CS计算机代考程序代写 data structure Java algorithm UC Berkeley – Computer Science

UC Berkeley – Computer Science
CS61B: Data Structures
Final Exam, Spring 2017.
This test has 13 questions worth a total of 200 points, and is to be completed in 165 minutes. The exam is closed book, except that you are allowed to use three double sided written cheat sheets (front and back). No calculators or other electronic devices are permitted. Give your answers and show your work in the space provided. Write the statement out below in the blank provided and sign. You may do this before the exam begins.
“I have neither given nor received any assistance in the taking of this exam.”
# 0
1 2 3 4 5 6
Signature: ___________________________
Points # Points Name: __________________________
0.5 7 23 128 0 289 16 14 10 16 12 11 12 16 12 12 12 13 26.5
TOTAL 200
SID: ___________________________
Three-letter Login ID: _________
Left SID: ______________________
My left neighbor has ID: _______
Right SID: _____________________
My right neighbor has ID: ______
Exam Room: _____________________
Tips:
• •
• • •
• • •
There may be partial credit for incomplete answers. Write as much of the solution as you can, but bear in mind that we may deduct points if your answers are much more complicated than necessary. There are a lot of problems on this exam. Work through the ones with which you are comfortable first. Do not get overly captivated by interesting design issues or complex corner cases you’re not sure about.
Not all information provided in a problem may be useful.
See the coding reference sheet on the last page for potentially useful data structures.
Unless otherwise stated, all given code on this exam should compile. All code has been compiled and executed before printing, but in the unlikely event that we do happen to catch any bugs in the exam, we’ll announce a fix. Unless we specifically give you the option, the correct answer is not ‘does not compile.’
○ indicates that only one circle should be filled in.
□ indicates that more than one box may be filled in.
For answers which involve filling in a ○ or □, please fill in the shape completely.
Optional. Mark along the line to show your feelings Before exam: [L____________________J]. on the spectrum betweenLandJ. After exam: [L____________________J].

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0. So it begins (0.5 points). Write your name and ID on the front page. Write the exam room. Check the IDs of your neighbors. Write the given statement. Sign. Write your login in the corner of every page. Enjoy your free 0.5 pointsJ.
1. Mystery Spanning Tree 3000 (12 points).
a) (4 pts) For the graph below, list the edges in the order they’re added to the MST by Kruskal’s and Prim’s algorithm. Assume Prim’s algorithm starts from vertex A. Assume ties are broken in
alphabetical order (i.e. the edge 𝐴𝐵 would be considered before 𝐴𝐶 ). Denote each edge with alphabetical overbar notation 𝐴𝐵, which represents the edge from A to B. You may not need all blanks.
For your convenience, the graph is printed twice (to make running algorithms easier).
Prim’s algorithm order: _____ _____ _____ _____ _____ _____ _____ _____ _____
Kruskal’s algorithm order: _____ _____ _____ _____ _____ _____ _____ _____ _____
b) (2 pts) Is there any vertex for which the shortest paths tree (SPT) is the same as your Prim MST above?
○ Yes, and it’s _________ ○ No
c) (6 pts) For the following propositions, fill in true or false completely and provide a brief explanation. For a proposition that is false, a counter-example suffices. Assume all edge weights are unique.
○ True / ○ False: Adding 1 to the smallest edge across any cut of a graph G must change the total weight of its minimum spanning tree.
○ True / ○ False: The shortest path from vertex A to vertex B in a graph G is the same as the shortest path from A to B using only edges in T, where T is the MST of G.
○ True / ○ False: Given any cut, the maximum-weight crossing edge is in the maximum spanning tree.
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2. Sorting (28 points).
a) (2 pts) How many inversions are in the list [A, D, B, W, K] assuming we want the list sorted alphabetically?
b) (3 pts) Suppose we want to sort the array [5, 6, 10, 17, 14, 12, 13] using in-place heapsort. Give the array after heapification and a single remove-max operation.
c) (14 pts) Suppose we have N items we want to sort. For each scenario below, pick the “best” sort to get them into sorted order. Assume for all scenarios that N is very large. There may be multiple correct answers, and the correct answer may even be ambiguous. Give the running time for the absolute worst case in the right-most column as a function of N. Running time may not be the only consideration for “best”. In all cases, assume we’re using Java.
