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Chapter 8

First-class effects

8.1 Effects in OCaml
Most of the programs and functions we have considered so far are pure: they
turn parameters into results, leaving the world around them unchanged. How-
ever, most useful programs and many useful functions are not pure: they may
modify memory, write to or read from files, communicate over a network, raise
exceptions, and perform many other effects. Practical programming languages
must support some way of performing effects, and OCaml has support for writ-
ing impure functions in the form of language features for mutable memory, for
raising and handling exceptions and for various forms of I/O.

However, there are other useful effects besides those which are provided in
OCaml, including checked exceptions (as found in Java), continuations (as found
in Scheme), nondeterminism (as found in Prolog) and many more. How might
we write programs that make use of effects such as these without switching to
a different language?

One approach to programming with arbitrary effects is to introduce an inter-
face for describing computations — i.e. expressions which perform effects when
evaluated. Programming with computations will allow us to simulate arbitrary
effects, even those not provided by the language.

The role of let A reasonable starting point for building an interface for com-
putations is to look at how impure programs are written in OCaml. OCaml
provides a number of constructs and functions for performing effects — try and
raise for dealing with exceptions, ref, := and ! for programming with mutable
state, and so on. However, in addition to these effect-specific operations, every
effectful program involves some kind of sequencing of effects. Since the order of
evaluation of expressions affects the order in which effects are performed (and
thus the observable behaviour of a program), it is crucial to have some way of
specifying that one expression should be evaluated before another.

For example, consider the following OCaml expression:

129

130 CHAPTER 8. FIRST-CLASS EFFECTS

f (g ()) (h ())

If the functions g and h have observable effects then the behaviour of the
program when the first argument g () is evaluated first is different from the
behaviour when the second argument h () is evaluated first. In OCaml the
order of evaluation of function arguments is unspecified1, so the behaviour of
the program in different environments may vary.

The order of evaluation of two OCaml expressions can be specified using let:
in the following expression e1 is always evaluated before e1:
let x = e1 in e2

To the other functions of let — local definitions, destructuring values, intro-
ducing polymorphism, etc. — we may therefore add sequencing.

8.2 Monads
This sequencing behaviour of let can be captured using a monad. Monads have
their roots in abstract mathematics, but we will be treating them simply as a
general interface for describing computations.

8.2.1 The monad interface
The monad interface can be defined as an OCaml signature (Section 5.1.1):
module type MONAD =
sig

type ‘a t
val return : ‘a → ‘a t
val (>>=) : ‘a t → (‘a → ‘b t) → ‘b t

end

The type t represents the type of computations. A value of type ‘a t rep-
resents a computation that performs some effects and then returns a result of
type ‘a; it corresponds to an expression of type ‘a in an impure language such
as OCaml.

The function return constructs trivial computations from values. A compu-
tation built with return simply returns the value used to build the computation,
much as some expressions in OCaml simply evaluate to a value without per-
forming any effects.

The >>= operator (pronounced “bind”) combines computations. More pre-
cisely, >>= builds a computation by combining its left argument, which is a
computation, with its right argument, which is a function that builds a com-
putation. As the type suggests, the result of the first argument is passed to
the second argument; the resulting computation performs the effects of both

1In fact, many constructs in OCaml have unspecified evaluation order, and in some cases
the evaluation order differs across the different OCaml compilers. For example, here is a
program which prints “ocamlc” or “ocamlopt” according to which compiler is used:

let r = ref “ocamlc” in print_endline (snd ((r := “ocamlopt”), !r))

8.2. MONADS 131

arguments. The >>= operator sequences computations, much as let sequences
the evaluation of expressions in an impure language.

