mutable struct WallessState <: State loc::Int maxLoc::Int end WallessState(sim::DWWSim) = WallessState(0, 0) location(state::WallessState) = state.loc furthestdistance(state::WallessState) = state.maxLoc
mutable struct WallessState <: State loc::Int maxLoc::Int end WallessState(sim::DWWSim) = WallessState(0, 0) location(state::WallessState) = state.loc furthestdistance(state::WallessState) = state.maxLoc