Choose from among 1: Insertion sort, 2: Merge sort, 3: Quicksort (with Hoare partitioning), and 4: LSD radix sort. You may not need to use all four answers. Assume that we want stability when potentially useful. Give your answer to “Best Sort” as a number.
Scenario (i.e. What You’re Sorting)
Array of N integers whose max value k is a constant. Do not include k in your runtime.
Array of N BigIntegers1 whose max value is N3. Assume comparison takes log(N) time.
Array of N objects that implement Comparable, assuming comparison takes constant time.
Doubly linked list of N objects that implement Comparable, assuming constant time comparison and all variables public. Array of 10 Strings of length W. Give runtime in terms of W.
Array of N objects that implement Comparable with Θ 𝑁 inversions, assuming compare takes constant time.
Array of N objects that implement Comparable with Θ 𝑁& inversions, assuming compare takes constant time.
Best Sort
Running Time O( )
O( ) O( ) O( ) O( ) O( )
O( )
d) (9 pts) We call a sort monotically improving if the number of inversions never increases as the sort is executed. Which sorts from the list below are monotically improving? Assume that all sorts are as presented during lecture on arrays. Assume insertion sort and selection sort are in-place. Assume heapsort is in-place and that the array acts as a max heap. Assume that Quicksort is non-randomized, uses the leftmost item as pivot, and uses the Hoare partitioning strategy (i.e. using “smaller than” and “bigger than” pointers) from lecture.
□ Insertion sort □ Selection sort □ Heapsort □ Quicksort □ LSD Sort □ MSD Sort
1 A BigInteger is an “immutable arbitrary precision integer.” It can represent any integer, not just those that fit into 32 bits. 3

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3. Traversals (14 points). Suppose we have an NAryIntTree, defined as shown below. Any node may have any number of children. If a node is a leaf, children is null. Assume that children[i] is never null for any i.
a) (6 pts) Fill in the printTreePostOrder method below, which prints the values of the tree in postorder, with one val per line. Your solution must be recursive and take linear time in the number of nodes.
public class NAryIntTree {
private Node root;
public class Node {
public Node[] children;
public int val;
}
public void printTreePostOrder() {
______________________________________________
}
public ________________________________________________ {
________________________________________________
________________________________________________
________________________________________________
________________________________________________
________________________________________________
________________________________________________
}
/* … */
}
b) (8 pts) Fill in the code below which prints out the values of the tree in level order with one val per
line. Your solution must be iterative and take linear time in the number of nodes for any tree. private void printTreeLevelOrder() { // is a method of NAryIntTree
}
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
_________________________________________
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4. Algorithms and Data Structures (12 points).
a) (4 pts) In class we primarily considered two graph representations: the adjacency list and the adjacency matrix. Antares suggests that we can improve the performance of Dijkstra’s algorithm with a third graph representation he calls an “adjacency heap”. For each vertex v, v’s adjacency heap stores all of v’s neighbors in a heap ordered by edge weight, so that the smallest edge adjacent to v is at the root of its heap. Naturally, Antares stores these heaps as arrays. Antares reasons that by considering small edges first, Dijkstra’s will be able to complete faster.
Will using an adjacency heap result in better, equivalent, or worse asymptotic runtime performance for Dijkstra’s algorithm than using a regular adjacency list? Assume that we only care about worst case asymptotic performance. Briefly justify your answer.
○Adjacency heap is better ○ Performance is the same ○ Adjacency heap is worse
Justification: _________________________________________________________
b) (4 pts) Suppose Antares has conjured up the Gulgate Priority Queue (GPQ). Given a GPQ containing N elements, the worst-case running time for insertion, deletion, and change-priority are given as follows: Insertion: 𝛩(𝑁), Deletion: 𝛩(𝑁), Change-Priority: 𝛩(1).
Suppose we run the implementation of Dijkstra’s algorithm provided in class (where every vertex is initially inserted into the PQ with infinite priority) using a GPQ on a graph with V vertices and E edges. What is the worst case runtime of Dijkstra’s? Give your answer in big O notation in terms of V and E. Assume that E >> V (this means E is much greater than V).
