程序代写代做代考 compiler assembler assembly python x86 computer architecture PowerPoint Presentation

PowerPoint Presentation

CSE 2421
X86 Assembly Language – Part 1

Required Reading: Computer Systems: A Programmer’s Perspective, 3rd Edition

Chapter 3 thru 3.2.1 (inclusive), Section 3.3 through 3.4.2 (inclusive)

Quotes from previous semesters*
“I ain’t gonna lie, I really like this stuff”
“Don’t tell anyone I said this, but I really like X86!”
“There’s so much more control! This is neat!”
“I hate it! I hate it! I hate it!”
“Once you figure it out, it’s actually kinda fun!”

*One of these I made up, guess which one

Computer Architecture
The modern meaning of the term computer architecture covers three aspects of computer design:
-instruction set architecture,
-computer organization and
-computer hardware.
• Instruction set architecture – ISA refers to the actual programmer visible machine interface such as instruction set, registers, memory organization, and exception (i.e. interrupt) handling.

ISA
Compiler
OS
CPU
Design
Circuit
Design
Chip
Layout
Application
Program
Instruction Set Architecture
Assembly Language View
Processor state
Registers, memory, …
Instructions
addq, pushq, ret, …
How instructions are encoded as bytes
Layer of Abstraction
Above: how to program machine
Processor executes instructions in a sequence
Below: what needs to be built
Use variety of tricks to make it run fast
E.g., execute multiple instructions simultaneously (pipelining and multicore
CPU)

Instruction Set Architecture
Types of instruction set architectures

RISC (Reduced Instruction Set Computer) architecture

CISC (Complex Instruction Set Computer) architecture

RISC ISA
Fixed length encoding (All instructions are the same length)
Simple addressing modes, typically only base and displacement
Arithmetic & logical operations (ALU operations) work on data in registers
The only instructions that can affect memory are load and store instructions
– Move data from memory to a register (load) or to memory from a register (store), respectively; this is called load-store architecture
No condition registers
RISC processors use less power and generate less heat
Large number of registers (32, 64 or 128 is typical)
Register intensive procedural linkage
Registers used for procedure arguments, return values and addresses
All processors in smart phones and tablets are of RISC architecture.

CISC ISA
Variable length encoding (instruction length varies)
-Intel Architecture 32 bit (IA32) instruction length ranges from 1 to 15 bytes
More addressing modes
-X64 supports displacement, base, index, registers, scale factors, etc.
Arithmetic and logic operations can be performed on registers or directly on memory
Condition codes hold the side effects of instructions
Use more power and generate more heat, but no one cares
(well, maybe the person who pays the electric bill)
Stack-intensive procedure linkages
-Stack is used for procedural arguments and return address/values
This is the ISA for Intel IA-32 processors, and also the basis for the related 64 bit versions of the ISA (these processors are now found in over 90% of laptop and desktop computers).

Assembly
There are many different kinds of assembly languages

Each different type of processor can have a different one

We’re going to use X86-64 because it’s the processor that stdlinux is based on.

CPU
Assembly/Machine Code View
Programmer-Visible State
PC: Program counter
Address of next instruction
Called “RIP” (x86-64)
Register file
Heavily used program data
Condition codes
Store status information about most recent arithmetic or logical operation
Used for conditional branching
Memory
Byte addressable array
Code and user data
Stack to support procedures
PC
Registers
Memory
Code
Data
Stack

Addresses
Data
Instructions
Condition
Codes

Compiling Into Assembly
C Code (sum.c)

long plus(long x, long y);

void sumstore(long x, long y, long *dest)
{
long t = plus(x, y);
*dest = t;
}
Generated x86-64 Assembly subset*

sumstore:
pushq %rbx
movq %rdx, %rbx
call plus
movq %rax, (%rbx)
popq %rbx
ret
Obtain with command
gcc –S sum.c
Produces file sum.s
Warning: Will get very different results on different machines (Linux, Mac OS-X, …) due to different versions of gcc and different compiler settings.

Important Warning
Should you choose to create C code, compile with it with the -S option and turn it in as part of your x86 assembler programming assignments, you are committing a CoAM violation.
You are now duly warned.

Registers
Any processor you work with will have registers.
How many and their names will change depending upon the ISA.

Registers are named storage locations in the CPU that hold values

We can use them similarly to block scope variables (primitive data types only), realizing that they will disappear when our function ends.

