程序代写 This assignment requires you to design and implement a multithreaded game s

This assignment requires you to design and implement a multithreaded game server suitable for two-player games (such as Backgammon, Checkers, Chess, Go, etc.). The server helps to pair up players and to coordinate the exchange of game moves. It does not know anything about the underlying game itself.
The server should be programmed using the C# programming language (Links to an external site.), and needs to be constructed using a synchronous server socket (Links to an external site.) from the ground up. Higher-level APIs (such as HTTPListener (Links to an external site.)) cannot be used. Please ask if in doubt.
The server should use HTTP REST as the basis for communication with the game clients.

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