Here is an OCaml expression that sequences the expressions e1 and e2, bind-
ing the result of e1 to the name x so that it can be used in e2:
let x = e1 in e2

And here is an analogous computation written using a monad:
e1 >>= fun x → e2

8.2.2 The monad laws
In order to be considered a monad, an implementation of the MONAD signature
must satisfy three laws. The first law says that return is a kind of left unit for
>>=:

return v >>= k ≡ k v

The second law says that return is a kind of right unit for >>=:
m >>= return ≡ m

The third law says that bind is associative.
(m >>= f) >>= g ≡ m >>= (fun x → f x >>= g)

The higher-order nature of >>= makes these laws a little difficult to read and
remember. If we translate them into the analogous OCaml expressions things
become a little easier. The first law (a 𝛽 rule for let) then says that instead of
using let to bind a value we can substitute the value in the body:

let x = v in e ≡ e[x:=v]

The second law (an 𝜂 rule for let) says that a let binding whose body is simply
the bound variable can be simplified to the right-hand side:

let x = e in x ≡ e

The third law (a commuting conversion for let) says that nested let bindings
can be unnested:

let x = ( let y = e1 in e2) in e3

let y = e1 in let x = e2 in e3

(assuming that y does not appear in e3.)

8.2.3 Example: a state monad
The monad interface is not especially useful in itself, but we can make it more
useful by adding operations that perform particular effects. Here is an interface
STATE, which extends MONAD with operations for reading and updating a single
reference cell:

132 CHAPTER 8. FIRST-CLASS EFFECTS

module type STATE =
sig

include MONAD
type state
val get : state t
val put : state → unit t
val runState : ‘a t → init:state → state * ‘a

end

To the type and operations of MONAD, STATE adds a type state denoting the
type of the cell, and operations get and put for reading and updating the cell.
The types of get and put suggest how they behave: get is a computation without
parameters which returns a result of type state — that is, the contents of the
cell; put is a computation which is parameterised by a state value with which it
updates the cell, and which returns unit. Since the type t of computations is
an abstract type we also add a destructor function runState to allow us to run
computations. The runState function is parameterised by the initial state and it
returns both the final state and the result of running the computation.

The STATE interface makes it possible to express a variety of computations.
For example, here is a simple computation that retrieves the value of the cell
and then stores an incremented value:
get >>= fun s →
put (s + 1)

We might write an analogous program using OCaml’s built-in reference type
as follows:
let s = !r in

r := (s + 1)

This example shows how to use the state monad. How might we implement
STATE? As we shall see, the primary consideration is to find a suitable definition
for the type t; once t is defined the definitions of the other members of the
interface typically follow straightforwardly. The type of runState suggests a
definition: a STATE computation may be implemented as a function from an
initial state to a final state and a result:
type ‘a t = state → state * ‘a

Then return is a function whose initial and final states are the same:
val return : ‘a → ‘a t
let return v s = (s, v)

and >>= is a function which uses the final state s’ of its first argument as the
initial state of its second argument:
val (>>=) : ‘a t → (‘a → ‘b t) → ‘b t
let (>>=) m k s = let (s’, a) = m s in k a s’

The get and put functions are even simpler. We can define get as a function
which leaves the state unmodified, and also returns it as the result:
val get : state t
let get s = (s, s)

8.2. MONADS 133

and put as a function which ignores the initial state, replacing it with the
value supplied as an argument:
val put : state → unit t
let put s’ _ = (s’, ())

Here is a complete definition for an implementation of STATE. We define it as
a functor (Section 6.1.2) so that we can abstract over the state type:
module State (S : sig type t end)

: STATE with type state = S.t =
struct

type state = S.t
type ‘a t = state → state * ‘a
let return v s = (s, v)
let (>>=) m k s = let s’, a = m s in k a s’
let get s = (s, s)
let put s’ _ = (s’, ())
let runState m ~init = m init

end

8.2.4 Example: fresh names
How might we use State to write an effectful function? Let’s consider a function
which traverses trees, replacing the label at each branch with a fresh name.
Here is our definition of a tree type:
type ‘a tree =

Empty : ‘a tree
| Tree : ‘a tree * ‘a * ‘a tree → ‘a tree

In order to use the State monad we must instantiate it with a particular
state type. We’ll use int, since a single int cell is sufficient to support the fresh
name generation effect
module IState = State (struct type t = int end)

We can define the fresh_name operation as a computation returning a string
in the IState monad:
let fresh_name : string IState.t =

get >>= fun i →
put (i + 1) >>= fun () →
return (Printf.sprintf “x%d” i)

