程序代写代做代考 data structure flex C distributed system Java concurrency Operating Systems: Internals and Design Principles William Stallings

Operating Systems: Internals and Design Principles William Stallings
Chapter 5 Concurrency: Mutual Exclusion and Synchronization (cont.)

Outline
• OSsynchronizationmechanisms
– Semaphore
• Binary and general semaphores • Implementation
– Producer/consumerproblem
– Bounded buffer
– Monitor
• Condition variables
– Messagepassing
– Reader/Writerproblem

Common Concurrency Mechanisms

Semaphore
• Aqueueisusedtoholdprocesseswaitingon the semaphore – eliminating busy-wait
• Semaphore:
– An integer value used for signalling among processes.
• Only three operations may be performed on a semaphore, all of which are atomic:
– Initialize the integer,
– decrement the value (semWait), – increment the value (semSignal)

Semaphore
• Thesemaphoresisinitiallyassignedazeroor positive value
• WhenaprocessissuesasemWait,sis decremented
– The process will be blocked if s goes negative
– The negative value equals the number of blocked
processes waiting to be unblocked
• EachsemSignal,incrementings,unblocksone of the waiting processes when s is negative

Semaphore Primitives

Binary Semaphore Primitives

Implementation of Semaphores
• the semWait and semSignal operations themselves are critical sections and thus must be implemented as atomic primitives
• Use one of the hardware-supported schemes for mutual exclusion

Strong/Weak Semaphores
• A queue is used to hold processes waiting on the semaphore – eliminating busy-wait
– In what order are processes removed from the queue?
Strong Semaphores
• the process that has been blocked the longest is released from the queue first (FIFO)
Weak Semaphores
• the order in which processes are removed from the queue is not specified

Mutual Exclusion Using Semaphores
/* Initialize s to 1 */

Mutual Exclusion Using Semaphores

Synchronization Using Semaphores
Semaphore s = 0; /* Initialize s to 0 */ Proc_0() { proc_1() {
… …
S1;
semSignal (s);
}. . .
semWait (s);
S2; }. . .

Producer/Consumer
Problem
• General Situation:
– One or more producers are generating data and placing these in a buffer
– One or more consumers are taking items out of the buffer one at time
– Only one producer or consumer may access the buffer at any one time
• The Problem:
– Ensure that the Producer can’t add data into full buffer and consumer can’t remove data from empty buffer

Buffer Structure

A producer can update n before if statement!
Binary Semaphores: Incorrect Solution

Binary Semaphores: Correct Solution
Producers continue to append &
make n > 1 always!
C1:
delay = 0 Starved here!
C0: m>0
Can cause starvation!

General Semaphores
Ensure consumer not to take items when the buffer is empty
For mutual exclusion

Bounded Buffer

Semaphores
Producers wait here if the buffer is full
Producer informs Consumers that there are data items available
Ensure producer not to add items when the buffer is full

Issues with Semaphores
• Semaphores provide a powerful synchronization tool. However,
– semSignal() and semWait() are scattered among several processes. Therefore, it is difficult to understand their effects
– Usage must be correct in all the processes.
– One bad process (or one programming error) can kill the whole system.

Issues with Semaphores
• Deadlock – two or more processes are waiting indefinitely for an event that can be caused by only one of the waiting processes
• Let S and Q be two semaphores initialized to 1
P0 semWait (S);
semWait (Q); ……
semSignal (S); semSignal (Q); semSignal (Q); semSignal (S);
• Starvation – indefinite blocking. A process may never be removed from the semaphore queue in which it is suspended.
P1 semWait (Q);
semWait (S);

Dining Philosophers Problem

Dining Philosophers Problem
Warning: This solution could create a deadlock!