Runtime: O(_______________________________)
c) (4 pts) Suppose Antares has also created a Xelha Quick Union (XQU) to check if two vertices are connected while running Kruskal’s. Given that there are N items in an XQU, the running time for XQU operations is as follows: Constructor: 𝛩(𝑁), Union: 𝛩(𝑁 log 𝑁), Is-Connected: 𝛩(log 𝑁)
Suppose we run the implementation of Kruskal’s algorithm as presented in class using a XQU and a heap-based priority queue. Recall that in our version of Kruskal’s from class, all edges are initially inserted into a regular heap-based priority queue and removed one by one, and added to the MST so long as there are no cycles. What is the worst case runtime of Kruskal’s algorithm? Give your answer in big O notation in terms of V and E. Assume that E >> V.
Runtime: O(______________________________)
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5. Potpourri (16 points).
a) (6 pts) We learned in lecture and in lab that we can use an array to compactly store a min/max heap, with formulas to calculate the parent, left child, and right child given a node. Now suppose we want to store a ternary heap, where every node has 0, 1, 2, or 3 children. Would the compact array representation work? If your answer is yes, give formulas on the left to calculate the parent, left child, middle child, and right child. If your answer is no, explain why on the right.
b) (2 pts) In class, we said that anytime you override equals, you must also override hashCode. Suppose the Yarg class overrides the equals method, but does not override hashCode. Suppose that yargSet is a HashSet. What are the potential direct consequences of not overriding hashCode?
○ True / ○ False: yargSet.contains() may return an incorrect result.
○ True / ○ False: yargSet.contains() runs a much higher risk of taking linear time.
c) (6 pts) If we wanted to build a generic TrieSet that could hold many different types, we’d need to require all such types to implement some interface, much like items in a TreeSet must implement the Comparable interface (shown below). Give a declaration of an appropriate interface and describe any methods with comments. Provide useful names for your methods and interface (not silly ones, sorry). You may not need all blanks.
public interface Comparable {
// Returns negative int if this < x, positive if this > x, 0 if equal.
int compareTo(Item x);
}
public interface __________________________________________ {
_______________________________________________________________________
_______________________________________________________________________
_______________________________________________________________________
_______________________________________________________________________
}
d) (2 pts) Suppose the creator of a new DogPicture class is deciding whether or not to implement interface X, where X is the interface from part c. What is the primary consideration of the creator? “Will somebody ever want to build a Trie of DogPictures” is not enough of an answer.
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Assuming root is at index: __________
public int parent(int k) { return ________;}
public int left(int k) { return ________;}
public int middle(int k) { return ________;}
public int right(int k) { return ________;}
Impossible, because:
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6. Stocks (12 pts). Define the price of a stock as the price of its most recent trade. Suppose we want to track the highest priced stocks at the end of the day using the code below. Assume the MaxPQ is heap based and uses the same approach as detailed in lecture (where insertion and deletion operations take worst case logarithmic time). Assume all stock names are unique. Assume STOCK_LIST is a list of Stock objects with prices equal to yesterday’s final price. A stock may be traded multiple times in one day. public static List getMostExpensiveStocks(int k) {
MaxPQ rankedStocks = new MaxPQ<>();
HashMap nameToStock = new HashMap<>();
addAllStocks(STOCK_LIST, nameToStock); //assume nice hashcode spread
addAllStocks(STOCK_LIST, rankedStocks); //uses bottom up heapification
while (marketIsStillOpenToday()) { //market closes at 5 PM
Trade t = getNextTrade(); //waits if no trade available Stock s = nameToStock.get(t.name); //assume key always in map s.price = t.price; //may be higher or lower
}
ArrayList returnStocks = new ArrayList();
