CS计算机代考程序代写 mips Input/Output: Polling and Interrupts

Input/Output: Polling and Interrupts

• I/OBackground • Polling
• Interrupts
Outline

Anatomy: 5 components of any Computer
Computer
Keyboard, Mouse Disk
(where programs, data live when not running)
Display, Printer
Processor
(active)
Control
(“brain”)
Datapath
(“brawn”)
Memory
(passive)
(where programs, data live when running)
Devices
Input Output

Motivation for Input/Output
• I/Oishowhumansinteractwithcomputers • I/O gives computers long-term memory
• I/Oletscomputersdoamazingthings

I/O Device Examples and Speeds
• Kilobytes transferred per second from mouse to display… million to one range of rates!
Device
Behaviour
Partner
Data Rate KB/s
Keyboard
Input
Human
0.01
Mouse
Input
Human
0.02
Voice output
Output
Human
5.00
Floppy disk
Storage
Machine
50.00
Laser Printer
Output
Human
100.00
Magnetic Disk
Storage
Machine
10,000.00
Network-LAN
Input/Output
Machine
10,000.00
Graphics Display
Output
Human
30,000.00

What do we need to make I/O work?
• A way to connect many types of devices to the Proc-Mem
• A way to control these devices, respond to them, and transfer data
• A way to present them to user programs so
they are useful
Files APIs
Operating System
Proc
PCI Bus SCSI Bus
Mem
cmd reg.
data reg.

Instruction Set Architecture for I/O
• What must the processor do for I/O? – Input: reads a sequence of bytes
– Output: writes a sequence of bytes
• SomeprocessorshavespecialI/Oinstructions
• Alternative model (used by MIPS):
– Use loads for input, stores for output
– Called “Memory Mapped Input/Output”
– A portion of the address space is dedicated to communication paths to Input or Output devices (i.e., there is no memory there)

Memory Mapped I/O • Certain addresses are not regular memory
• Instead,theseaddressescorrespondtoregistersinI/Odevices address
0
cmd reg.
data reg.
0xFFFF0000 0xFFFFFFFF

Processor-I/O Speed Mismatch
• 1 GHz microprocessor can execute 1 billion load or store instructions per second, or 4 GB/s data rate
– I/O devices data rates range from 0.01 KB/s to 30 MB/s
• Input: device may not be ready to send data as fast as the
processor loads it
– Also, might be waiting for human to act
• Output: device not be ready to accept data as fast as processor stores it
• What to do?

Processor Checks Status before Acting
• Path to device generally has 2 registers:
– Control Register, says it’s OK to read/write (I/O ready) – Data Register, contains data
• Processor reads from Control Register in loop, waiting for device to set Ready bit in Control register (0 becomes 1) to say its OK
• Processor then loads from (input) or writes to (output) data register
– Load from or Store into Data Register resets Ready bit (1 becomes 0) of Control Register

I/O Simulation
• MARS (and SPIM) simulate one I/O device:
– Memory-mapped terminal (keyboard + display)
– Read from keyboard (receiver); 2 device registers – Writes to terminal (transmitter); 2 device registers
Receiver Control
0xffff0000
Receiver Data
0xffff0004
Transmitter Control
0xffff0008
Transmitter Data
0xffff000c
(IE)
Unused (00…00)
Unused (00…00)
Received Byte
Unused (00…00)
Unused
Transmitted Byte
Ready Ready (I.E.) (I.E.)

I/O Control and Data Registers • Controlregisterrightmostbit(0):Ready
– Receiver: Ready==1 means character in Data Register has not yet been read; the 1 changes to 0 when data is read from Data Register
– Transmitter: Ready==1 means transmitter is ready to accept a new character; 0 means the transmitter is still busy writing last char
• TheI.E.(interruptenable)bitwe’lldiscusslater
• Data register rightmost byte has data
– Receiver: last char from keyboard; other bytes in word are zero
– Transmitter: when we write the rightmost byte, this will write the char to the display

I/O Example • Input: Read from keyboard into $v0
lui $t0, 0xffff Waitloop: lw $t1, 0($t0)
# memory address 0xffff0000 # receiver control
# check ready bit with mask
# data
# memory address 0xffff0000 # transmitter control
# check ready bit with mask
lw $v0, 4($t0)
• Output: Write to display from $a0
lui $t0, 0xffff Waitloop: lw $t1, 8($t0)
andi $t1,$t1,0x0001
beq $t1,$zero, Waitloop
andi $t1,$t1,0x0001
beq $t1,$zero, Waitloop
sw $a0, 12($t0) # data
• Processor waiting for I/O called Polling

Cost of Polling?
• Assume a processor with a 1 GHz clock takes 400 clock cycles for a polling operation (call polling routine, accessing the device, and returning)
• Determine % of processor time for polling…
– Mouse polled 30 Hz so as not to miss user movement

% Processor time to poll mouse • MousePolling,Clocks/sec
=30 × 400
= 12000 clocks/sec
• % Processor for polling:
• Polling mouse little impact on processor

Cost of Polling?
• Assume a processor with a 1 GHz clock takes 400 clock cycles for a polling operation (call polling routine, accessing the device, and returning)
• Determine % of processor time for polling… – Floppy disk transfers data in 2-Byte units
– Has a data rate of 50 KB/second – No data transfer can be missed