Hold This Thought…

%rsp
x86-64 8-byte Integer Registers*
Can reference low-order 4 bytes (also low-order 1 & 2 bytes)
*See Figure 3.2, page 180 of Bryant/O’Halloran for 1 byte register names
%eax
%ebx
%ecx
%edx
%esi
%edi
%esp
%r8d
%r9d
%r10d
%r11d
%r12d
%r13d
%r14d
%r15d
%r8
%r9
%r10
%r11
%r12
%r13
%r14
%r15
%rax
%rbx
%rcx
%rdx
%rsi
%rdi
%rbp
%ax
%bx
%cx
%dx
%si
%di
%sp
%r8w
%r9w
%r10w
%r11w
%r12w
%r13w
%r14w
%r15w
%ebp
%bp

14

History: IA32 Registers
%eax
%ecx
%edx
%ebx
%esi
%edi
%esp
%ebp

%ax
%cx
%dx
%bx
%si
%di
%sp
%bp
%ah
%ch
%dh
%bh
%al
%cl
%dl
%bl

16-bit virtual registers
(backwards compatibility)

general purpose
accumulate
counter
data
base
source
index
destination
index
stack
pointer
base
pointer
Origin
(mostly obsolete)

15

X86 Registers
rax, rbx, rcx, rdx
These registers can be accessed in parts in x86-64 (replace R below by a, b, c, or d):
rRx – Refers to 64 bit register
eRx – Refers to 32 bit register
Rx – Refers to the lower (least significant) 16 bits of eRx
Rh – Refers to the top (most significant) 8 bits of the Rx bit register (buggy in x86-64, but works in 32 bit processors)
Rl – Refers to the lower 8 bits of the Rx register
Refer to Figure 3.2, page 180 of Bryant/O’Halloran for the names of other registers of each size.

X86 Registers
We can use *any* of the x86-64 registers in our programs for various purposes except rsp and rbp.
There are some “rules” to follow that we’ll look at later, but for now just know that all of them (except rsp/rbp) are usable.
rax, rbx, rcx, rdx, rdi, rsi, and r8 through r15 and their sub-parts are used as general purpose registers
Can be used to store integer data types and also addresses
rsp and rbp are used as stack management registers, and should not be used for any other purpose
rsp is the address of the top of the stack (it points to the last value pushed onto the stack)
rsp is initialized by the operating system, we have access to the register. Several x86-64 instructions affect its value and we can explicitly change it, too.
rbp is a frame pointer: it points to the bottom of the stack frame of the function which is currently executing.
rbp must be set at the beginning of the function, after preserving the value of rbp for the caller function.
We will see how this is done in X86-64 soon.

X86 programmer-visible state
The X86-64 CPU has:
16 64-bit general purpose registers
Up to 64 condition codes (RFLAGS/EFLAGS)
single-bit flags set by arithmetic or logical instruction
there are 4 that we care about (covered later)
A program counter (%rip)
Holds the address of the current/next instruction
An instruction register, too, but we won’t (can’t) explicitly access it
Memory: Consider it to be a byte-addressable storage array. Words stored in little-endian byte order since we’re using an Intel chip.
It also has other things like an FPU, XMM registers and MXX registers, but we aren’t going to work with those in Systems 1.

ZF
SF
OF
Integer registers
RFLAGS: Condition codes

%rip

%r8
%r9
%r10
%r11
%r12
%r13
%r14
%r15
%rax
%rcx
%rdx
%rbx
%rsp
%rbp
%rsi
%rdi
CF

Start of Chapter 4

18

Condition Codes
Not all 64 condition code bits are defined, here are some common ones and their definition:

The ones in green are of concern to us.

Symbol Bit Name Set if….
CF 0 Carry Operation generated a carry or borrow
PF 2 Parity Last byte has even number of 1‟s, else 0
AF 4 Adjust Denotes Binary Coded Decimal in-byte carry
ZF 6 Zero Result was 0
SF 7 Sign Most significant bit of result is 1
OF 11 Overflow Overflow on signed operation

DF 10 Direction Direction string instructions operate (increment or decrement)
ID 21 Identification Changeability denotes presence of CPUID instruction

Condition Codes
ZF – Set if the result of the last ALU operation (arithmetic/logical operation) is 0
SF – Set if the result of the last ALU operation resulted in the sign bit (msb, or most significant bit) of the result being set (that is, equal to 1)
OF – Set if the result of the last ALU operation resulted in overflow for a signed operation (i.e. carryout/carry in of MSB are not same value)
CF – Set if the result of the last ALU operation resulted in overflow for an unsigned operation (i.e. carry out of MSB is 1)

NOTE: 1) ALU operations set condition codes implicitly (other operations do not)
2) ALU doesn’t know if operation is signed or unsigned so OF/CF are both set for both
3) There are ways to set condition codes explicitly that we’ll look at later

Four General Categories of Statements in Computer Languages
Declarations (optional in some languages like Python)
Data Movement
Memory to function variables (registers in assembler)
Function variables (register) to function variables (register)
Function variables (register) to memory
Arithmetic/Logical Operations
Compare something
Calculate something
Control-Flow
Procedure/function calls
Looping
Conditionals

(Back to) The Bigger Picture

x86 Instructions
All four categories
Declarations (in a very simplistic manner)
Data Movement
Arithmetic/Logical (ALU) operations
Control-Flow
We will not cover ALL x86 instructions (there are hundreds); there are numerous obscure ones.
We will cover many of the common instructions.
For full list of instructions see Intel’s instruction set reference.

Syntax – AT&T vs. Intel
We will only learn AT&T syntax for x86.
AT&T syntax is commonly used in Unix/Linux environments (We work in stdlinux)

Be careful when you use a search engine for questions!
You may find answers that display Intel syntax rather than AT&T syntax.
Intel vs AT&T syntax switch source and destination positions within the instruction, among other small differences
Search engines also don’t necessarily discriminate between 32 bit vs 64 bit processor results unless you specifically search that way.
Could be confusing.

