package dungeonmania.entities.buildables;
import dungeonmania.entities.BattleItem;
import dungeonmania.entities.Entity;
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import dungeonmania.entities.inventory.InventoryItem;
import dungeonmania.map.GameMap;
import dungeonmania.util.Position;
public abstract class Buildable extends Entity implements InventoryItem, BattleItem {
public Buildable(Position position) {
super(position);
public void onOverlap(GameMap map, Entity entity) {
public void onMovedAway(GameMap map, Entity entity) {
public void onDestroy(GameMap gameMap) {
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