COMP3308 – Introduction to Artificial Intelligence Semester 1, 2018
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Assignment 1: Search Methods
Deadline
Submission: 5pm, Friday 20 April, 2018 (week 6).
This assignment is worth 10% of your final mark. It is an individual assignment; no group work.
Late submissions policy
No late submissions are allowed.
Programming languages
Your implementation can be written in Python, Java, C, C++ or MATLAB. The assignment will be tested
on the University machines, so your code must be compatible with the language version installed on
those machines.
Submission
Your assignment must be completed individually using the submission tool PASTA
(http://comp3308.it.usyd.edu.au). In order to connect to the website, you’ll need to be connected to
the university VPN. You can read this page to find out how to connect to the VPN. PASTA will allow
you to make as many submissions as you wish, and each submission will provide you with feedback
on each of the components of the assignment. You last submission before the assignment deadline
will be marked, and the mark displayed on PASTA will be the final mark for your assignment.
1. The 3-digit puzzle
In this assignment, you will implement a number of search algorithms to solve the 3-digit puzzle.
Given are two 3-digit numbers called 𝑆𝑆 (start) and 𝐺𝐺 (goal) and also a set of 3-digit numbers called
forbidden. To solve the puzzle, we want to get from 𝑆𝑆 to 𝐺𝐺 in the smallest number of moves. A move
is a transformation of one number into another number by adding or subtracting 1 to one of its digits.
For example, a move can take you from 123 to 124 by adding 1 to the last digit or from 953 to 853 by
subtracting 1 from the first digit. Moves must satisfy the following constraints:
1. You cannot add to the digit 9 or subtract from the digit 0;
2. You cannot make a move that transforms the current number into one of the forbidden
numbers;
3. You cannot change the same digit twice in two successive moves.
Note that since the numbers have 3 digits, at the beginning there are at most 6 possible moves from
𝑆𝑆. After the first move, the branching factor is at most 4, due to the constraints on the moves and
especially due to constraint 3.
For the purpose of this assignment numbers starting with 0, e.g. 018, are considered 3-digit numbers.
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COMP3308 – Introduction to Artificial Intelligence Semester 1, 2018
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2. Tasks
1. Write a program to find a solution of the puzzle using the following 6 search strategies: BFS,
DFS, IDS, Greedy, A* and Hill-climbing. Use the Manhattan heuristic as a heuristic for A* and
Greedy and also as the evaluation function in Hill-climbing.
The Manhattan heuristic for a move between two numbers A and B is the sum of the absolute
differences of the corresponding digits of these numbers, e.g. ℎ(123, 492) = |1 − 4| + |2 −
9| + |3 − 2| = 11.
2. Avoid cycles. When selecting a node from the fringe for expansion, if it hasn’t been expanded
yet, expand it, otherwise discard it. Hint: It is not just the three digits that you need to consider
when determining if you have expanded a node before. Two nodes are the same if a) they have
the same 3 digits; and b) they have the same ‘child’ nodes.
3. Generate the children in the following order:
a. 1 is subtracted from the first digit
b. 1 is added to the first digit
c. 1 is subtracted from the second digit
d. 1 is added to the second digit
e. 1 is subtracted from the third digit
f. 1 is added to the third digit
Example: the order of the children of node 678 coming from parent 668 is 578, 778, 677, 679.
Note that there are no children for the second digit as it already has been changed in the
previous move (constraint 3).
4. For the heuristic search strategies: if there are nodes with the same priority for expansion,
expand the last added node.
5. Set a limit of 1000 expanded nodes maximum, and when it is reached, stop the search and
print a message that the limit has been reached (see section “Input and Output” for the exact
message required).
3. Input and Output
As your program will be automatically tested, it is important that you adhere to these strict rules for
program input and output.
Input
Your program should be called ThreeDigits, and will be run from the command line with the following
arguments:
1. A single letter representing the algorithm to search with, out of B for BFS, D for DFS, I for IDS,
G for Greedy, A for A*, H for Hill-climbing.
2. A filename of a file to open for the search details. This file will contain the following:
start-state
goal-state
forbidden1,forbidden2,forbidden3,…,forbiddenN (optional)
COMP3308 – Introduction to Artificial Intelligence Semester 1, 2018
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For example, the file puzzle.txt might contain the following:
345
555
355,445,554
This file means that the search algorithm will start at state 345, and the goal is state 555. The
search may not pass through any of 355, 445 or 554. Remember that the last line may not be
present; i.e. there are no forbidden values.
The following examples show how the program would be run for each of the submission languages,
assuming we want to run the A* search algorithm, and the input is in a file called sample.txt.
Python (version 2.7.9):
python ThreeDigits.py A sample.txt
Java (version 1.8):
javac ThreeDigits.java
java ThreeDigits A sample.txt
C (gcc version 4.4.7):
gcc –lm -w -std=c99 –o ThreeDigits ThreeDigits.c *.c
./ThreeDigits A sample.txt
C++ (gcc version 4.4.7):
g++ –o ThreeDigits ThreeDigits.cpp
./ThreeDigits A sample.txt
MATLAB:
matlab -nodesktop -nosplash -nojvm -nodisplay -r
“try;ThreeDigits(‘A’,’sample.txt’);catch me;disp(me.message);end;quit”
Output
You program will output two lines only. The first line will contain the solution path found from the
start node to the goal node (inclusive), in the form of states separated by commas. If no path can be
found with the given parameters, then the first line should be “No solution found.”.
The second line should be the order of nodes expanded during the search process, in the form of
states separated by commas. If no path was found, this should still print the list of expanded nodes.
Remember that this list should never exceed 1000 states (point 5 in the Tasks section).
COMP3308 – Introduction to Artificial Intelligence Semester 1, 2018
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Examples
sample.txt:
320
110
Note that the outputs of BFS and IDS here are quite long, and so the second line has wrapped. These
outputs are still only two lines.
Search Method Output
BFS
320,220,210,110
320,220,420,310,330,321,210,230,221,410,430,421,210,410,
311,230,430,331,221,421,311,331,110
DFS 320,220,210,110
320,220,210,110
IDS
320,220,210,110
320,320,220,420,310,330,321,320,220,210,230,221,420,410,
430,421,310,210,410,311,330,230,430,331,321,221,421,311,
331,320,220,210,110
Greedy 320,310,210,211,111,110
320,310,210,211,111,110
Hill-Climbing No solution found.
320,310,210
A* 320,220,210,110
320,310,210,220,210,110
4. Submission Details
This assignment is to be submitted electronically via the PASTA submission system.
Your submission files should be zipped together in a single .zip file and include a main program called
ThreeDigits. Valid extensions are .java, .py, .c, .cpp, .cc, and .m. If your program contains only a single
file, then you can just submit the file without zipping it.
Upload your submission on PASTA under Assignment 1.
Deadline
Late submissions policy
Programming languages
Submission
1. The 3-digit puzzle
2. Tasks
3. Input and Output
Input
Output
Examples
4. Submission Details