for (int i = 0; i < k; i += 1) { //assume k <= s returnStocks.add(rankedStocks.delMax()); } return returnStocks; } Where the compareTo method of Stock is defined as public double compareTo(Stock s) { return this.price - s.price; } where price is an integer. a) Which of the correctness or compilation issues listed below are present in this code? Check all that apply. If you believe there are compilation errors, consider the other boxes assuming the compilation errors are fixed. Assume k is smaller than the number of stocks. □Compilation: The method is supposed to return a List, but returns an ArrayList. □Compilation: The HashMap cannot point to items inside of the MaxPQ because the MaxPQ’s instance variables are private. □Correctness: The algorithm actually returns the k cheapest stocks. □Correctness: The algorithm may return a list with duplicates if the same stock is traded multiple times. □Other (explain): ______________________________________________________ b) What is the worst case runtime and space complexity of the code above, assuming we fix only any compilation errors you identified in part a? Give your answer in O notation. Your bounds should be as tight as possible with no unnecessary lower order terms or constant factors. Give your answers in terms of S, T, and k, where S is the number of stocks, T is the number of trades, and k is the given argument. Runtime complexity: O(_____________________________________) Space (a.k.a. memory) complexity: O(_____________________________________) 7 UC BERKELEY Login: _______ 7. Arithmetic Tree (23 pts). An arithmetic tree is a tree that stores an arithmetic expression. For this problem, assume all nodes are either multiplication (represented with ⨉), addition (represented with +), or a number (represented as a written integer). For example, the following tree represents (1 ⨉ 5 ⨉ (2 + 2)) + (3 + -1) + (3 ⨉ -5 ⨉ 1), which would evaluate to 7. Your job is to fill out the code below such that evaluateTree(Node tree) evaluates the arithmetic tree rooted at tree to its correct value. For example, if evaluateTree were applied to the ⨉ node at the top left of the figure above, it would return 20. Multiplication and addition operator nodes can have any number of children. You do not need to check for bad inputs (e.g. null children). You may find it easier to work your way from the end of the problem back to the front. You may not need all blanks. public abstract class Node { public List children;
public abstract void processNode(Stack stk);
}
public class ArithmeticTreeEvaluator {
public static int evaluateTree(Node tree) {
Stack stk = new Stack<>();
__________________________________________________________________;
__________________________________________________________________;
}
private static void evaluateTreeHelper(Node tree, Stack stk) {
for (___________________________________________________________) {
evaluateTreeHelper(_____________________);
}
__________________________________________________________________;
}
}
If you’re stuck on this problem, come back later!
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public abstract class OperatorNode extends Node {
public int numArgs() { /* Returns number of args for this node. */ }
public abstract int apply(int arg1, int arg2);
public void processNode(Stack stk) {
int res = stk.pop();
for(____________________________________________________________) {
res = _______________________________________________________;
}
stk.push(res);
}
}
public class ArgNode extends Node {
public int value;
@Override
public void processNode(Stack stk) {
__________________________________________________________________;
}
}
/* Don’t overthink this! */
public class MultiplicationNode extends OperatorNode {
@Override
public int apply(int arg1, int arg2) {
return ___________________________________________________________;
}
}
public class AdditionNode extends OperatorNode {
@Override
public int apply(int arg1, int arg2) {
return ___________________________________________________________;
} }
8. PNH (0 points). This United States President won office with the smallest fraction of the popular vote in the history of United States presidential elections.
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9. Asymptotics (16 points). For each of the code snippets below, give the best and worst case runtimes in terms of N. Give the best runtimes in the column to the left, and the worst in the column to the right.