The fresh_name computation reads the current value i of the state using get,
then uses put to increment the state before returning a string constructed from
i. Using fresh_name we can define a function label_tree that traverses a tree,
replacing each label with a fresh name:
let rec label_tree : ‘a.’a tree → string tree IState.t =

function
Empty → return Empty

| Tree (l, v, r) →
label_tree l >>= fun l →
fresh_name >>= fun name →
label_tree r >>= fun r →
return (Tree (l, name, r))

134 CHAPTER 8. FIRST-CLASS EFFECTS

Labelling an empty tree is trivial, since there are no labels. Labeling a
branch involves first labeling the left subtree, then generating a fresh name for
the label, then labeling the right subtree, and finally constructing a new node
from the labeled subtrees and the fresh name.

It is instructive to see what happens when we inline the definitions of the
type and operations of the IState monad: get, put, >>= and return. After reducing
the resulting applications we are left with the following:
let rec label_tree : ‘a.’a tree → int → int * string tree =

function
Empty → (fun s → (s,Empty))

| Tree (l, v, r) →
fun s0 →
let (s1, l) = label_tree l s0 in
let (s2, n) = fresh_name s1 in
let (s3, r) = label_tree r s2 in

(s3, Tree (l, n, r))

Exposing the plumbing in this way allows us to see how computations in
the state monad are executed. Each computation — label_tree l, fresh_name s1
etc. — is a function which receives the current value of the state and which
returns a pair of the updated state along with a result. We could, of course,
have written the code in this state-passing style in the first place instead of
using monads, but passing state explicitly has a number of disadvantages: it is
easy to inadvertently pass the wrong state value to a sub-computation, and it
is hard to change the program to incorporate other effects.

8.2.5 Example: an exception monad
Let’s consider a second extension of the MONAD interface which adds operations
for raising and handling exceptions:
module type ERROR =
sig

type error
include MONAD
val raise : error → _ t
val _try_ : ‘a t → catch:(error → ‘a) → ‘a

end

The ERROR signature extends MONAD with a type error of exceptions and two op-
erations. The first operation, raise, is parameterised by an exception and builds
a computation that does not return a result, as indicated by the polymorphic
result type. The second operation, _try_, is a destructor for computations that
can raise exceptions. We might write
_try_ c
~catch:(fun exn → e’)

to run the computation c, returning either the result of c or, if c raises an
exception, the result of evaluating e’ with exn bound to the raised exception.

How might we implement ERROR? As before, we begin with the definition of
the type t. There are two possible outcomes of running an ERROR computation, so

8.2. MONADS 135

we define t as a variant type with a constructor for representing a computation
that returns a value and a constructor for representation a computation that
raises an exception:
type ‘a t =

Val : ‘a → ‘a t
| Exn : error → ‘a t

It is then straightforward to define an implementation of Error. As with
State, we define Error as a functor to support parameterisation by the exception
type:
module Error (E: sig type t end)

: ERROR with type error = E.t =
struct

type error = E.t
type ‘a t =

Val : ‘a → ‘a t
| Exn : error → ‘a t

let return v = Val v
let raise e = Exn e
let (>>=) m k =

match m with
Val v → k v

| Exn e → Exn e
let _try_ m ~catch =

match m with
Val v → v

| Exn e → catch e
end

The implementations of return and raise are straightforward: return con-
structs a computation which returns a value, while raise constructs a compu-
tation which raises an exception. The behaviour of >>= depends on its first
argument. If the first argument is a computation which returns a value then
that value is passed to the second argument and the computation continues. If,
however, the first argument is a computation which raises an exception then
the result of >>= is the same computation. That is, the first exception raised
by a computation in the error monad aborts the whole computation. The _try_
function runs a computation in the error monad, either returning the value or
passing the raised exception to the argument function catch as appropriate.

