CS计算机代考程序代写 algorithm CSCI 576 Assignment 3

CSCI 576 Assignment 3

Question 1: DCT Coding (20 points)

In this question you will try to understand the working of DCT in the context of JPEG. Below

is an 8×8 luminance block of pixel values.

188 180 155 149 179 116 86 96

168 179 168 174 180 111 86 95

150 166 175 189 165 101 88 97

163 165 179 184 135 90 91 96

170 180 178 144 102 87 91 98

175 174 141 104 85 83 88 96

153 134 105 82 83 87 92 96

117 104 86 80 86 90 92 103

• Using the 2D DCT formula, compute the 64 DCT values. Assume that you quantize your DCT

coefficients uniformly with Q=100. What does your table look like after quantization. (5 points)

• In the JPEG pipeline, the quantized DCT values are then further scanned in a zigzag order.
Ignoring your DC value, show the resulting zigzag scan AC values when Q=100, (2 points).

• For this zigzag AC sequence, write down the intermediary notation (5 points)

• Assuming these are luminance values, write down the resulting JPEG bit stream. For the bit

stream you may consult standard JPEG VLC and VLI code tables. You will need to refer to the

code tables from the ITU-T JPEG standard which also uploaded with your assignment. (6 points)

• What compression ratio do you get for this luminance block ? (2 points)

Note – you only need to turn in written/printed answers. To compute your DCT, you may write a script in

a language of your choice or use any conventional libraries to do so.

Programming on Block Based Motion Compensation (80 points)

This programming assignment will help you gain an understanding of issues that relate to block-based

motion compensation. Note – use of any external libraries is not allowed, you are expected to explicity

implement the details as instructed below.

Given two consecutive image frames – framen and framen+1, write a function that creates and display two

images as follows

• a predicted or reconstructed frame for framen+1 built using motion compensation techniques from

framen and,

• error difference frame.

You will be using the full brute force method, by dividing framen+1 into 16×16 blocks and performing

motion compensation within an input search area k. The details of the algorithm have been explained in

the class lecture and in the textbook. Here is how your program will be invoked

MyMotionPredictor.exe framen.rgb framen+1.rgb k

Input to your program will be three parameters – two consecutive rgb image frames of size 640×320 (first

parameter is previous frame, second parameter is frame to predict) and search parameter k, which

will define the search area to search into, k can have values from 1 to 32. Speed is important, but more

important is the accuracy of your output.

Although your inputs are .rgb frames, you will need to compute motion vectors only on the Y channel –

so your process will produce and display two gray level images.

Conversion of RGB to YUV
Given R, G and B values the conversion from RGB to YUV is given by

Y 0.299 0.587 0.114 R

U = 0.596 -0.274 -0.322 G

V 0.211 -0.523 0.312 B

Remember that if RGB channels are represented by n bits each, then the YUV channels are also

represented by the same number of bits. In this assignment you are asked to use just the Y value for doing

motion prediction.

Example output is shown below

predicted Y channel for framen+1 error difference for Y channel

What should you submit?

• Your source code, and your project file or makefile. Please confirm submission procedure from
the TAs. Please do not submit any binaries or data sets. We will compile your program and

execute our tests accordingly.

• Along with the program, also submit an electronic document (word, pdf, pagemaker etc) for the
written part and any other extra credit explanations.