Best: _Θ_____
_Θ_____
Worst: _Θ_____
_Θ_____
public static void f1(int N) {
if (N == 0) { return; }
f1(N / 2);
f1(N / 2);
g(N); // runs in Θ(N2) time }
public static int f2(String[] x, int i) {
int N = x.length;
int total = 0;
try {
while (i < N) { total += x[i].length(); i += 1; } } catch(NullPointerException e) { x[i] = "null"; f2(x, i); } return total; } Assume t is a binary IntTree with N nodes: public static void f3(IntTree t) { t.value = t.value * 2; if (t.left != null) { f3(t.left); } if (t.right != null) { f3(t.right); } } Assume t is a binary IntTree with N nodes: public static void f4(IntTree t) { t.value = t.value * 2; if (t.left != null) { f4(t.left); } t.right = t.left; if (t.right != null) { f4(t.right); } t.left = t.right; } _Θ_____ _Θ_____ _Θ_____ _Θ_____ 10 CS61B FINAL, SPRING 2017 Login: _______ 10. Return of the XelhaTree (16 points). Write a function validXelhaTree which takes an IntTree and a List and returns true if the IntTree is a XelhaTree for the list. You may not need all lines. A XelhaTree is valid if it obeys the min heap property, and if an in-order traversal of the XelhaTree yields the list of items passed to createXelhaTree (in the same order). One line if statements with {} on the same line are fine. You may not need all the blanks. Assume there are no duplicates. public class XelhaTreeTest { public static class IntTree { public int item; public IntTree left, right; } public static IntTree createXelhaTree(List x) { … }
/** If x is null, returns largest possible integer 2147483647 */
private static int getItem(IntTree x) {
if (x == null) { return Integer.MAX_VALUE; }
return x.item;
}
public static boolean isAHeap(IntTree xt) {
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________ }
public static void getTreeValues(IntTree xt, List treeValues){
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________
_________________________________________________________ }
public static boolean validXelhaTree(IntTree xt, List vals) {
List treeValues = new ArrayList();
/* getTreeValues adds all values in xt to treeValues */
getTreeValues(xt, treeValues);
_________________________________________________________
_________________________________________________________
return isAHeap(xt) && ___________________________________ }
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11. MaxPQ (12 points). Complete the implementation of MaxPQ using data structures from the reference sheet on the last page of the exam. You may not need all blanks. Write at most one statement per line.
public class MaxPQ> _________________ {
__________________________________
__________________________________
public MaxPQ() {
____________________________________________
____________________________________________
}
public class ____________________________________________ {
____________________________________________
____________________________________________
____________________________________________
____________________________________________
}
public Item delMax() {
____________________________________________
____________________________________________
}
public void insert(Item x) {
____________________________________________
____________________________________________
} }
Welcome to the Chill Out Zone.
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CS61B FINAL, SPRING 2017
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12. Danger and Optimization (12 points).
a) (5 pts) Suppose you provide a computing service where users can upload lists of integers and receive back the numbers in sorted order. Which sorts below would be appropriate to choose for this task, assuming you want to prevent users from submitting inputs that either result in terrible2 runtime or cause an exception? Assume you are using Java.
○ Appropriate / ○ Inappropriate : Merge Sort
○ Appropriate / ○ Inappropriate : Insertion Sort
○ Appropriate / ○ Inappropriate : Quicksort using Hoare partitioning and that starts by shuffling ○ Appropriate / ○ Inappropriate : LSD
○ Appropriate / ○ Inappropriate : Recursive MSD
b) (5 pts) Suppose you provide a service where users can upload a list of names (stored as Java Strings) and it will return the list of all unique Strings. Which set implementations below would be appropriate to choose for this task, assuming you want to prevent users from submitting inputs that either result in terrible runtime or cause an exception?
○ Appropriate / ○ Inappropriate : 2-3 Tree based Set ○ Appropriate / ○ Inappropriate : LLRB based Set ○ Appropriate / ○ Inappropriate : Hash based Set
○ Appropriate / ○ Inappropriate : Trie based Set
○ Appropriate / ○ Inappropriate : TST based Set
c) (2 pts) Suppose you provide a service where users can upload their own custom graphs and a start vertex, and you will find the list of all vertices reachable from the start. Which graph search algorithms would be appropriate to choose for this task, assuming you want to prevent users from submitting inputs that either result in terrible runtime or cause an exception?
○ Appropriate / ○ Inappropriate : Recursive DFS ○ Appropriate / ○ Inappropriate : BFS
d) (0 pts) What should Josh name his future kid (assume female if you want a gender specific name)?
2 By terrible we mean: Imagine you are demoing your website and want to impress someone with its speed. Does it run so slow that you are embarrassed? If so, that is terrible.