Like the state monad, the error monad makes it possible to express a wide
variety of computations. For example, we can write an analogue of the find
function from the standard OCaml List module. The find function searches a
list for the first element which matches a user-supplied predicate. Here is a
definition of find:
let rec find p = function

[] → raise Not_found
| x :: _ when p x → x
| _ :: xs → find p xs

If no element in the list matches the predicate then find raises the exception
Not_found. Here is the type of find:

136 CHAPTER 8. FIRST-CLASS EFFECTS

val find : (‘a → bool) → ‘a list → ‘a

We might read the type as follows: find accepts a function of type ‘a → bool
and a list with element type ‘a, and if it returns a value, returns a value of type
‘a. There is nothing in the type that mentions that find can raise Not_found,
since the OCaml type system does not distinguish functions which may raise
exceptions from functions which always return successfully.

In order to implement an analogue of find using the ERROR interface we must
first instantiate the functor, specifying the error type:
module Error_exn = Error(struct type t = exn end)

We can then implement the function as a computation in the Error_exn
monad:
let rec findE p = Error_exn.(function

[] → raise Not_found
| x :: _ when p x → return x
| _ :: xs → findE p xs)

The definition of findE is similar to the definition of find, but there is one
difference: since findE builds a computation in a monad, we must use return to
return a value.

Here is the type of findE:
val findE : (‘a → bool) → ‘a list → ‘a Error_exn.t

The type tells us that findE accepts a function of type ‘a → bool and a list
with element type ‘a, just like find. However, the return type is a little more
informative: it tells us that findE builds a computation in the Error_exn monad
which when run will either raise an exception or return a value of type ‘a.

8.3 Parameterised monads
Up to this point we have not gained a great deal by using monads to write effect-
ful functions. Since OCaml has both state and exceptions as primitive effects,
we could give simpler and more efficient implementations of all the functions
that we’ve seen so far without using monads.

The benefits of the monadic style become clear when it becomes necessary
to use effects that are not primitive in OCaml. In some cases (Exercise 3)
these effects can be implemented by adding additional value members to MONAD,
just as we added get and put to support state, and raise to support exceptions.
However, in order to implement some effects with special typing rules we need
to extend the MONAD interface in a different direction, by adding parameters to
the type t.

We will now consider a refinement of the monad interface which makes it
possible to capture the changes that take place as a computation runs. Here is
the parameterised monad interface:
module type PARAMETERISED_MONAD =
sig

8.3. PARAMETERISED MONADS 137

type (‘s,’t,’a) t
val return : ‘a → (‘s,’s,’a) t
val (>>=) : (‘r,’s,’a) t →

(‘a → (‘s,’t,’b) t) →
(‘r,’t,’b) t

end

The PARAMETERISED_MONAD interface has the same three members as the MONAD
interface of Section 8.2.1, but includes additional type parameters. The type t of
computations has three parameters. The first parameter, ‘s, represents the state
in which the computation starts; the second parameter, ‘t, represents the state
in which the computation ends, and the final parameter ‘a represents the result
of the computation. The instantiations of the two additional type parameters
in the types of return and >>= reflect the behaviour of those operations. In the
type of return the start and end parameter have the same type ‘s, indicating
that a computation constructed with return does not change the state of the
computation. The type of >>= reflects the ordering between the computations
involved. The first argument to >>= is a computation which starts in state ‘r
and finishes in state ‘s; the second argument constructs a computation which
starts in state ‘s and finishes in state ‘t. Combining the two computations
using >>= produces a computation which starts in state ‘r and finishes in state
‘t, indicating that it runs the effects of the first argument of >>= before the
effects of the second argument.

The laws for parameterised monads are the same as the laws for monads,
except for the types of the expressions involved.

8.3.1 Example: a parameterised monad for state
Perhaps the simplest example of parameterised monads is to improve the typing
of computations involving state. By interpreting the additional type parameters
as the type of a reference cell we can define a more powerful state monad in
which the type of the cell can change over the course of a computation. As
we saw in Chapter 3, OCaml does not support polymorphic references, so our
enhanced state monad will allow us to build computations that it is not possible
to write in an imperative style.

