CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x4.hpp
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#pragma once

#include “../fwd.hpp”
#include “type_vec4.hpp”
#include “type_mat.hpp”
#include #include

namespace glm
{
template
struct tmat4x4
{
typedef tvec4 col_type;
typedef tvec4 row_type;
typedef tmat4x4 type;
typedef tmat4x4 transpose_type;
typedef T value_type;

template
friend tvec4 operator/(tmat4x4 const & m, tvec4 const & v);
template
friend tvec4 operator/(tvec4 const & v, tmat4x4 const & m);

private:
/// @cond DETAIL
col_type value[4];
/// @endcond

public:
// Constructors
GLM_FUNC_DECL tmat4x4();
GLM_FUNC_DECL tmat4x4(tmat4x4 const & m);
template GLM_FUNC_DECL tmat4x4(tmat4x4 const & m);

GLM_FUNC_DECL explicit tmat4x4(ctor);
GLM_FUNC_DECL explicit tmat4x4(T const & x);
GLM_FUNC_DECL tmat4x4(
T const & x0, T const & y0, T const & z0, T const & w0,
T const & x1, T const & y1, T const & z1, T const & w1,
T const & x2, T const & y2, T const & z2, T const & w2,
T const & x3, T const & y3, T const & z3, T const & w3);
GLM_FUNC_DECL tmat4x4(
col_type const & v0,
col_type const & v1,
col_type const & v2,
col_type const & v3);

//////////////////////////////////////
// Conversions

template < typename X1, typename Y1, typename Z1, typename W1, typename X2, typename Y2, typename Z2, typename W2, typename X3, typename Y3, typename Z3, typename W3, typename X4, typename Y4, typename Z4, typename W4>
GLM_FUNC_DECL tmat4x4(
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);

template
GLM_FUNC_DECL tmat4x4(
tvec4 const & v1,
tvec4 const & v2,
tvec4 const & v3,
tvec4 const & v4);

//////////////////////////////////////
// Matrix conversions

# ifdef GLM_FORCE_EXPLICIT_CTOR
template
GLM_FUNC_DECL explicit tmat4x4(tmat4x4 const & m);
# else
template
GLM_FUNC_DECL tmat4x4(tmat4x4 const & m);
# endif

GLM_FUNC_DECL explicit tmat4x4(tmat2x2 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x3 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat2x3 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x2 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat2x4 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat4x2 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat3x4 const & x);
GLM_FUNC_DECL explicit tmat4x4(tmat4x3 const & x);

//////////////////////////////////////
// Accesses

# ifdef GLM_FORCE_SIZE_FUNC
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;

GLM_FUNC_DECL col_type & operator[](size_type i);
GLM_FUNC_DECL col_type const & operator[](size_type i) const;
# else
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;

GLM_FUNC_DECL col_type & operator[](length_type i);
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC

//////////////////////////////////////
// Unary arithmetic operators

GLM_FUNC_DECL tmat4x4 & operator=(tmat4x4 const & m);

template
GLM_FUNC_DECL tmat4x4 & operator=(tmat4x4 const & m);
template
GLM_FUNC_DECL tmat4x4 & operator+=(U s);
template
GLM_FUNC_DECL tmat4x4 & operator+=(tmat4x4 const & m);
template
GLM_FUNC_DECL tmat4x4 & operator-=(U s);
template
GLM_FUNC_DECL tmat4x4 & operator-=(tmat4x4 const & m);
template
GLM_FUNC_DECL tmat4x4 & operator*=(U s);
template
GLM_FUNC_DECL tmat4x4 & operator*=(tmat4x4 const & m);
template
GLM_FUNC_DECL tmat4x4 & operator/=(U s);
template
GLM_FUNC_DECL tmat4x4 & operator/=(tmat4x4 const & m);

//////////////////////////////////////
// Increment and decrement operators

GLM_FUNC_DECL tmat4x4 & operator++();
GLM_FUNC_DECL tmat4x4 & operator–();
GLM_FUNC_DECL tmat4x4 operator++(int);
GLM_FUNC_DECL tmat4x4 operator–(int);
};

// Binary operators
template
GLM_FUNC_DECL tmat4x4 operator+(tmat4x4 const & m, T const & s);

template
GLM_FUNC_DECL tmat4x4 operator+(T const & s, tmat4x4 const & m);

template
GLM_FUNC_DECL tmat4x4 operator+(tmat4x4 const & m1, tmat4x4 const & m2);

template
GLM_FUNC_DECL tmat4x4 operator-(tmat4x4 const & m, T const & s);

template
GLM_FUNC_DECL tmat4x4 operator-(T const & s, tmat4x4 const & m);

template
GLM_FUNC_DECL tmat4x4 operator-(tmat4x4 const & m1, tmat4x4 const & m2);

template
GLM_FUNC_DECL tmat4x4 operator*(tmat4x4 const & m, T const & s);

template
GLM_FUNC_DECL tmat4x4 operator*(T const & s, tmat4x4 const & m);

template
GLM_FUNC_DECL typename tmat4x4::col_type operator*(tmat4x4 const & m, typename tmat4x4::row_type const & v);

template
GLM_FUNC_DECL typename tmat4x4::row_type operator*(typename tmat4x4::col_type const & v, tmat4x4 const & m);

template
GLM_FUNC_DECL tmat2x4 operator*(tmat4x4 const & m1, tmat2x4 const & m2);

template
GLM_FUNC_DECL tmat3x4 operator*(tmat4x4 const & m1, tmat3x4 const & m2);

template
GLM_FUNC_DECL tmat4x4 operator*(tmat4x4 const & m1, tmat4x4 const & m2);

template
GLM_FUNC_DECL tmat4x4 operator/(tmat4x4 const & m, T const & s);

template
GLM_FUNC_DECL tmat4x4 operator/(T const & s, tmat4x4 const & m);

template
GLM_FUNC_DECL typename tmat4x4::col_type operator/(tmat4x4 const & m, typename tmat4x4::row_type const & v);

template
GLM_FUNC_DECL typename tmat4x4::row_type operator/(typename tmat4x4::col_type & v, tmat4x4 const & m);

template
GLM_FUNC_DECL tmat4x4 operator/(tmat4x4 const & m1, tmat4x4 const & m2);

// Unary constant operators
template
GLM_FUNC_DECL tmat4x4 const operator-(tmat4x4 const & m);
}//namespace glm

#ifndef GLM_EXTERNAL_TEMPLATE
#include “type_mat4x4.inl”
#endif//GLM_EXTERNAL_TEMPLATE