CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_type_ptr
/// @file glm/gtc/type_ptr.hpp
/// @date 2009-05-06 / 2011-06-05
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_half_float (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtc_type_ptr GLM_GTC_type_ptr
/// @ingroup gtc
///
/// @brief Handles the interaction between pointers and vector, matrix types.
///
/// This extension defines an overloaded function, glm::value_ptr, which
/// takes any of the \ref core_template “core template types”. It returns
/// a pointer to the memory layout of the object. Matrix types store their values
/// in column-major order.
///
/// This is useful for uploading data to matrices or copying data to buffer objects.
///
/// Example:
/// @code
/// #include
/// #include
///
/// glm::vec3 aVector(3);
/// glm::mat4 someMatrix(1.0);
///
/// glUniform3fv(uniformLoc, 1, glm::value_ptr(aVector));
/// glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, glm::value_ptr(someMatrix));
/// @endcode
///
/// need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////

#pragma once

// Dependency:
#include “../gtc/quaternion.hpp”
#include “../vec2.hpp”
#include “../vec3.hpp”
#include “../vec4.hpp”
#include “../mat2x2.hpp”
#include “../mat2x3.hpp”
#include “../mat2x4.hpp”
#include “../mat3x2.hpp”
#include “../mat3x3.hpp”
#include “../mat3x4.hpp”
#include “../mat4x2.hpp”
#include “../mat4x3.hpp”
#include “../mat4x4.hpp”
#include

#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
# pragma message(“GLM: GLM_GTC_type_ptr extension included”)
#endif

namespace glm
{
/// @addtogroup gtc_type_ptr
/// @{

/// Return the constant address to the data of the input parameter.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL typename genType::value_type const * value_ptr(genType const & vec);

/// Build a vector from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tvec2 make_vec2(T const * const ptr);

/// Build a vector from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tvec3 make_vec3(T const * const ptr);

/// Build a vector from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tvec4 make_vec4(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat2x2 make_mat2x2(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat2x3 make_mat2x3(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat2x4 make_mat2x4(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat3x2 make_mat3x2(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat3x3 make_mat3x3(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat3x4 make_mat3x4(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat4x2 make_mat4x2(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat4x3 make_mat4x3(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat4x4 make_mat4x4(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat2x2 make_mat2(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat3x3 make_mat3(T const * const ptr);

/// Build a matrix from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tmat4x4 make_mat4(T const * const ptr);

/// Build a quaternion from a pointer.
/// @see gtc_type_ptr
template
GLM_FUNC_DECL tquat make_quat(T const * const ptr);

/// @}
}//namespace glm

#include “type_ptr.inl”