Here is an interface for a parameterised state monad:
module type PSTATE =
sig
include PARAMETERISED_MONAD
val get : (‘s,’s,’s) t
val put : ‘s → (_,’s,unit) t
val runState : (‘s,’t,’a) t → init:’s → ‘t * ‘a

end

The PSTATE interface extends PARAMETERISED_MONAD with functions get, put and
runState, much like the STATE interface which extended MONAD (Section 8.2.3). The
type parameters of each operation indicate what effect the operation has on the
state of the reference cell. Since get retrieves the contents of the cell, leaving it
unchanged, the start and end parameters match both each other and the result

138 CHAPTER 8. FIRST-CLASS EFFECTS

type. The type of put also reflects its behaviour: since put overwrites the refer-
ence cell with the value passed as argument, the end state of the computation
matches the type ‘s of the parameter. Finally, runState runs a computation
which turns a reference of type ‘s into a reference of type ‘t; it is therefore
parameterised by an initial state of type ‘s and returns a value of type ‘t, along
with the result of the computation.

Here is an implementation of PSTATE:
module PState : PSTATE =
struct

type (‘s, ‘t, ‘a) t = ‘s → ‘t * ‘a
let return v s = (s, v)
let (>>=) m k s = let s’, a = m s in k a s’
let get s = (s, s)
let put s’ _ = (s’, ())
let runState m ~init = m init

end

As with State (Section 8.2.3) the type t of computations is defined as a
function from the initial state of the computation to a pair of the final state
and the result. Since the type state is allowed to vary, the initial and final
state types are now type parameters rather than the fixed type state used in
the unparameterised State monad. Since we no longer need to parameterise the
whole definition by a single state type it is not necessary for PState to be a
functor.

Comparing PState with the State implementation of Section 8.2.3 reveals that
the implementations are otherwise identical; only the types have changed.

Programming with polymorphic state

The parameterised state monad makes it possible to construct a variety of com-
putations. We will use it to build a simple typed stack machine.

x

y

x+y

add

y

x

c

(y,x)[c]

if

… …

c

pushconst

Figure 8.1: Stack machine operations

8.3. PARAMETERISED MONADS 139

Figure 8.1 shows the three operations of the stack machine and their effects
on the stack. The first instruction, add, replaces the top two elements on the
stack with their sum. The second instruction, if, removes the top three elements
from the stack and adds either the second or the third element back according
to whether the top element was true or false. The third instruction, pushconst,
adds a value to the top of the stack.

We can give the types of the stack operations as a module signature2:
module type STACK_OPS =
sig

type (‘s,’t,’a) t
val add : unit → (int * (int * ‘s),

int * ‘s, unit) t
val _if_ : unit → (bool * (‘a * (‘a * ‘s)),

‘a * ‘s, unit) t
val push_const : ‘a → (‘s,

‘a * ‘s, unit) t
end

The type (‘s, ‘t, ‘a) t represents stack machine programs which transform
a stack of type ‘s into a stack of type ‘t and return a result of type ‘a. The type
of each operation shows how the operation changes the type of the stack. The
add operation turns a stack of type int * (int * ‘s) into a stack of type int * ‘s
— that is it replaces the top two (i.e. leftmost) integers on the stack with a
single integer, leaving the rest of the stack unchanged. The _if_ operation turns
a stack of type bool * (‘a * (‘a * ‘s)) into a stack of type ‘a * ‘s — that is,
it removes a bool value from the top of the stack and removes one of the two
values below the bool, leaving the rest of the stack unchanged. The push_const
value turns a stack of type ‘s into a stack of type ‘a * ‘s — that is, it adds a
value to the top of the stack.

We can combine the stack operations with the parameterised monad signa-
ture to build a signature for a stack machine:
module type STACKM = sig

include PARAMETERISED_MONAD
include STACK_OPS

with type (‘s,’t,’a) t := (‘s,’t,’a) t
val stack : unit → (‘s, ‘s, ‘s) t
val execute : (‘s,’t,’a) t → ‘s → ‘t * ‘a

end

Just as in the STACK_OPS signature, a computation of type (‘s, ‘t, ‘a) t is
a stack machine program which transforms a stack of type ‘s into a stack of
type ‘t. As with the monads we’ve seen already, the return function builds a
trivial computation and the >>= function builds a computation from the two
computations passed as arguments. More precisely, return builds a program
that leaves the stack untouched, and >>= builds a program that runs its two
arguments in sequence. In addition to the stack machine operations there is one
additional primitive computation, stack, which makes it possible to observe the

2The unit arguments to add and _if_ save us from running into problems with the value
restriction.

