CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_round
/// @file glm/gtc/round.hpp
/// @date 2014-11-03 / 2014-11-03
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_round (dependence)
///
/// @defgroup gtc_round GLM_GTC_round
/// @ingroup gtc
///
/// @brief rounding value to specific boundings
///
/// need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////

#pragma once

// Dependencies
#include “../detail/setup.hpp”
#include “../detail/precision.hpp”
#include “../detail/_vectorize.hpp”
#include “../vector_relational.hpp”
#include “../common.hpp”
#include

#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
# pragma message(“GLM: GLM_GTC_integer extension included”)
#endif

namespace glm
{
/// @addtogroup gtc_round
/// @{

/// Return true if the value is a power of two number.
///
/// @see gtc_round
template
GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value);

/// Return true if the value is a power of two number.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType isPowerOfTwo(vecType const & value);

/// Return the power of two number which value is just higher the input value,
/// round up to a power of two.
///
/// @see gtc_round
template
GLM_FUNC_DECL genIUType ceilPowerOfTwo(genIUType Value);

/// Return the power of two number which value is just higher the input value,
/// round up to a power of two.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType ceilPowerOfTwo(vecType const & value);

/// Return the power of two number which value is just lower the input value,
/// round down to a power of two.
///
/// @see gtc_round
template
GLM_FUNC_DECL genIUType floorPowerOfTwo(genIUType Value);

/// Return the power of two number which value is just lower the input value,
/// round down to a power of two.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType floorPowerOfTwo(vecType const & value);

/// Return the power of two number which value is the closet to the input value.
///
/// @see gtc_round
template
GLM_FUNC_DECL genIUType roundPowerOfTwo(genIUType Value);

/// Return the power of two number which value is the closet to the input value.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType roundPowerOfTwo(vecType const & value);

/// Return true if the ‘Value’ is a multiple of ‘Multiple’.
///
/// @see gtc_round
template
GLM_FUNC_DECL bool isMultiple(genIUType Value, genIUType Multiple);

/// Return true if the ‘Value’ is a multiple of ‘Multiple’.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType isMultiple(vecType const & Value, T Multiple);

/// Return true if the ‘Value’ is a multiple of ‘Multiple’.
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType isMultiple(vecType const & Value, vecType const & Multiple);

/// Higher multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template
GLM_FUNC_DECL genType ceilMultiple(genType Source, genType Multiple);

/// Higher multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType ceilMultiple(vecType const & Source, vecType const & Multiple);

/// Lower multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template
GLM_FUNC_DECL genType floorMultiple(
genType Source,
genType Multiple);

/// Lower multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType floorMultiple(
vecType const & Source,
vecType const & Multiple);

/// Lower multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template
GLM_FUNC_DECL genType roundMultiple(
genType Source,
genType Multiple);

/// Lower multiple number of Source.
///
/// @tparam genType Floating-point or integer scalar or vector types.
/// @param Source
/// @param Multiple Must be a null or positive value
///
/// @see gtc_round
template class vecType>
GLM_FUNC_DECL vecType roundMultiple(
vecType const & Source,
vecType const & Multiple);

/// @}
} //namespace glm

#include “round.inl”