Monitors
• The monitor is a programming-language construct that provides equivalent functionality to that of semaphores and that is easier to control.
• Implemented in a number of programming languages, including
– Concurrent Pascal, Pascal-Plus,Modula-2, Modula-3, and Java
• Software module consisting of one or more procedures, an initialization sequence, and local data

Monitor Characteristics
Local data variables are accessible only by the monitor’s procedures and not by any external procedure
Only one process may be executing in the monitor at a time
Process enters monitor by invoking one of its procedures

Schematic View of a Monitor
What will happen if one process in the Monitor needs to wait for some events to occur and is unable to proceed?

Synchronization
• Synchronisation achieved by using condition variables that are contained within a monitor and only accessible within the monitor
• Condition variables are operated on by two functions:
– cwait(c): Suspend execution of the calling process on condition c
– csignal(c) Resume execution of some process blocked after a cwait(c) on the same condition

Structure of a Monitor

Bounded Buffer Solution Using Monitor

Message Passing
• When processes interact with one another, there are two fundamental requirements:
synchronization
• to enforce mutual exclusion
communication
• to exchange information
• Message Passing is one approach to providing these functions
– works with distributed systems and shared memory multiprocessor and uniprocessor systems

Message Passing
• The actual function of message passing is normally provided in the form of a pair of primitives:
– send (destination, message)
– receive (source, message)
• Exchange information
– A process sends information in the form of a message to another process designated by a destination
– Aprocessreceivesinformationbyexecutingthereceive primitive, indicating the source and the message

Blocking send,
Blocking receive
• Both sender and receiver are blocked until message is delivered
• Synchronization
– Receiver cannot proceed until the message is
received
– Sender cannot proceed until the message arrives to the destination

Non-blocking Send, Non-blocking Receive
Nonblocking send, blocking receive
• sender continues on but receiver is blocked until the requested message arrives
• most useful combination
• sends one or more messages to a variety of destinations as quickly as possible
• example — a service process that exists to provide a service or resource to other processes
Nonblocking send, nonblocking receive
• neither party is required to wait

Addressing
• Sending process need to be able to specify which process should receive the message
– Direct addressing – Indirect Addressing

Direct Addressing
• Send primitive includes a specific identifier of the destination process
• Receive primitive can be handled in one of two ways:
– require that the process explicitly designate a sending process
• effective for cooperating concurrent processes
– implicit addressing
• source parameter of the receive primitive possesses a value returned when the receive operation has been performed

Indirect addressing
Messages are sent to a shared data structure consisting of queues that can temporarily hold messages
Queues are referred to as mailboxes
Allows for greater flexibility in the use of messages
One process sends a message to the mailbox and the other process picks up the message from the mailbox

Indirect Process Communication

General Message Format

Readers/Writers Problem
• Adataareaissharedamongmanyprocesses
– Some processes only read the data area (readers), some only write to the area (writers)
• Conditions that must be satisfied:
1. Multiple readers may read the file at once.
2. Only one writer at a time may write
3. If a writer is writing to the file, no reader may read it.

Readers continue to arrive & make readcount > 1 always!
Writers may get starved here!
Readers have Priority
To ensure
1. only one writer can write at
a time
2. no writer can write when
there are readers

Writers have Priority
Readers and writers compete for “rsem”

Writers have Priority
“z” is used to make sure only one reader is competing “rsem” with writers

State of the Process Queues

Summary
• Operating system themes are:
– Multiprogramming,multiprocessing,distributedprocessing – Fundamental to these themes is concurrency
• Issues of conflict resolution and cooperation arise
• Effective solution: mutual exclusion, no deadlock and starvation
• Mutual exclusion
– Condition in which there is a set of concurrent processes, only one of which is able to access a given resource or perform a given function at any time
– One approach involves the use of special purpose machine instructions – may not be efficient as it uses busy waiting

Summary
– Used for signalling among processes and can be readily used to enforce a mutual exclusion discipline
• Monitors
– Aprogramming-languageconstructthatprovidesequivalent functionality to that of semaphores and that is sometimes easier to control
• Messages
– Useful for the enforcement of synchronization discipline – Exchange information
• Semaphores