140 CHAPTER 8. FIRST-CLASS EFFECTS

state of the stack at a particular point in the computation: calling stack builds a
computation which returns the current stack as its result. The execute function
plays the same role as runState for the State monad and _try_ for the Error monad
— that is, it runs a computation. More precisely, execute takes a computation
representing a stack machine program together with an input stack and returns
a pair of the output stack together with the result of the computation.

We can implement StackM using the parameterised state monad PState:
module StackM : STACKM =
struct

include PState

let add () =
get >>= fun (x,(y,s)) →
put (x+y,s)

let _if_ () =
get >>= fun (c,(t,(e,s))) →
put (( i f c then t else e),s)

let push_const k =
get >>= fun s →
put (k, s)

let stack () = get

let execute c s = runState ~init:s c
end

The implementation is a straightforward use of the parameterised state
monad. A computation in the stack machine monad is interpreted directly as a
computation in the parameterised state monad, with the reference cell holding
the stack. Each of the instruction operations (add, _if_ and push_const) builds a
computation which retrieves the current stack, performs an appropriate trans-
formation, and stores the updated stack. The stack function uses get to retrieve
the current stack, and execute is implemented directly using runState.

8.4 Monads and higher-order effects
The examples of monadic computations that we’ve seen so far have been fairly
simple. However, the higher-order nature of the >>= operator makes the monad
interface powerful enough to express a wide variety of computations.

Like OCaml’s built-in effects, monadic effects are dynamic, in the sense that
the result of one computation can be used to build subsequent computations.
For example, here is a fragment of OCaml which calls a (presumably effectful)
function f and passes the result to a second function g:
let x = f () in
let y = g x in

and here is an analogous computation written using monads:

8.5. APPLICATIVES 141

f >>= fun x →
g x >>= fun y →

This is a kind of first-order dynamic dependence, in which results from one
computation appear as parameters to another. A second form of dynamic de-
pendence allows the computations themselves, not just their parameters, to be
determined by earlier computations. Here is a second OCaml fragment which
defines a function uncurry that converts a curried function into a function on
pairs:
let uncurry f (x,y) =

let g = f x in
let h = g y in

h

and here is an analogous computation written using monads:
let uncurryM f (x, y) =

f x >>= fun g →
g y >>= fun h →

return h

In both cases the function g used for the second subcomputation is computed
by f x.

It is clear that the monad interface offers a great deal of flexibility to the
user. However, by the same token it demands a great deal from the implementer.
As we shall see, there are situations where monads are too powerful, and both
user and implementer are better served by a more restrictive interface.

8.5 Applicatives
Applicatives3 offer a second interface to effectful computation which is less pow-
erful and therefore, from a certain perspective, more general than monads.

8.5.1 Computations without dependencies
As we have seen, computations constructed using the MONAD interface correspond
to the sort of computations that we can write with let … in in OCaml (Sec-
tion 8.1). Like let, the monadic >>= operation both sequences computations and
makes the result of one computation available for constructing other compu-
tations (Section 8.4). However, let … in is not always the most appropriate
construct for combining computations in OCaml. In particular, if there are
no dependencies between two expressions e1 and e2 then it is sometimes more
appropriate to use the less-powerful construct let … and. For example, when
reading the following OCaml fragment the reader might wonder where the vari-
able b on the second line is bound. Since the variables introduced by first line

3The full name for “applicative” is for “applicative functor”, but we’ll stick with the shorter
name. Several of the papers in the further reading section (page 165) use the name “idioms”
under which applicatives were originally introduced.

142 CHAPTER 8. FIRST-CLASS EFFECTS

are in scope in the second line the reader must scan both the first line and the
surrounding environment to find the nearest binding for b.
let x = f a in
let y = g b in

Since the variable x bound by the first line is not used in the second line the
code can be rewritten to use the less-powerful binding construct let … and4:
let x = f a
and y = g b

in …

Now it is immediately clear that none of the variables bound with let are
used before the in on the last line, easing the cognitive burden on the reader.

