SIMPLE .OBJ VIEWER WITH GLEW + GLFW3 + OPENGL
Requirements
– premake5
– glfw3
– glew
Build on MaCOSX
Install glfw3 and glew using brew. Then,
$ premake5 gmake
$ make
Build on Linux
Set PKG_CONFIG_PATH or Edit path to glfw3 and glew in premake4.lua
Then,
$ premake5 gmake
$ make
Build on Windows.
– Visual Studio 2013
– Windows 64bit
– 32bit may work.
Put glfw3 and glew library somewhere and replace include and lib path in premake4.lua
Then,
> premake5.exe vs2013
TODO
– [ ] Alpha texturing.
– [ ] Support per-face material.
– [ ] Use shader-based GL rendering.
– [ ] PBR shader support.