程序代写 #include “DSEInstrument.h”

#include “DSEInstrument.h”

using namespace llvm;

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namespace dse {

static const char *DSE_INIT_FUNCTION_NAME = “__DSE_Init__”;
static const char *DSE_ALLOCA_FUNCTION_NAME = “__DSE_Alloca__”;
static const char *DSE_STORE_FUNCTION_NAME = “__DSE_Store__”;
static const char *DSE_LOAD_FUNCTION_NAME = “__DSE_Load__”;
static const char *DSE_CONST_FUNCTION_NAME = “__DSE_Const__”;
static const char *DSE_REGISTER_FUNCTION_NAME = “__DSE_Register__”;
static const char *DSE_ICMP_FUNCTION_NAME = “__DSE_ICmp__”;
static const char *DSE_BRANCH_FUNCTION_NAME = “__DSE_Branch__”;
static const char *DSE_BINOP_FUNCTION_NAME = “__DSE_BinOp__”;

* @brief Instrument to initialize the Z3 solver.
* TODO: Implement this.
* @param Mod Current Module
* @param F Function to Instrument
* @param I Instrumentation location
void instrumentDSEInit(Module *Mod, Function &F, Instruction &I) {

* @brief Instrument to Alloca Instructions.
* @param Mod Current Module
* @param AI Instrumentation location
void instrumentAlloca(Module *Mod, AllocaInst *AI) {
auto &Context = Mod->getContext();
auto *Int32Type = Type::getInt32Ty(Context);

Value *VarID = ConstantInt::get(Int32Type, getRegisterID(AI));
std::vector Args = {VarID, AI};

auto Fun = Mod->getFunction(DSE_ALLOCA_FUNCTION_NAME);
CallInst::Create(Fun, Args, “”, AI->getNextNonDebugInstruction());

* @brief Instrument to Store Instructions.
* @param Mod Current Module
* @param SI Instrumentation location
void instrumentStore(Module *Mod, StoreInst *SI) {
std::vector Args = {SI->getPointerOperand()};

auto Fun = Mod->getFunction(DSE_STORE_FUNCTION_NAME);
CallInst::Create(Fun, Args, “”, SI);

* @brief Instrument to Load Instructions.
* TODO: Implement this.
* @param Mod Current Module
* @param LI Instrumentation location
void instrumentLoad(Module *Mod, LoadInst *LI) {

* @brief Instrument Constant values.
* TODO: Implement this.
* @param Mod Current Module
* @param ConstInt Constant
* @param I Instrumentation location.
void instrumentConstantValue(Module *Mod, ConstantInt *ConstInt, Instruction *I) {

* @brief Instrument Registers.
* TODO: Implement this.
* @param Mod Current Module
* @param Var Variable
* @param I Instrumentation location
void instrumentRegister(Module *Mod, Value *Var, Instruction *I) {

* @brief Instrument a Value
* TODO: Implement this.
* Hint: Values are a stored in registers;
* some values may also be a constant.
* Use the function you just defined above.
* @param Mod Current Module
* @param Val Value
* @param I Instrumentation location
void instrumentValue(Module *Mod, Value *Val, Instruction *I) {

* @brief Instrument Comparision Instructions.
* TODO: Implement this.
* @param Mod Current Module
* @param CI Instrumentation location
void instrumentICmp(Module *Mod, ICmpInst *CI) {

* @brief Instrument Branch Instructions.
* TODO: Implement this.
* @param Mod Current Module
* @param BI Instrumentation location
void instrumentBranch(Module *Mod, BranchInst *BI) {

* @brief Instrument BinaryOperator.
* TODO: Implement this.
* @param Mod Current Module
* @param BO Instrumentation location
void instrumentBinOp(Module *Mod, BinaryOperator *BO) {

* @brief Instrument Instructions.
* TODO: Implement this.
* Hint: Make sure to instrument all the Values
* used by an instruction so that they are available
* to the DSE Engine.
* @param Mod Current Module
* @param I Instruction to Instrument
void instrument(Module *Mod, Instruction *I) {
if (AllocaInst *AI = dyn_cast(I)) {
// TODO: Implement.
} else if (StoreInst *SI = dyn_cast(I)) {
// TODO: Implement.
} else if (LoadInst *LI = dyn_cast(I)) {
// TODO: Implement.
} else if (ICmpInst *CI = dyn_cast(I)) {
// TODO: Implement.
} else if (BranchInst *BI = dyn_cast(I)) {
if (BI->isUnconditional())
// TODO: Implement.
} else if (BinaryOperator *BO = dyn_cast(I)) {
// TODO: Implement.

bool DSEInstrument::runOnFunction(Function &F) {
LLVMContext &Context = F.getContext();
Module *Mod = F.getParent();

Type *VoidType = Type::getVoidTy(Context);
Type *Int1Type = Type::getInt1Ty(Context);
auto *Int32Type = Type::getInt32Ty(Context);
Type *Int32PtrType = Type::getInt32PtrTy(Context);

// Insert all the DSE function declarations into Module.
Mod->getOrInsertFunction(DSE_INIT_FUNCTION_NAME, VoidType);
Mod->getOrInsertFunction(DSE_ALLOCA_FUNCTION_NAME, VoidType, Int32Type, Int32PtrType);
Mod->getOrInsertFunction(DSE_STORE_FUNCTION_NAME, VoidType, Int32PtrType);
Mod->getOrInsertFunction(DSE_LOAD_FUNCTION_NAME, VoidType, Int32Type, Int32PtrType);
Mod->getOrInsertFunction(DSE_CONST_FUNCTION_NAME, VoidType, Int32Type);
Mod->getOrInsertFunction(DSE_REGISTER_FUNCTION_NAME, VoidType, Int32Type);
Mod->getOrInsertFunction(DSE_ICMP_FUNCTION_NAME, VoidType, Int32Type, Int32Type);
Mod->getOrInsertFunction(DSE_BRANCH_FUNCTION_NAME, VoidType, Int32Type, Int32Type, Int1Type);
Mod->getOrInsertFunction(DSE_BINOP_FUNCTION_NAME, VoidType, Int32Type, Int32Type);

if (F.getName().equals(“main”)) {
// TODO: Initilize the DSE Engine

// Instrument each instruction
for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) {
instrument(Mod, &*I);
return true;

char DSEInstrument::ID = 1;
static RegisterPass
X(“DSEInstrument”, “Instrumentations for Dynamic Symbolic Execution”, false,

} // namespace dse

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