8.5.2 The applicative interface
As we have seen, there is a correspondence between computations that use the
MONAD interface and programs written using let … in. The APPLICATIVE interface
captures computations which have no interdependencies between them, in the
spirit of let … and.

Here is the interface for applicatives:
module type APPLICATIVE =
sig

type ‘a t
val pure : ‘a → ‘a t
val (<∗>) : (‘a → ‘b) t → ‘a t → ‘b t

end

Comparing APPLICATIVE with MONAD (Section 8.2.1) reveals a number of minor
differences — the operations are called pure and <∗> (pronounced “apply”) rather
than return and >>=, and the function argument to <∗> comes first rather than
second — and one significant difference. Here is the type of >>=:

‘a t → (‘a → ‘b t) → ‘b t

and here is the type of <∗>, with the order of arguments switched to ease com-
parison:

‘a t → (‘a → ‘b) t → ‘b t

As the types show, the arguments to >>= are a computation and a function
which constructs a computation, allowing >>= to pass the result of the compu-
tation as argument to the function. In contrast, the arguments to <∗> are two
computations, so <∗> cannot pass the result of one computation to the other.
The different types of >>= and <∗> result in a significant difference in power
between monads and applicatives, as we shall see.

4Unfortunately the OCaml definition leaves the evaluation order of expressions bound with
let … and unspecified, so we must also consider whether we are happy for the two lines to be
executed in either order. This is rather an OCaml-specific quirk, though, and does not affect
the thrust of the argument, which is about scope, not evaluation order.

8.5. APPLICATIVES 143

8.5.3 Applicative normal forms
There are typically many ways to write any particular computation. For exam-
ple, if we would like to call three functions f, g and h, and collect the results in
a tuple then we might write either of the following equivalent programs:
let (x, y) =

let x = f ()
and y = g () in

(x, y)
and z = h ()

in (x, y, z)

let x = f ()
and (y, z) =

let y = g ()
and z = h ()

in (x, y, z)

In this case it is fairly easy to see that the programs are equivalent. For
situations where determining equivalence is not so easy it is useful to have
a way of translating programs into a normal form — that is, a syntactically
restricted form into which we can rewrite programs using the equations of the
language. If we have a normal form then checking equivalence of two programs is
a simple matter of translating them both into the normal form then comparing
the results for syntactic equivalence.

For programs written with let … and we might use a normal form that is
free from nested let. We can rewrite both the above programs into the following
form:
let x = f ()
and y = g ()
and z = h ()

in (x, y, z)

Applicative computations also have a normal form. Every applicative com-
putation is equivalent to some computation of the following form:
pure f <∗> c1 <∗> c2 <∗> … <∗> c𝑛

where c1,c2, … ,c𝑛 are primitive computations which do not involve the com-
putation constructors pure and <∗>.

8.5.4 The applicative laws and normalization
There are four laws (equations) which implementations of APPLICATIVE must sat-
isfy. These four laws are sufficient to rewrite any applicative computation into
the normal form of Section 8.5.3.

The first applicative law says that pure is a homomorphism for application.
pure (f v) ≡ pure f <∗> pure v

The second law says that a lifted identity function is a left unit for applicative
application.

144 CHAPTER 8. FIRST-CLASS EFFECTS

u ≡ pure id <∗> u

The third law says that nested applications can be flattened using a lifted com-
position operation.

u <∗> (v <∗> w) ≡ pure compose <∗> u <∗> v <∗> w

(Here compose is defined as fun f g x → f (g x).) The fourth law says that pure
computations can be moved to the left or right of other computations.

v <∗> pure x ≡ pure (fun f → f x) <∗> v

In summary, the laws make it possible to introduce and eliminate pure com-
putations, and to flatten nested computations, allowing every computation to be
rearranged into the normal form of Section 8.5.3, which consists of an unnested
application with a single occurrence of pure.

