
throw Exception ( “…” )
env.put ( i, Int_T )
if(check(env,body)!=Unit_T ) throw Exception ( “…” )
env.remove ( i )
else return Unit_T
}
… }
58/1

Type-checking for a simple imperative language
Translation of is as follows:
Γ⊢P:α Γ⊢x:α Γ⊢x :=P :Unit
Type check ( HashMap env, Prog prog ) {
if prog is of form

Assign ( x, p ) then
… }
if ( check ( env, p ) != env.get ( x ) ) then
throw Exception ( “…” )
else
return Unit_T
59/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:α xnotdefinedinΓ Γ,x:α⊢Q:β
Γ ⊢ let x : α = P in Q : β
is as follows:
Type check ( HashMap env, Prog prog ) {
if prog of form
Let ( x, t, p, q ) then {
if ( env.containsKey(x) ) throw …
if ( check ( env, p ) != t ) throw …
env.put ( x, t )
let result = check ( env, q )
env.remove ( x )
return result
}
… }
60/1

Type-checking for a simple imperative language
Translation of
is as follows:
Γ ⊢ new List<α> : List<α>
Type check ( HashMap env, Prog p ) {
if p of form

NewList ( t ) then {
return List_T( t )
}
… }
61/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:List<α> Γ⊢Q:α Γ ⊢ P.append(Q) : List<α>
is as follows:
Type check ( HashMap env, Prog prog ) {
if prog of form

Append ( p, q ) then {
Type t = check ( env, q )
if ( check ( env, p ) != List_T( t ) ) throw …
return List_T( t )
}
… }
62/1

Type-checking for a simple imperative language
Translation of
Γ⊢P:List<α> Γ⊢Q:Int Γ ⊢ P.get(Q) : α
is as follows:
Type check ( HashMap env, Prog prog ) {
if prog of form

Get ( p, q ) then {
if ( check ( env, q ) != Int_T ) throw … if(check(env,p)= List_T(t))
return t
else throw …
}
… }
63/1

A lot more could be said about type-checking
􏰀 Typingobjectsandclasses,subtyping(structuralvs nominal subtyping)
􏰀 Typingmethods
􏰀 Inheritance
􏰀 Traits
􏰀 Higher-kindedtypes
􏰀 Typesthatcatchmorenon-trivalbugs,e.g.specifying“this is a sorting function” as types.
􏰀 Fastertype-checkingalgorithms
􏰀 Type-inferencealgorithms
􏰀 Rust-stylelifetimeinference
􏰀 Gradualtyping(CfTypescript)
􏰀 Typesforparallelcomputing
􏰀 …
64/1

Conclusion
Types are weak specifications of programs. We can check them by walking the AST.
The key data-structure is the symbol table which holds assumptions about the types of free variables.
65/1