CS计算机代考程序代写 Hive Lab 5 Requirements

Lab 5 Requirements
Create a new Eclipse workspace named “Lab5_1234567890” on the desktop of your computer (replace 1234567890 with your student ID number). For each question below, create a new project in that workspace. Call each project by its question number: “Question1”, “Question2”, etc. If you do not remember how to create a workspace or projects, read the “Introduction to Eclipse” document which is on iSpace. Answer all the questions below. At the end of the lab, create a ZIP archive of the whole workspace folder. The resulting ZIP file must be called “Lab5_1234567890.zip” (replace 1234567890 with your student ID number). Upload the ZIP file on iSpace.
Question 1
Create a class Student with the following UML diagram (remember that + means public and – means private):
+————————-+ | Student | +————————-+ | – ID: int | | – sleeping: boolean | +————————-+ | + Student(int ID) | | + getID(): int | | + isSleeping(): boolean | | + fallAsleep(): void | | + wakeUp(): void | | + testStudent(): void | +————————-+
ID is the student’s ID number. The sleeping instance variable indicates whether the student is currently sleeping or not. When a student is created, it is initially awake (not sleeping). The isSleeping method indicates as a result whether the student is currently sleeping or not. The fallAsleep method makes the student fall asleep (or does nothing if the student is already sleeping). The wakeUp method wakes the student up (or does nothing if the student is already awake).
The testStudent method is static and is used for testing the Student class. Here is the code for this testStudent method:
public static void testStudent() {
Student s = new Student(1234567890);
System.out.println(s.getID() == 1234567890); System.out.println(s.isSleeping() == false);
s.fallAsleep();
System.out.println(s.isSleeping() == true);
s.fallAsleep(); // should do nothing because the student is already sleeping System.out.println(s.isSleeping() == true);
s.wakeUp();
System.out.println(s.isSleeping() == false);
s.wakeUp(); // should do nothing because the student is already awake System.out.println(s.isSleeping() == false);
}
And here is the Start class to test the Student class:

public class Start {
public static void main(String[] args) {
Student.testStudent(); }
}
Question 2
Add to the Start class a new method called check that takes a Student object as argument and returns a string as a result. This check method should return the string “sweet dreams” if the student is currently sleeping, and should return the string “need coffee” if the student is currently awake.
Should the check method be static or not? Why?
Add tests to the main method of the Start class to test your new check method. You can use the == operator to
compare strings.
Question 3
Add to your program a class Chicken with the following UML diagram:
+————————–+ | Chicken | +————————–+ | – weight: double | | – sleeping: boolean | +————————–+ | + Chicken(double weight) | | + getWeight(): double | | + isSleeping(): boolean | | + fallAsleep(): void | | + wakeUp(): void | | + testChicken(): void | +————————–+
The weight instance variable indicates the current weight of the chicken. The sleeping instance variable indicates whether the chicken is currently sleeping or not. When a chicken is created, it is initially sleeping (not awake). The isSleeping method indicates as a result whether the chicken is currently sleeping or not. The fallAsleep method makes the chicken fall asleep (or does nothing if the chicken is already sleeping). The wakeUp method wakes the chicken up (or does nothing if the chicken is already awake).
The testChicken method is static and is used for testing the Chicken class. Here is the code for this testChicken method:
public static void testChicken() { Chicken c = new Chicken(2.3);
System.out.println(c.getWeight() == 2.3); System.out.println(c.isSleeping() == true);
c.wakeUp();
System.out.println(c.isSleeping() == false);
c.wakeUp(); // should do nothing because the chicken is already awake System.out.println(c.isSleeping() == false);
c.fallAsleep(); System.out.println(c.isSleeping() == true);

c.fallAsleep(); // should do nothing because the chicken is already sleeping
System.out.println(c.isSleeping() == true); }
Do not forget to modify the main method of the Start class to test the Chicken class too!
Question 4
Add to the Start class a new method called check that takes a Chicken object as argument and returns a string as a result (check is an overloaded method). This check method should return the string “sweet dreams” if the chicken is currently sleeping, and should return the string “need coffee” if the chicken is currently awake.
Should the check method be static or not? Why?
Add tests to the main method of the Start class to test your new check method. You can use the == operator to compare strings.