CS代写 Software Engineering I

Software Engineering I
Architectural Patterns
Miguel Morales – Computer Science and Software Engineering Department

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• Understand and remember the difference between design and architectural patterns.
• Understand and be able to explain several architectural patterns.

• 3-tier • OSI model

Client – Server

Client – Server
• High volume of calls – Load balancing

Client – Server
• Unavailability of the server – Replication, mirroring

Client – Server
• DBMS server and application servers
– Oracle Weblogic
– GlassFish
– Apache Tomcat
– Microsoft IIS
– IBM Websphere

Master-slave pattern

Pipe-filter pattern

Controller

MVC frameworks
https://www.jetbrains.com/help/idea/getting-started-with-grails3.html

• Understand and remember the difference between design and architectural patterns.
• Understand and be able to explain several architectural patterns.

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