CS计算机代考程序代写 cuda algorithm Hive COM4521/COM6521: Parallel Computing with Graphical

COM4521/COM6521: Parallel Computing with Graphical
Processing Units (GPUs)

Assignment (100% of module resit mark)

Deadline: 4th October 2021 16:00

Document Changes:
Any corrections or changes to this document will be noted here and an update will be sent
out to the course google group mailing list.

Introduction
The assessment has been designed against the module’s learning objectives. The aim of the
assignment is to assess your ability and understanding, of implementing and optimising
parallel algorithms using both OpenMP and CUDA.

An existing project containing a single threaded implementation of an algorithm has been
provided. This provided starting code also contains functions for validating the correctness
and timing the performance of your implemented algorithms.

You are expected to implement both an OpenMP and a CUDA version of the provided
algorithm, and to complete a report which documents the justification for the techniques you
have used and how profiling and/or benchmarking supports your choices.

The Algorithm and Starting Code
The task is to implement a simple pixelate filter on a photographic image input to produce a
photo mosaic. The mosaic should decompose the image into a grid of regular tiles, and
average the pixels within each tile. Figure 1 shows the mosaic effect with varying tile sizes
(c), for the purposes of the assignment the tile size is fixed to the value found in the starting
code.

Figure 1: Varying mosaic cell size. Top Left shows the original image, Top Right shows c = 4, Bottom

Left shows c = 16, Bottom Right shows c =32.

The Mosaic algorithm has been broken up into 3 stages

1. Tile sum (stage 1) – the pixels of each tile are summed.
2. Compact Mosaic (stage 2) – each tile sum is converted into the average, to produce a

compact mosaic image with 1 pixel per tile, the average of the whole image is also
returned by this stage.

3. Broadcast (stage 3) – each pixel of the compact mosaic is broadcast to all pixels in
the tile at the full image scale, producing the output image.

The reference implementation and starting code are available to download from:
https://github.com/RSE-Sheffield/COMCUDA_2021b/archive/master.zip

The provided code only handles 3 channel images (e.g. RGB), other images will not be
loaded. Furthermore the tile size is fixed (see TILE_SIZE in config.h) and images will be
cropped to a multiple of the tile size in each dimension. Your algorithms only need to support
these provided configurations. The only variable input is that of image size, which may range
from a single tile, to hundreds of tiles when your code is tested on submission.

The handout code includes test images (in the samples folder) of different input sizes. You
can also use your own test images, most RGB jpeg and png images should be supported.

Each of the stages are described in more detail below.

https://github.com/RSE-Sheffield/COMCUDA_2021b/archive/master.zip

Tile Sum (Stage 1)
Image data is stored in left to right, top to bottom pixel order. Each pixel consisted of 3
unsigned char, representing the 3 colour channels red/green/blue. Throughout, these 3
channels must be treated independently.

In this stage, each tile’s pixels are loaded and their pixels summed to produce a total for
each of the 3 colour channels.

The method cpu_stage1() provides the single threaded implementation of this stage of
the algorithm. The methods validate_tile_sum(…) and skip_tile_sum(…) can
be used to validate or skip the output of this stage. However, both of these functions require
pointers to host memory matching the layout and order of the CPU reference
implementation.

Compact Mosaic (Stage 2)
In this stage, the tile sums from the previous stage are divided by the square of TILE_SIZE
(the number of pixels in a tile) to produce the average pixel value for each tile.

The whole image pixel average must also be returned by this stage, which can be calculated
using the individual tile sums or averages.

The method cpu_stage2() provides the single threaded implementation of this stage of
the algorithm. The methods validate_compact_mosaic(…) and
skip_compact_mosaic(…) can be used to validate or skip the output of this stage.
However, both of these functions require pointers to host memory matching the layout and
order of the CPU reference implementation.

Broadcast (Stage 3)
The final output image is calculated in stage 3 by broadcasting the pixel averages from the
compact mosaic, to a full scale image.

The methods validate_broadcast(…) and skip_broadcast(…) can be used
to validate or skip the output of this stage. However, both of these functions require pointers
to host memory matching the layout and order of the CPU reference implementation.

The Task

Code
For this assignment you must complete the code found in openmp.c and cuda.cu, so that
they perform the same algorithm described above and found inthe reference implementation
(cpu.c), using OpenMP and CUDA respectively. You should not modify or create any other
files within the project. The two algorithms to be implemented are separated into 5 methods

named openmp_begin(), openmp_stage1(), openmp_stage2(), openmp_stage3(),
openmp_end() respectively (and likewise for CUDA). The begin method takes the input
image and performs any memory allocations of copies required by the algorithm. The end
method, similarly returns the output image and frees allocated memory resources.

You should implement the OpenMP and CUDA algorithms with the intention of achieving the
fastest performance for each algorithm on the hardware you use to develop and test your
assignment. As the second stage is the most advanced, it is recommended that you address
the other stages first. The starting code has helper methods, which allow you to skip and
validate the three stages individually.

It is important to free all used memory, as memory leaks could cause the benchmark mode,
which repeats the algorithm to run out of memory.

