///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_vectorize.hpp
/// @date 2011-10-14 / 2011-10-14
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
#include “type_vec1.hpp”
#include “type_vec2.hpp”
#include “type_vec3.hpp”
#include “type_vec4.hpp”
namespace glm{
namespace detail
{
template
struct functor1{};
template
struct functor1
{
GLM_FUNC_QUALIFIER static tvec1
{
return tvec1
}
};
template
struct functor1
{
GLM_FUNC_QUALIFIER static tvec2
{
return tvec2
}
};
template
struct functor1
{
GLM_FUNC_QUALIFIER static tvec3
{
return tvec3
}
};
template
struct functor1
{
GLM_FUNC_QUALIFIER static tvec4
{
return tvec4
}
};
template
struct functor2{};
template
struct functor2
{
GLM_FUNC_QUALIFIER static tvec1
{
return tvec1
}
};
template
struct functor2
{
GLM_FUNC_QUALIFIER static tvec2
{
return tvec2
}
};
template
struct functor2
{
GLM_FUNC_QUALIFIER static tvec3
{
return tvec3
}
};
template
struct functor2
{
GLM_FUNC_QUALIFIER static tvec4
{
return tvec4
}
};
template
struct functor2_vec_sca{};
template
struct functor2_vec_sca
{
GLM_FUNC_QUALIFIER static tvec1
{
return tvec1
}
};
template
struct functor2_vec_sca
{
GLM_FUNC_QUALIFIER static tvec2
{
return tvec2
}
};
template
struct functor2_vec_sca
{
GLM_FUNC_QUALIFIER static tvec3
{
return tvec3
}
};
template
struct functor2_vec_sca
{
GLM_FUNC_QUALIFIER static tvec4
{
return tvec4
}
};
}//namespace detail
}//namespace glm