程序代写代做代考 assembly Assembly Language

Assembly Language

Chapter 8
I/O

ECE 206 – Fall 2001 – G. Byrd

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I/O: Connecting to Outside World
So far, we’ve learned how to:
compute with values in registers
load data from memory to registers
store data from registers to memory

But where does data in memory come from?

And how does data get out of the system so that
humans can use it?

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

I/O: Connecting to the Outside World
Types of I/O devices characterized by:
behavior: input, output, storage

input: keyboard, motion detector, network interface
output: monitor, printer, network interface
storage: disk, CD-ROM
data rate: how fast can data be transferred?

keyboard: 100 bytes/sec
disk: 30 MB/s
network: 1 Mb/s – 1 Gb/s

ECE 206 – Fall 2001 – G. Byrd

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I/O Controller
Control/Status Registers
CPU tells device what to do — write to control register
CPU checks whether task is done — read status register

Data Registers
CPU transfers data to/from device

Device electronics
performs actual operation

pixels to screen, bits to/from disk, characters from keyboard

Graphics Controller
Control/Status
Output Data
Electronics
CPU
display

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Programming Interface
How are device registers identified?
Memory-mapped vs. special instructions

How is timing of transfer managed?
Asynchronous vs. synchronous

Who controls transfer?
CPU (polling) vs. device (interrupts)

ECE 206 – Fall 2001 – G. Byrd

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Memory-Mapped vs. I/O Instructions
Instructions
designate opcode(s) for I/O
register and operation encoded in instruction

Memory-mapped
assign a memory address
to each device register
use data movement
instructions (LD/ST)
for control and data transfer

ECE 206 – Fall 2001 – G. Byrd

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Transfer Timing
I/O events generally happen much slower
than CPU cycles.

Synchronous
data supplied at a fixed, predictable rate
CPU reads/writes every X cycles

Asynchronous
data rate less predictable
CPU must synchronize with device,
so that it doesn’t miss data or write too quickly

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Transfer Control
Who determines when the next data transfer occurs?

Polling
CPU keeps checking status register until
new data arrives OR device ready for next data
“Are we there yet? Are we there yet? Are we there yet?”

Interrupts
Device sends a special signal to CPU when
new data arrives OR device ready for next data
CPU can be performing other tasks instead of polling device.
“Wake me when we get there.”

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

LC-3
Memory-mapped I/O (Table A.3)

Asynchronous devices
synchronized through status registers

Polling and Interrupts
the details of interrupts will be discussed in Chapter 10

Location I/O Register Function
xFE00 Keyboard Status Reg (KBSR) Bit [15] is one when keyboard has received a new character.
xFE02 Keyboard Data Reg (KBDR) Bits [7:0] contain the last character typed on keyboard.
xFE04 Display Status Register (DSR) Bit [15] is one when device ready to display another char on screen.
xFE06 Display Data Register (DDR) Character written to bits [7:0] will be displayed on screen.

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Input from Keyboard
When a character is typed:
its ASCII code is placed in bits [7:0] of KBDR
(bits [15:8] are always zero)
the “ready bit” (KBSR[15]) is set to one
keyboard is disabled — any typed characters will be ignored

When KBDR is read:
KBSR[15] is set to zero
keyboard is enabled

KBSR
KBDR
15
8
7
0
15
14
0
keyboard data
ready bit

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Basic Input Routine

new
char?
read
character
YES
NO
Polling
POLL LDI R0, KBSRPtr
BRzp POLL
LDI R0, KBDRPtr

KBSRPtr .FILL xFE00
KBDRPtr .FILL xFE02

ECE 206 – Fall 2001 – G. Byrd

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Simple Implementation: Memory-Mapped Input
Address Control Logic
determines whether
MDR is loaded from
Memory or from KBSR/KBDR.

ECE 206 – Fall 2001 – G. Byrd

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Output to Monitor
When Monitor is ready to display another character:
the “ready bit” (DSR[15]) is set to one

When data is written to Display Data Register:
DSR[15] is set to zero
character in DDR[7:0] is displayed
any other character data written to DDR is ignored
(while DSR[15] is zero)

DSR
DDR
15
8
7
0
15
14
0
output data
ready bit

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Basic Output Routine
screen
ready?
write
character
YES
NO
Polling
POLL LDI R1, DSRPtr
BRzp POLL
STI R0, DDRPtr

DSRPtr .FILL xFE04
DDRPtr .FILL xFE06

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Simple Implementation: Memory-Mapped Output
Sets LD.DDR
or selects
DSR as input.

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Keyboard Echo Routine
Usually, input character is also printed to screen.
User gets feedback on character typed
and knows its ok to type the next character.

new
char?
read
character
YES
NO
screen
ready?
write
character
YES
NO
POLL1 LDI R0, KBSRPtr
BRzp POLL1
LDI R0, KBDRPtr
POLL2 LDI R1, DSRPtr
BRzp POLL2
STI R0, DDRPtr

KBSRPtr .FILL xFE00
KBDRPtr .FILL xFE02
DSRPtr .FILL xFE04
DDRPtr .FILL xFE06

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Interrupt-Driven I/O
External device can:
Force currently executing program to stop;
Have the processor satisfy the device’s needs; and
Resume the stopped program as if nothing happened.

Why?
Polling consumes a lot of cycles,
especially for rare events – these cycles can be used
for more computation.
Example: Process previous input while collecting
current input. (See Example 8.1 in text.)

ECE 206 – Fall 2001 – G. Byrd

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Interrupt-Driven I/O
To implement an interrupt mechanism, we need:
A way for the I/O device to signal the CPU that an
interesting event has occurred.
A way for the CPU to test whether the interrupt signal is set
and whether its priority is higher than the current program.

Generating Signal
Software sets “interrupt enable” bit in device register.
When ready bit is set and IE bit is set, interrupt is signaled.

KBSR
15
14
0
ready bit
13
interrupt enable bit
interrupt signal
to processor

ECE 206 – Fall 2001 – G. Byrd

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Priority
Every instruction executes at a stated level of urgency.
LC-3: 8 priority levels (PL0-PL7)
Example:

Payroll program runs at PL0.
Nuclear power correction program runs at PL6.

It’s OK for PL6 device to interrupt PL0 program,
but not the other way around.

Priority encoder selects highest-priority device,
compares to current processor priority level,
and generates interrupt signal if appropriate.

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Testing for Interrupt Signal
CPU looks at signal between STORE and FETCH phases.
If not set, continues with next instruction.
If set, transfers control to interrupt service routine.
EA
OP
EX
S
F
D
interrupt
signal?
Transfer to
ISR
NO
YES
More details in Chapter 10.

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Full Implementation of LC-3 Memory-Mapped I/O
Because of interrupt enable bits, status registers (KBSR/DSR)
must be written, as well as read.

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Review Questions
What is the danger of not testing the DSR
before writing data to the screen?

What is the danger of not testing the KBSR
before reading data from the keyboard?

What if the Monitor were a synchronous device,
e.g., we know that it will be ready 1 microsecond after
character is written.
Can we avoid polling? How?
What are advantages and disadvantages?

ECE 206 – Fall 2001 – G. Byrd

Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.

Review Questions
Do you think polling is a good approach for other devices,
such as a disk or a network interface?

What is the advantage of using LDI/STI for accessing
device registers?

ECE 206 – Fall 2001 – G. Byrd