The header helper.h contains methods which can be used to skip and validate individual
stages of the assignment, to assist you with development and finding problems with the
correctness of your code. The VALIDATION pre-processor definition is defined only for Debug
builds. Each of the stage functions (for both OpenMP and CUDA) provides a place for you to
call the appropriate validation functions to check that your code is correct. As VALIDATION is
not defined for Release builds this will not affect your benchmarking performance. Note, if
you choose to use an alternative memory layout it is not necessary to use the validation
methods, however if your code does not pass the final tests, you won’t be able to achieve
per stage marks from testing.

The Report
You are expected to provide a report alongside your code submission. For each of the 6
stages you should complete the template provided in Appendix A. The report is your chance
to demonstrate to the marker that you understand what has been taught in the module.

Benchmarks should always be carried out in release mode, with timing averaged over
several runs. The provided project code has a runtime argument –bench which will repeat
the algorithm for a given input 100 times. It is important to benchmark over a range of inputs,
to allow consideration of how the performance scales with the size of inputs.

It is recommended that you provide evidence from the profiler, to support your justification of
the performance and limitations of your CUDA implementations.

Deliverables
You must submit your openmp.c, cuda.cu and your report document
(e.g. .pdf/.docx)within a single zip file via Mole, before the deadline. Your
code should build in the Release mode configuration projected to you without errors or
warnings (other than those caused by IntelliSense) on Diamond machines. You do not need
to hand in the project files or any other files other than openmp.c, cuda.cu. As such, it is
important that you do not modify any of the other files provided in the starting code so that

your submitted code remains compatible with the projects that will be used to mark your
submission.

Your code should not rely on any third party tools/libraries not introduced within the
lectures/lab classes. The use of Thrust and CUB is permitted.

Even if you do not complete all aspects of the assignment, partial progress should be
submitted as this can still receive marks.

Marking
When marking, both the correctness of the output, and the quality/appropriateness of the
technique used will be assessed. The report should be used to justify the approach used and
demonstrate its impact on the performance.

The marks for each stage of the assignment will be distributed as follows:

OpenMP (40%) CUDA (60%)

Stage 1 (30%) 12% 18%

Stage 2 (40%) 16% 24%

Stage 3 (30%) 12% 18%

For each of the 6 stages in total, the distribution of the marks will be determined by the
following criteria;

1) Has the stage been implemented? [50%]
a) Is the implementation for the specific stage complete and correct (i.e. when

compared to a number of test cases)?
b) Is the implementation free from race conditions or other errors regardless of

the output?
c) Is code structured clearly and logically?
d) Is memory used efficiently and free’d where allocated?
e) Has appropriate hardware utilisation been achieved?

2) Choice, justification and performance reporting of the approach towards
implementation as evidenced in the report. [50%]. A breakdown of how marks are
awarded is provided in the report structure template in Appendix A.

If you submit work after the deadline you will incur a deduction of 5% of the mark for each
working day that the work is late after the deadline. Work submitted more than 5 working
days late will be graded as 0. This is the same lateness policy applied university wide to all
undergraduate and postgraduate programmes.

Assignment Help and Feedback
For questions you should use the course google discussion group (COM4521-
.uk) which is monitored by the course demonstrators. However, as
messages to the google group are public to all students, emails should avoid including
assignment code and should be questions about ideas and techniques rather than requests
to fix code.

mailto:COM4521- .uk
mailto:COM4521- .uk

Appendix A: Report Structure
Template
Each stage should focus on a specific choice of technique which you have applied in your
implementation. E.g. OpenMP Scheduling, OpenMP approaches for avoiding race
conditions, CUDA memory caching, Atomics, Reductions, Warp operations, Shared Memory,
etc.

Each stage should be no more than 500 words and may be far fewer for some stages.

: Stage <1/2/3>

Description
● Briefly describe how the stage is implemented focusing what choice of technique you

have applied to your code.
Marks will be awarded for;

● Clarity of description.

Justification

● Describe why you selected a particular technique or approach. Provide justification
using your understanding from experience in the lectures and labs as to why the
approach is appropriate and efficient.

Marks will be awarded for;

● Appropriateness of the approach. I.e. Is this the most efficient choice?
● Justification of the approach and demonstration of understanding.

Performance

Problem size CPU Reference
Timing (ms)

Stage
Timing (ms)

256 x 256 px

1024x 1024 px

2048 x 2048 px

4096 x 4096 px

● Report your benchmark results in the table provided above

● Describe which aspects of your implementation limits performance? E.g. Is your code
compute, memory or latency bound on the GPU? Have you performed any profiling?
Is a particular operation slow?

● What could be improved in your code if you had more time?

Marks will be awarded for;

● Does the justification match the experimental result?
● Have limiting factors of the code been identified?
● Has justification for limiting factors been described or evidenced?

Document Changes:
Introduction
The Algorithm and Starting Code
Tile Sum (Stage 1)
Compact Mosaic (Stage 2)
Broadcast (Stage 3)

The Task
Code
The Report

Deliverables
Marking
Assignment Help and Feedback
: Stage <1/2/3>
Description
Performance