CS计算机代考程序代写 Perilous Pointers

Perilous Pointers

Content

Introduction
Part 1
Part 2
Compile and Run

Learning Objectives
The learning objectives for Perilous Pointers are:

Pointers
Strings
Functions
Function Pointers

Introduction

Entire Assignment due 2021-09-08 23�59
Graded files:

part1-functions.c
part2-main.c

In CS 125, CS 225, and other classes, you have used various
languages that are considered to be “C-based”, but up to now
you may have very limited experience in C programming. This lab
will provide a short programming introduction to pointers,
strings, and functions in C.

This lab will be divided up into two parts. In the first part, you will
be debugging broken functions that use pointers incorrectly. In
the second part, you will need to write code to call some
“creatively defined” functions so that each prints out “Illinois”.

For this lab, you should modify only:

part1-functions.c
part2-main.c

All other files will be replaced with new/different files for grading.
If you modify any other files for debugging purposes, please
ensure you test your program with the original files.

Part 1

Part 2

There are erroneous/unimplemented functions in part1-
functions.c . Your task is to modify the functions according to
the comment above each function so that the output of ./part1
looks exactly as follows:

== one() ==
20 not passed!
100.000000 passed!
== two() ==
The value of p is: 4
== three() ==
x and y are equal.
x and y are different.
== four() ==
4 == 4.000000
432 == 432.000000
== five() ==
a is a letter.
a is not a letter.
== six() ==
Hello World!
== seven() ==
0.000000 0.100000 0.200000 0.300000 0.400000 0.500000 0.60
0000 0.700000 0.800000 0.900000
== eight() ==
0 10 40 90 160 250 360 490 640 810
== nine() ==
orange and blue!
ORANGE and blue!
Orange and BLUE!
orange and blue!
== ten() ==
The radius of the circle is: 17.500000.
The radius of the circle is: 10.000000.
== clear_bits() ==
cleared_value: 170
cleared_value: 0
cleared_value: 171
cleared_value: 0
cleared_value: 20
cleared_value: 0
== little finite automata ==
final state: 5
final state: 4
final state: 6
final state: 7

Note that you can just diff with part1-expected-output .

Compile and Run

We have given you a file called part2-functions.c , that you
may not change. Inside part2-functions.c , you will see twelve
different functions, such as first_step() :

void first_step(int value) {
if (value == 81)
printf(“1: Illinois\n”);
}

To complete Part 2, you must write part2-main.c so that it
makes calls to all eleven functions in part2-functions.c , and
such that each one prints out its “Illinois” line. When running
./part2 , your output should look exactly like this:

1: Illinois
2: Illinois
3: Illinois
4: Illinois
5: Illinois
6: Illinois
7: Illinois
8: Illinois
9: Illinois
10: Illinois
11: Illinois

Note that you can just diff with part2-expected-output .

You should not edit the part2-functions.c file. In fact, when we
grade your program, we will replace the part2-functions.c file
with a new version of the file (and weʼll change the “Illinois” string
so printing out “Illinois” in a for-loop will get you no credit).

To compile the release version of the code, run:

make clean
make

This will compile your code with some optimizations enabled, and
will not include debugging information. If you use a debugger on
the ‘releaseʼ build, it will not be able to show you the original
source code, or line numbers. Optimizations sometimes expose
bugs in your code that would not show up otherwise, but since
optimizations tend to reorder your code while compiling, an
optimized version of your code is not optimal for debugging.

You probably donʼt need to worry about the different build types
very much for this assignment, but the distinction will become
more important on future assignments.

To compile your code in debug mode, run make debug instead

of
make

(https://linux.die.net/man/3/make).

To run Part 1:

./part1

or

./part1-debug

To run Part 2:

./part2

or

./part2-debug

https://linux.die.net/man/3/make