% Processor time to poll mouse, floppy
• FrequencyofPollingFloppy = 50 KB/s /2B = 25K polls/sec
• FloppyPolling,Clocks/sec
= 25K × 400 = 10,000,000 clocks/sec
• % Processor for polling:
• OK if not too many I/O devices

Cost of Polling?
• Assume a processor with a 1 GHz clock takes 400 clock cycles for a polling operation (call polling routine, accessing the device, and returning)
• Determine % of processor time for polling… – Hard disk transfers data in 16-Byte chunks
– Can transfer at 16 MB/second
– Again, no transfer can be missed

% Processor time to hard disk
• FrequencyofPollingDisk
= 16 MB/s /16B = 1M polls/sec
• Disk Polling, Clocks/sec
= 1M × 400 = 400,000,000 clocks/sec
• % Processor for polling: • Unacceptable!

What is the alternative to polling?
• Wasteful to have processor spend most of its time “spin- waiting” for I/O to be ready
• Wantanunplannedprocedurecallthatwouldbeinvokedonly when I/O device is ready
• Solution: use exception mechanism to help I/O by Interrupting the program when I/O ready, return when done with data transfer

I/O Interrupt
• AnI/Ointerruptislikeoverflowexceptionsexceptthat – An I/O interrupt is “asynchronous”
– More information needs to be conveyed
• An I/O interrupt is asynchronous with respect to instruction execution
– It is not associated with any instruction, but it can happen in the middle of any given instruction
– It does not prevent any instruction from completion

Definitions for Clarification • Exception:
– signal marking that something “out of the ordinary” has happened and needs to be handled
• Interrupt:
– asynchronous exception
• Trap:
– synchronous exception

Interrupt Driven Data Transfer
Memory
add
sub
and
or
read
store

jr
(1) I/O interrupt
(2) save PC
(3) jump to interrupt service routine
(4) perform transfer
user program
(5)
interrupt service routine

Instruction Set Support for I/O Interrupt • Save the PC for return
– But where?
• Where to go when interrupt occurs?
– MIPS defines location: 0x80000180 • Determine cause of interrupt?
– MIPS has Cause Register, 4-bit field (bits 5 to 2) gives cause of exception

Instruction Set Support for I/O Interrupt
• PortionofMIPSarchitectureforinterruptscalledcoprocessor0
• Coprocessor0Instructions – Data transfer: lwc0, swc0
– Move: mfc0, mtc0
• Coprocessor0Registers:
Name
Number
Usage
Status
$12
Interrupt enable
Cause
$13
Exception type
EPC
$14
Return address

Interrupt Driven I/O Simulation
• I.E. is the Interrupt Enable bit… set it to 1 to have interrupt occur whenever Ready bit is set
Receiver Control
0xffff0000
Receiver Data
0xffff0004
Transmitter Control
0xffff0008
Transmitter Data
0xffff000c
(IE)
Unused (00…00)
Unused (00…00)
Received Byte
Unused (00…00)
Unused
Transmitted Byte
Ready Ready (I.E.) (I.E.)

Benefit of Interrupt-Driven I/O
• Find the % of 1 GHz processor consumed if the hard disk is only active 5% of the time
– Assuming 500 clock cycle overhead for each transfer, including the interrupt
– Also assume the hard disk can transfer at 16 MB/s in 16 byte chunks

Benefit of Interrupt-Driven I/O • Answer:
– Disk Interrupts/sec = 16 MB/s /16B = 1M interrupts/sec
– Disk Interrupts, Clocks/sec = 1M × 500 = 500,000,000 clocks/sec
– % Processor needed during transfer:
• Diskactive5% 5%×50% 2.5%busy

Questions Raised about Interrupts • Which I/O device caused exception?
– Needs to convey the identity of the device generating the interrupt • Canavoidinterruptsduringtheinterruptroutine?
– What if more important interrupt occurs while servicing this interrupt?
– Allow interrupt routine to be entered again?
• Who keeps track of status of all the devices, handle errors, know where to put/supply the I/O data?

4 Responsibilities leading to OS
• The I/O system is shared by multiple programs using the processor
• Low-levelcontrolofI/Odeviceiscomplexbecauserequires managing a set of concurrent events and because requirements for correct device control are often very detailed
• I/Osystemsoftenuseinterruptstocommunicateinformation about I/O operations
• Would like I/O services for all user programs under safe control

4 Functions OS must provide
• Guaranteesthatuser’sprogramaccessesonlytheportionsof I/O device to which user has rights (e.g., file access)
• Providesabstractionsforaccessingdevicesbysupplying routines that handle low-level device operations
• Handles the exceptions generated by I/O devices (and arithmetic exceptions generated by a program)
• Tries to provide equitable access to the shared I/O resources, as well as schedule accesses to enhance system performance

Things to Remember
• I/O gives computers their 5 senses
• I/O speed range is million to one
• Because of the speed of the processor, it must synchronize with I/O devices before using them (reading or writing)
• Pollingworks,butexpensive
– Processor repeatedly queries devices
• Interruptswork,butaremorecomplex
– Device causes an exception, causing OS to run to deal with the device
• I/OcontrolleadstoOperatingSystems

Review and More Information • Textbook 5th edition A7 and A8