CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_bit
/// @file glm/gtx/bit.hpp
/// @date 2007-03-14 / 2011-06-07
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_bit GLM_GTX_bit
/// @ingroup gtx
///
/// @brief Allow to perform bit operations on integer values
///
/// need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////

#pragma once

// Dependencies
#include “../gtc/bitfield.hpp”

#if(defined(GLM_MESSAGES))
# pragma message(“GLM: GLM_GTX_bit extension is deprecated, include GLM_GTC_bitfield and GLM_GTC_integer instead”)
#endif

namespace glm
{
/// @addtogroup gtx_bit
/// @{

/// @see gtx_bit
template
GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);

/// Find the highest bit set to 1 in a integer variable and return its value.
///
/// @see gtx_bit
template class vecType>
GLM_FUNC_DECL vecType highestBitValue(vecType const & value);

/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);

/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType powerOfTwoAbove(vecType const & value);

/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);

/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType powerOfTwoBelow(vecType const & value);

/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);

/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType powerOfTwoNearest(vecType const & value);

/// @}
} //namespace glm

#include “bit.inl”