CS计算机代考程序代写 compiler chain Lecture Topics

Lecture Topics
• Shared resources
• Critical sections

MP1 Handin and Demo Schedule
• Code must be committed to master/main branch on GitLab by
– 9:59AM on 2/18 (11:59PM on 2/18 for ZJUI)
• Handin Demo
– Monday 2/22, Starts at 6 PM: All ZJUI Students and Last names from A to J
– Tuesday 2/23, Starts at 6 PM: Last names from K to Z

Shared Data and Resources (1)
• The question
– interrupt handlers and programs share resources
• What resources are shared between them? • How might interactions cause problems?
• What can we do to fix those problems?
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Thought Problem on Shared Resources (2)
• Obvious things
– registers
• solution? save them to the stack
– memory
• solution? privatize
• will still need to share some things; discussed later
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Thought Problem on Shared Resources (3)
• Less obvious
– condition codes
• solution? again, save them to the stack
– shared data
• More subtle
– external state (e.g., on devices)
– compiler optimization (e.g., volatility)
– security leaks
• e.g., application waits for interrupt, then observes values written by OS to stack
• solution? use separate stack for kernel
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #1: a shared linked list
1
old_head
head
2
?
new_elt
step 1: old_head = head; step 2: head = new_elt;
Oops! an interrupt!
step 3: new_elt->next = old_head; © Steven Lumetta, Zbigniew Kalbarczyk ECE391
3

Examples of Shared Resources:
Example #1: a shared linked list
• The problem?
– linked list structure has invariant
– head points to first, chained through last via next field, ends with NULL
– complete operation maintains invariant
– partial operation does not – need atomic update
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #2: external state
• The core problem
– devices have state
– processors interact with devices using specific protocols
– protocol often requires several steps (e.g., I/O instructions)
– device cannot differentiate which piece of code performed an operation
• Example:
– VGA controller operations for scrolling window with color
modulation
– interrupt handler drives color manipulations
– program handles scrolling using pixel shift
– both use VGA attribute register (port 0x3C0)
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #2: external state
• Protocol for attribute control register
– 22 different attributes accessed via this register
– first send index
– then send data
– VGA tracks whether next byte sent is index or data
• Problem: processor can’t know which one is expected
• Solution: reading from port 0x3DA forces VGA to expect index next
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #2: external state
• Consider the program code
– the horizontal pixel panning register is register 0x13
– assume that the code should write the value 0x03 to it
(discard)  P[0x3DA]
0x13 → P[0x3C0]
MOVW $0x3DA, %DX INB (%DX),%AL
MOVW $0x3C0, %DX MOVB $0x13, %AL OUTB %AL, (%DX)
MOVB $0x03, %AL OUTB %AL, (%DX)
0x03 → P[0x3C0]

Examples of Shared Resources:
Example #2: external state
• What happens if the interrupt occurs after the first write to 0x3C0?
– the interrupt handler is executing basically the same code – leaves the VGA expecting an index
• What is the solution?
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
• A device generates an interrupt after it finishes executing a command
• Consider the following attempt to synchronize the shared variable…
int device_is_busy = 0;
the interrupt handler…
device_is_busy = 0;
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
The program function used to send a command to the device…
while (device_is_busy);/* wait until device is free */ device_is_busy = 1;
/* send new command to device */
• Q: Does the loop work?
• No.
– Compiler assumes sequential program.
– Variables can’t change without code that changes them.
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
LOOP: MOVL device_is_busy, %EAX
CMPL $0x0, %EAX
JNE LOOP
• Nothing can change variable, so no need to reload (move LOOP down a line).
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
MOVL device_is_busy, %EAX
LOOP: CMPL $0x0, %EAX
JNE LOOP
• Now nothing can change EAX, so move it down another line (to branch!).
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
MOVL device_is_busy, %EAX
CMPL $0x0, %EAX
LOOP: JNE LOOP
• Will interrupt handler break you out of the resulting infinite loop?
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
• Solution
– mark variable as volatile
– tells compiler to never assume that it hasn’t changed between uses
the shared variable…
volatile int device_is_busy = 0;
• Why not mark everything volatile?
– forces compiler to always re-load variables – more memory operations = slower program
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Examples of Shared Resources:
Example #3: handshake synchronization
• Is it ok to swap setting the variable and sending the command?
• No.
– introduces a race condition:
/* send new command to device */
—- INTERRUPT OCCURS HERE —-
device_is_busy = 1;
• Next command call blocks (forever) for device to be free.
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Critical Sections
• Some parts of program need to appear to execute atomically, i.e., without interruption
• Full version: atomic with respect to code in interrupt handler
– for now, the clause is implied i.e., only interrupt handlers can operate during our programs
– however, multiprocessors may have >1 program executing at same time
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

• Solution?
– IF (the interrupt enable flag)
critical section start (CLI)
(the code to be executed atomically)
critical section end (STI)
• What else must be prevented?
– no moving memory ops into or out of critical section!
Critical Sections
© Steven Lumetta, Zbigniew Kalbarczyk ECE391

Critical Sections in Examples

Example #2: external state
MOVW $0x3DA,%DX INB (%DX),%AL
MOVW $0x3C0, %DX MOVB $0x13, %AL
OUTB %AL, (%DX) MOVB $0x03, %AL OUTB %AL, (%DX)
CLI
the critical section should be as short as possible
STI
© Steven Lumetta, Zbigniew Kalbarczyk
ECE391

Critical Sections in Examples
• Why should critical sections be short?
– avoid delaying device service by interrupt handler
– long delays can even crash system (e.g., swap disk driver timeout)
• Example #1: a shared linked list
old_head = head;
head = new_elt;
CLI
could skip first statement, but including is safer
STI
• If interrupt handler can change list, too, leaving out first inst. creates race
• Example #3: handshake synchronization—volatile suffices for this example
new_elt->next = old_head;