Verbiage
Opcode operand1, operand2, operand3
Opcode is the “name” of the instruction in assembly language, which does a certain kind of operation on the processor: for example, mov (which moves data), add, jmp, etc.
We will use this shorthand for instruction operands: op1, op2, op3

Which operands are required or optional depends on the opcode (covered in the slides below for each of the opcodes or instructions that we will look at)

Sizes of operands
In AT&T format, the size of the operands is specified with suffixes, q, l, w, and b appended to the opcode
q – quad word, or 64 bit operand
l – long word, or 32 bit operand
w – word, or 16 bit operand
b – byte, or 8 bit operand
Most instructions that we will use will have the q suffix for 64 bit operands, but we will make some use of 1 byte, 2 byte and 4 byte operands.
If you omit the suffix, the assembler will attempt to determine it from the operands involved, but this is dangerous (the assembler will not always generate a machine instruction that operates on data of the size you want). This can cause bugs which are extremely difficult to track down, so be sure to include the operand size suffix always!
Many opcodes in the syntax information below are given without suffixes; you must add the appropriate suffix when you write assembly language instructions. The examples show opcodes with operand size suffixes.

x86 Instruction Overview
Operands can be of different sizes: 1, 2, 4 or 8 bytes
Data Movement and Arithmetic/Logic operations in ATT format use an instruction opcode suffix (q, b, w, or l) to specify operand size.
Because of this, we also need registers (or parts of registers) which have a size of 1, 2, 4, or 8 bytes (see later slide).
X86-64 ISA uses one bit flags (z, s, c and o) in the RFLAGS register (more on this later); to signify that the result of the most recent ALU operation was 0, negative, carry out or resulted in overflow.

Assembly Characteristics: Data Types
Integer data of 1, 2, 4, or 8 bytes
Data values
Addresses (untyped pointers)

Floating point data of 4, 8, or 10 bytes

Code: Byte sequences encoding series of instructions

No aggregate types such as arrays or structures
Just contiguously allocated bytes in memory
That doesn’t mean we can’t work something out. 

Assembly Characteristics: Operations
Perform arithmetic/logical operation on register or memory data

Transfer data between memory and register
Load data from memory into register
Store register data into memory

Transfer control
Unconditional jumps to/from procedures
Conditional branches
Function call/return (later)

The mov instruction
The mov instruction copies a value from one location (operand 1) to another location (operand 2).
We must explicitly indicate how many bytes to move with the instruction suffix
We must explicitly indicate with how we reference operand 1 and operand2 the size of the source and destination of the move(copy).
The instruction suffix, the size of operand 1 and the size of operand 2 must all match! This is consistent with what the compiler expects on either side of the equals sign in C programming (except in case of implicit casting).

movq %rax, %rbx
Opcode with operand size suffix – movq copy 8 bytes from
Operand1 (op1) – register rax* register rax
Operand2 (op2) – register rbx* to register rbx

*you must put a % in front of a register name in instructions (AT&T syntax – not used in Intel syntax)

Other mov instructions

movl %eax, %ebx
Opcode with operand size suffix – movl copy 4 bytes from
Operand1 (op1) – register eax register eax
Operand2 (op2) – register ebx to register ebx

movw %ax, %bx
Opcode with operand size suffix – movw copy 2 bytes from
Operand1 (op1) – register ax register ax
Operand2 (op2) – register bx to register bx

movb %al, %bl
Opcode with operand size suffix – movb copy 1 byte from
Operand1 (op1) – register al register al
Operand2 (op2) – register bl to register bl

Moving Data
Moving Data
movq Source, Dest:
Operand Types
Immediate: Constant integer data
Example: $0x400, $-533
Like C constant, but prefixed with ‘$’
Encoded with 1, 2, 4 or 8 bytes
Register: One of 16 integer registers
Example: %rax, %r13
But %rsp reserved for special use
Others have special uses for particular instructions
Memory: 8 consecutive bytes of memory at address given by register
Simplest example: (%rax)
Various other “address modes”
%rax
%rcx
%rdx
%rbx
%rsi
%rdi
%rsp
%rbp
%rN (8<=N<=15) Parentheses mean read from the address in the specified register! (i.e. use value in register as a pointer!) movX Operand Combinations Cannot do memory-memory transfer with a single instruction movX Imm Reg Mem Reg Mem Reg Mem Reg Source Dest C Analog movq $0x4,%rax temp = 0x4; movq $-147,(%rax) *p = -147; movq %rax,%rdx temp2 = temp1; movq %rax,(%rdx) *p = temp; movq (%rax),%rdx temp = *p; Src,Dest Simple Memory Addressing Modes Normal (R) Mem[Reg[R]] Register R specifies memory address Aha! Pointer dereferencing in C movq (%rcx),%rax Displacement D(R) Mem[Reg[R]+D] Register R specifies start of memory region Constant displacement D specifies offset (can be positive, negative or zero) movq 8(%rbp),%rdx