CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_associated_min_max
/// @file glm/gtx/associated_min_max.inl
/// @date 2008-03-10 / 2014-10-11
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////////////////////

namespace glm{

// Min comparison between 2 variables
template
GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
{
return x < y ? a : b; } template class vecType>
GLM_FUNC_QUALIFIER tvec2 associatedMin
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] < y[i] ? a[i] : b[i]; return Result; } template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
T x, const vecType& a,
T y, const vecType& b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x < y ? a[i] : b[i]; return Result; } template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
vecType const & x, U a,
vecType const & y, U b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] < y[i] ? a : b; return Result; } // Min comparison between 3 variables template
GLM_FUNC_QUALIFIER U associatedMin
(
T x, U a,
T y, U b,
T z, U c
)
{
U Result = x < y ? (x < z ? a : c) : (y < z ? b : c); return Result; } template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b,
vecType const & z, vecType const & c
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]); return Result; } // Min comparison between 4 variables template
GLM_FUNC_QUALIFIER U associatedMin
(
T x, U a,
T y, U b,
T z, U c,
T w, U d
)
{
T Test1 = min(x, y);
T Test2 = min(z, w);;
U Result1 = x < y ? a : b; U Result2 = z < w ? c : d; U Result = Test1 < Test2 ? Result1 : Result2; return Result; } // Min comparison between 4 variables template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b,
vecType const & z, vecType const & c,
vecType const & w, vecType const & d
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { T Test1 = min(x[i], y[i]); T Test2 = min(z[i], w[i]); U Result1 = x[i] < y[i] ? a[i] : b[i]; U Result2 = z[i] < w[i] ? c[i] : d[i]; Result[i] = Test1 < Test2 ? Result1 : Result2; } return Result; } // Min comparison between 4 variables template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
T x, vecType const & a,
T y, vecType const & b,
T z, vecType const & c,
T w, vecType const & d
)
{
T Test1 = min(x, y);
T Test2 = min(z, w);

vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { U Result1 = x < y ? a[i] : b[i]; U Result2 = z < w ? c[i] : d[i]; Result[i] = Test1 < Test2 ? Result1 : Result2; } return Result; } // Min comparison between 4 variables template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMin
(
vecType const & x, U a,
vecType const & y, U b,
vecType const & z, U c,
vecType const & w, U d
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { T Test1 = min(x[i], y[i]); T Test2 = min(z[i], w[i]);; U Result1 = x[i] < y[i] ? a : b; U Result2 = z[i] < w[i] ? c : d; Result[i] = Test1 < Test2 ? Result1 : Result2; } return Result; } // Max comparison between 2 variables template
GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
{
return x > y ? a : b;
}

// Max comparison between 2 variables
template class vecType>
GLM_FUNC_QUALIFIER tvec2 associatedMax
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] > y[i] ? a[i] : b[i];
return Result;
}

// Max comparison between 2 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
T x, vecType const & a,
T y, vecType const & b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x > y ? a[i] : b[i];
return Result;
}

// Max comparison between 2 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
vecType const & x, U a,
vecType const & y, U b
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] > y[i] ? a : b;
return Result;
}

// Max comparison between 3 variables
template
GLM_FUNC_QUALIFIER U associatedMax
(
T x, U a,
T y, U b,
T z, U c
)
{
U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
return Result;
}

// Max comparison between 3 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b,
vecType const & z, vecType const & c
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
return Result;
}

// Max comparison between 3 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
T x, vecType const & a,
T y, vecType const & b,
T z, vecType const & c
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
return Result;
}

// Max comparison between 3 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
vecType const & x, U a,
vecType const & y, U b,
vecType const & z, U c
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
return Result;
}

// Max comparison between 4 variables
template
GLM_FUNC_QUALIFIER U associatedMax
(
T x, U a,
T y, U b,
T z, U c,
T w, U d
)
{
T Test1 = max(x, y);
T Test2 = max(z, w);;
U Result1 = x > y ? a : b;
U Result2 = z > w ? c : d;
U Result = Test1 > Test2 ? Result1 : Result2;
return Result;
}

// Max comparison between 4 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
vecType const & x, vecType const & a,
vecType const & y, vecType const & b,
vecType const & z, vecType const & c,
vecType const & w, vecType const & d
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { T Test1 = max(x[i], y[i]); T Test2 = max(z[i], w[i]); U Result1 = x[i] > y[i] ? a[i] : b[i];
U Result2 = z[i] > w[i] ? c[i] : d[i];
Result[i] = Test1 > Test2 ? Result1 : Result2;
}
return Result;
}

// Max comparison between 4 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
T x, vecType const & a,
T y, vecType const & b,
T z, vecType const & c,
T w, vecType const & d
)
{
T Test1 = max(x, y);
T Test2 = max(z, w);

vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { U Result1 = x > y ? a[i] : b[i];
U Result2 = z > w ? c[i] : d[i];
Result[i] = Test1 > Test2 ? Result1 : Result2;
}
return Result;
}

// Max comparison between 4 variables
template class vecType>
GLM_FUNC_QUALIFIER vecType associatedMax
(
vecType const & x, U a,
vecType const & y, U b,
vecType const & z, U c,
vecType const & w, U d
)
{
vecType Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i) { T Test1 = max(x[i], y[i]); T Test2 = max(z[i], w[i]);; U Result1 = x[i] > y[i] ? a : b;
U Result2 = z[i] > w[i] ? c : d;
Result[i] = Test1 > Test2 ? Result1 : Result2;
}
return Result;
}
}//namespace glm