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Third Year Project
– Setting the scene

1

In your Second Year you did a…

Lecture Schedule
Set the scene. Intro, aim and objectives
Literature search and selection. Using Harvard referencing
Project planning tools and Gantt chart
Risk, Risk Assessment and Ethics Approval (EA) Forms
*Proposal Due In This Week* – Carole Bee – Subject Librarian, Library resources, RefWorks, Write-n-cite software. (week 6 – Project Report intro).

Supervisor Allocation

4

Top Tips For New Players
Choose a project which is enjoyable, interesting, feasible…
Proper Planning Prevents Piss-Poor Performance (6Ps).
Good, specific and realistic plans.
Employ effective time management.
Plenty of background reading and research.
Meet with supervisor regularly and often – seek guidance!
Get on well with your supervisor.
Competing priorities – don’t leave your project to the last minute.

Your Third Year Project

6

Your Project
30 Credits (1/4 of your final year)
300 hours of work (minimum)
It’s not a year – it’s <7 months! Due in mid-April Project proposal due in week 5 27th October (check this!!) Project Assignment 1 Project proposal, 15% weighting Project report 70% weighting Demonstration – NOT 15% of the mark! Your project report is marked once we have seen what you did and in light of what you showed us. The demo is your project viva. Institutional Support Lectures from me Some now, some later. Your project supervisor Your client? Your work placement? The Software Development Life Cycle (SDLC) Note that nowhere on this diagram does it say that you have to program or code anything! Similar to a roundabout or merry-go-round in the park 10 SDLC – like a merry-go-round? Just like a merry-go-round, you can concentrate your efforts in just a few parts of it. You can also jump on at any point, and jump off at any point. But you do need to go round at least once (or there’s no point!). 11 The Software Development Life Cycle (SDLC) Note that nowhere on this diagram does it say that you have to program or code anything! Similar to a roundabout or merry-go-round in the park 12 Project proposal - intro No more than 800 words (keep it brief) Background to the problem? Why is it important? (Benefits) Work already done in this field (briefly) Your prior knowledge and/or experience (of this field of study). Proposal – intro example 1 This project will investigate the factors influencing student behaviour in lecture theatres and suggest ways of promoting positive learning behaviour amongst students studying STEM subjects. Background to the problem? Why is it important? (Benefits) Work already done in this field (briefly) Your prior knowledge and/or experience (of this field of study). Proposal – intro example 2 This project will investigate the causes of unhealthy eating amongst undergraduate Games Computing students and their lecturers. It will attempt to recommend ways to promote more healthy eating habits. Background to the problem? Why is it important? (Benefits) Work already done in this field (briefly) Your prior knowledge and/or experience (of this field of study). Example 1 This project will investigate the factors influencing student behaviour in lecture theatres and suggest ways of promoting positive learning behaviour amongst students studying STEM subjects. What is the aim of this project? The aim of this project is to improve the attainment levels of students studying STEM subjects at… Example 1 This project will investigate the factors influencing student behaviour in lecture theatres and suggest ways of promoting positive learning behaviour amongst students studying STEM subjects. The aim of this project is to improve the attainment levels of students studying STEM subjects at… How can we break this aim down into several SMART objectives? Obj 1. Devise an objective measure of current attainment levels amongst students studying STEM subjects. Obj 2. Analyse what is meant by positive learning behaviour. Obj 3. Conduct three case studies of first year student behaviour in Comp Sci lectures (where? when? how?) Example 2 This project will investigate the causes of unhealthy eating amongst undergraduate Games Computing students and their lecturers. It will attempt to recommend ways to promote more healthy eating habits. What is the aim of this project? The aim of this project is to increase the percentage of GC students and their lecturers who have a BMI of >18.5 and <25. Example 2 This project will investigate the causes of unhealthy eating amongst undergraduate Games Computing students and their lecturers. It will attempt to recommend ways to promote more healthy eating habits. The aim of this project is to increase the percentage of GC students and their lecturers who have a BMI of >18.5 and <25. How can we break this aim down into several SMART objectives? Select two sample sets of GC students and lecturers Determine BMI breakdown of these sample sets Conduct semi-structured interviews with 5 respondents from each sample set…. Next Week Literature – search and selection