CS代写 WIDTH 10

//=================================================================
// The header file is for module “player”
// Copyright 2021 Georgia Tech. All rights reserved.
// The materials provided by the instructor in this course are for

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// the use of the students currently enrolled in the course.
// Copyrighted course materials may not be further disseminated.
// This file must not be made publicly available anywhere.
//==================================================================

#ifndef PLAYER_PRIVATE_H
#define PLAYER_PRIVATE_H

#include “mbed.h”
#include “globals.h”
#include “player_public.h”

//==== [private settings] ====
#define PLAYER_INIT_X 60
#define PLAYER_INIT_Y 100
#define PLAYER_DELTA 3 // used in design of player, pixels to move, euclidean distance
#define PLAYER_WIDTH 10
#define PLAYER_HEIGHT 3
#define PLAYER_COLOR 0x0000FF //blue
#define PLAYER_MISSILE_SPEED 3
#define PLAYER_MISSILE_COLOR 0x0000FF //blue

//==== [private type] ====

void player_draw(int color);
void player_missile_draw(PLAYER_MISSILE* missile, int color);

//==== [private function] ====

#endif //PLAYER_PRIVATE_H

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