///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec2.hpp
/// @date 2008-08-18 / 2013-08-27
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
//#include “../fwd.hpp”
#include “type_vec.hpp”
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
# include “_swizzle.hpp”
# else
# include “_swizzle_func.hpp”
# endif
#endif //GLM_SWIZZLE
#include
namespace glm
{
template
struct tvec2
{
//////////////////////////////////////
// Implementation detail
typedef tvec2
typedef tvec2
typedef T value_type;
//////////////////////////////////////
// Data
# if GLM_HAS_ANONYMOUS_UNION
union
{
struct{ T x, y; };
struct{ T r, g; };
struct{ T s, t; };
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, x, y)
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, r, g)
_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, s, t)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, x, y)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, r, g)
_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, s, t)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, x, y)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, r, g)
_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, s, t)
# endif//GLM_SWIZZLE
};
# else
union {T x, r, s;};
union {T y, g, t;};
# ifdef GLM_SWIZZLE
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE
# endif
//////////////////////////////////////
// Component accesses
# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////
// Implicit basic constructors
GLM_FUNC_DECL tvec2();
GLM_FUNC_DECL tvec2(tvec2
template
//////////////////////////////////////
// Explicit basic constructors
GLM_FUNC_DECL explicit tvec2(ctor);
GLM_FUNC_DECL explicit tvec2(T const & s);
GLM_FUNC_DECL tvec2(T const & s1, T const & s2);
//////////////////////////////////////
// Conversion constructors
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL tvec2(A const & x, B const & y);
template
GLM_FUNC_DECL tvec2(tvec1 const & v1, tvec1 const & v2);
//////////////////////////////////////
// Conversion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec2(tvec3 const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec2(tvec4 const & v);
# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec2(tvec2 const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL tvec2(tvec2 const & v);
# endif
//////////////////////////////////////
// Swizzle constructors
# if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
template
GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, tvec2
{
*this = that();
}
# endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
//////////////////////////////////////
// Increment and decrement operators
GLM_FUNC_DECL tvec2
GLM_FUNC_DECL tvec2
GLM_FUNC_DECL tvec2
GLM_FUNC_DECL tvec2
//////////////////////////////////////
// Unary bit operators
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
};
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
template
GLM_FUNC_DECL tvec2
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE
#include “type_vec2.inl”
#endif//GLM_EXTERNAL_TEMPLATE