///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_swizzle.hpp
/// @date 2006-04-20 / 2011-02-16
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
namespace glm{
namespace detail
{
// Internal class for implementing swizzle operators
template
struct _swizzle_base0
{
typedef T value_type;
protected:
GLM_FUNC_QUALIFIER value_type& elem (size_t i) { return (reinterpret_cast
GLM_FUNC_QUALIFIER const value_type& elem (size_t i) const { return (reinterpret_cast
// Use an opaque buffer to *ensure* the compiler doesn’t call a constructor.
// The size 1 buffer is assumed to aligned to the actual members so that the
// elem()
char _buffer[1];
};
template
struct _swizzle_base1 : public _swizzle_base0
{
};
template
struct _swizzle_base1
{
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1)); }
};
template
struct _swizzle_base1
{
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1), this->elem(E2)); }
};
template
struct _swizzle_base1
{
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
};
// Internal class for implementing swizzle operators
/*
Template parameters:
ValueType = type of scalar values (e.g. float, double)
VecType = class the swizzle is applies to (e.g. tvec3
N = number of components in the vector (e.g. 3)
E0…3 = what index the n-th element of this swizzle refers to in the unswizzled vec
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
containing duplicate elements so that they cannot be used as r-values).
*/
template
struct _swizzle_base2 : public _swizzle_base1
{
typedef VecType vec_type;
typedef ValueType value_type;
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const ValueType& t)
{
for (int i = 0; i < N; ++i)
(*this)[i] = t;
return *this;
}
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const VecType& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e = t; }
};
_apply_op(that, op());
return *this;
}
GLM_FUNC_QUALIFIER void operator -= (const VecType& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e -= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator += (const VecType& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e += t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator *= (const VecType& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e *= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator /= (const VecType& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e /= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER value_type& operator[] (size_t i)
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
GLM_FUNC_QUALIFIER value_type operator[] (size_t i) const
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
protected:
template
GLM_FUNC_QUALIFIER void _apply_op(const VecType& that, T op)
{
// Make a copy of the data in this == &that.
// The copier should optimize out the copy in cases where the function is
// properly inlined and the copy is not necessary.
ValueType t[N];
for (int i = 0; i < N; ++i)
t[i] = that[i];
for (int i = 0; i < N; ++i)
op( (*this)[i], t[i] );
}
};
// Specialization for swizzles containing duplicate elements. These cannot be modified.
template
struct _swizzle_base2
{
typedef VecType vec_type;
typedef ValueType value_type;
struct Stub {};
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; }
GLM_FUNC_QUALIFIER value_type operator[] (size_t i) const
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
};
template
struct _swizzle : public _swizzle_base2
{
typedef _swizzle_base2
using base_type::operator=;
GLM_FUNC_QUALIFIER operator VecType () const { return (*this)(); }
};
//
// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
//
#define _GLM_SWIZZLE_TEMPLATE1 template
#define _GLM_SWIZZLE_TEMPLATE2 template
#define _GLM_SWIZZLE_TYPE1 _swizzle
#define _GLM_SWIZZLE_TYPE2 _swizzle
//
// Wrapper for a binary operator (e.g. u.yy + v.zy)
//
#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
{ \
return a() OPERAND b(); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const V& b) \
{ \
return a() OPERAND b; \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER V operator OPERAND ( const V& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return a OPERAND b(); \
}
//
// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f – u.xyz)
//
#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b) \
{ \
return a() OPERAND b; \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER V operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return a OPERAND b(); \
}
//
// Macro for wrapping a function taking one argument (e.g. abs())
//
#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a) \
{ \
return FUNCTION(a()); \
}
//
// Macro for wrapping a function taking two vector arguments (e.g. dot()).
//
#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
{ \
return FUNCTION(a(), b()); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return FUNCTION(a(), b()); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b) \
{ \
return FUNCTION(a(), b); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return FUNCTION(a, b()); \
}
//
// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
//
#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c) \
{ \
return FUNCTION(a(), b(), c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
{ \
return FUNCTION(a(), b(), c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
{ \
return FUNCTION(a(), b, c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
{ \
return FUNCTION(a, b(), c); \
}
}//namespace detail
}//namespace glm
namespace glm
{
namespace detail
{
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
}
//
// Swizzles are distinct types from the unswizzled type. The below macros will
// provide template specializations for the swizzle types for the given functions
// so that the compiler does not have any ambiguity to choosing how to handle
// the function.
//
// The alternative is to use the operator()() when calling the function in order
// to explicitly convert the swizzled type to the unswizzled type.
//
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
}
#define _GLM_SWIZZLE2_2_MEMBERS(T, P, V, E0,E1) \
struct { detail::_swizzle<2, T, P, V
struct { detail::_swizzle<2, T, P, V
struct { detail::_swizzle<2, T, P, V
struct { detail::_swizzle<2, T, P, V
#define _GLM_SWIZZLE2_3_MEMBERS(T, P, V, E0,E1) \
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
struct { detail::_swizzle<3,T, P, V
#define _GLM_SWIZZLE2_4_MEMBERS(T, P, V, E0,E1) \
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
#define _GLM_SWIZZLE3_2_MEMBERS(T, P, V, E0,E1,E2) \
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
#define _GLM_SWIZZLE3_3_MEMBERS(T, P, V ,E0,E1,E2) \
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
#define _GLM_SWIZZLE3_4_MEMBERS(T, P, V, E0,E1,E2) \
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
struct { detail::_swizzle<4,T, P, V
#define _GLM_SWIZZLE4_2_MEMBERS(T, P, V, E0,E1,E2,E3) \
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
struct { detail::_swizzle<2,T, P, V
#define _GLM_SWIZZLE4_3_MEMBERS(T,P, V, E0,E1,E2,E3) \
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
struct { detail::_swizzle<3,T,P, V
#define _GLM_SWIZZLE4_4_MEMBERS(T, P, V, E0,E1,E2,E3) \
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V
struct { detail::_swizzle<4, T, P, V