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13. Reductions (26.5 points). Often in computer science, problems are just other problems in disguise. Complete each problem below according to the directions given. Many of these problems are very challenging.
a) (3 pts) Describe an algorithm to find a maximum spanning tree. Your algorithm must use Kruskal’s as a “black box,” that is, without any modifications. Your answer should be brief.
b) (5 pts) Suppose you want to find the SPT of a graph, but where you redefine the total cost of a path as follows. Let cost(List) be the sum of the weights of the edges, plus the number of edges. In other words, we want to run Dijkstra’s taking into account not just the weights of the edges, but also the number of edges. Describe an algorithm to find this shortest paths tree. Your algorithm must use Dijkstra’s as a “black box”. Your answer should be brief.
c) (5 pts) Dijkstra’s algorithm sometimes fails on graphs with negative edges. Suppose we have a graph G with a single negative edge with weight -Q, and we want to find the shortest path. Suppose we construct a new graph G’ where every edge has Q added to its weight. If we run Dijkstra’s on G’, does the resulting shortest path tree always give the correct shortest paths for G? If yes, explain why. If no, provide a counter-example.
○ Yes, because:
○ No, counter-example:
d) (6 pts) Suppose that we’re using a programming language Zulg where instead of comparison we have a zelch operation. Suppose that we prove that “puppy, cat, dog”3, requires 𝛺(𝑁loglog𝑁) zelch operations. Assume that zelch takes constant time. For each of the following statements, determine whether the answer is false, true, or the answer depends on whether P = NP.
○ True / ○ False / ○ P=NP?: A zelch based sort requires at least 𝛺(𝑁 log log 𝑁) zelch operations.
○ True / ○ False / ○ P=NP?: Sorting an array in Zulg requires 𝛩(𝑁 log log 𝑁) time in the worst case. ○ True / ○ False / ○ P=NP?: The optimal sorting algorithm in Zulg requires 𝑂(𝑁 log log 𝑁) time in
the worst case.
○ True / ○ False / ○ P=NP?: All sorting algorithms in Zulg require 𝑂(𝑁 log log 𝑁) time in the worst
case.
3 Recall that “puppy, cat, dog” is a game from lecture where we have N boxes, each containing a unique object (e.g. a puppy, a cat, and a dog) of known size, and our job is to determine which box contains which object.
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e) (6 pts) Suppose we have the abstract data type MinimumPQ, defined as an interface in Java as shown below:
public interface MinimumPQ> {
public void add(Item x);
public Item removeMin();
public Item min();
}
For each statement below, state whether it is true, false, or “depends on whether P = NP”. Assume that all implementations are correct.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which add requires 𝛩(log log 𝑁) time in the worst case.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which removeMin requires 𝛩(log log 𝑁) time in the worst case.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which add and removeMin require 𝛩(log log 𝑁) time in the worst case.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which add requires 𝛩(1) time in the worst case.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which removeMin requires 𝛩(1) time in the worst case.
○ True / ○ False / ○ P=NP?: There exists a possible MinPQ implementation for which add and removeMin require 𝛩(1) time in the worst case.
f) (1.5 pts) Consider the LongestPath problem, i.e. given a graph, does there exist a path with total weight k or greater? Suppose that we prove that LongestPath cracks 3SAT (i.e. 3SAT reduces to longest path). For each of the following statements, determine whether the answer is false, true, or the answer depends on whether P = NP. Let N be the number of edges.
○ True / ○ False / ○ P=NP?: There exists an algorithm to solve LongestPath in 𝑂 𝑁0 time.
○ True / ○ False / ○ P=NP?: There exists an algorithm to check a supposed solution to LongestPath
in𝑂𝑁0 time.
○ True / ○ False / ○ P=NP?: There exists an algorithm to calculate the length in bytes of the shortest
Java program that solves LongestPath.
… and that’s it!
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Nothing written on this page will be graded. Data Structures Reference:
Assume all of these classes implement Iterable and have a size() method.
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HashSet {
void add(Key k)
boolean contains(Key k)
}
HashSet is the same except Key must implement Comparable
MinPQ> {
MinPQ(Comparator c)
void insert(Item x)
Item min()
Item delMin()
}
Uses natural order unless comparator given during construction.
HashMap {
void put(Key k, Value v)
boolean containsKey(Key k)
Value get(k)
}
TreeMap is the same except Key must implement Comparable
Stack {
void push(Item x)
Item pop()
}
Queue {
void enqueue(Item x)
Item dequeue()
}
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