Let’s look at an example. The following computation is not in normal form,
since there are two uses of pure, and a nested <∗>:
pure (fun (x,y) z → (x, y, z))
<∗> (pure (fun x y → (x, y)) <∗> f <∗> g)
<∗> h

We can flatten the nested applications a little by using the third applicative
law:
pure compose
<∗> pure (fun (x,y) z → (x, y, z))
<∗> (pure (fun x y → (x, y)) <∗> f)
<∗> g
<∗> h

The adjacent pure computations can be coalesced using the first law:
pure (compose (fun (x,y) z → (x, y, z)))
<∗> (pure (fun x y → (x, y)) <∗> f)
<∗> g
<∗> h

The remaining nested application can be flattened using the third law:
pure compose
<∗> pure (compose (fun (x,y) z → (x, y, z)))
<∗> pure (fun x y → (x, y))
<∗> f
<∗> g
<∗> h

We now have three adjacent pure computations that can be combined using
the first law:
pure ((compose (compose (fun (x,y) z → (x, y, z)))) (fun x y → (x, y))

)
<∗> f
<∗> g
<∗> h

Expanding the definition of compose and beta-reducing gives us the following
normal form term:

8.5. APPLICATIVES 145

pure (fun x y z → (x, y, z))
<∗> f
<∗> g
<∗> h

8.5.5 Applicatives and monads
There is a close relationship between applicatives and monads, which can be
expressed as a functor:
module Applicative_of_monad (M:MONAD) :

APPLICATIVE with type ‘a t = ‘a M.t =
struct

type ‘a t = ‘a M.t
let pure = M.return
let (<∗>) f p =

M.(f >>= fun g →
p >>= fun q →
return (g q))

end

The Applicative_of_monad functor builds an implementation of the APPLICATIVE
interface from an implementation of the MONAD interface, preserving the definition
of the type t. The definition of pure is trivial; all the interest is in the definition
of <∗>, which is defined in terms of both >>= and return. First >>= extracts
the results from the two computations which are arguments to <∗>; next, these
results are combined by applying the first result to the second result; finally,
return turns the result of the application back into a computation. We might
consider this definition of <∗> in terms of >>= as analogous to the way that
computations written using let … and can be written using let … in. For
example, we might rewrite the following program
let g = f
and q = p

g q

as
let g = f in
let q = p in

g q

(provided g does not appear in p, which we can always ensure by renaming the
variable.)

The Applicative_of_monad functor shows how we might rewrite computations
which use the applicative operations as computations written in terms of return
and >>=. For example, here is the normalised applicative computation from
Section 8.5.4:
pure (fun x y z → (x, y, z)) <∗> f <∗> g <∗> h

Substituting in the definitions of pure and <∗> from Applicative_of_monad gives
us the following monadic computation:

146 CHAPTER 8. FIRST-CLASS EFFECTS

((return (fun x y z → (x, y, z)) >>= fun u →
f >>= fun v →
return (u v)) >>= fun w →
g >>= fun x →
return (w x)) >>= fun y →

h >>= fun z →
return (y z)

This is not as readable as it might be, but we can use the monad laws
to reassociate the >>= operations and eliminate the multiple uses of return,
resulting in the following term:
f >>= fun e →
g >>= fun x →
h >>= fun z →
return (e, x, z)

8.5.6 Example: the state applicative
As we have seen, we can use the Applicative_of_monad functor to turn applica-
tive computations into monadic computations. Viewing things from the other
side, we can also use Applicative_of_monad to turn implementations of MONAD into
implementations of APPLICATIVE. For example, we can build an applicative from
the State monad:
module StateA(S : sig type t end) :
sig

type state = S.t
include APPLICATIVE
val get : state t
val put : state → unit t
val runState : ‘a t → init:state → state * ‘a

end =
struct

type state = S.t
module M = State(S)
include Applicative_of_monad(M)
let (get, put, runState) = M.(get, put, runState)

end

Besides the monad type and operations we must transport the additional
elements — the state type and the operations (get, put and runState — to the
new interface.

8.5.7 Example: fresh names
We have converted the Statemonad to an corresponding applicative (Section 8.5.6).
Can we write an applicative analogue to the label_tree function of Section 8.2.4?

Unfortunately, the applicative interface is not sufficiently powerful to write
a computation that behaves like label_tree. In fact, we cannot even write the
operation fresh_name. Here is the definition of fresh_name again:

8.5. APPLICATIVES 147

let fresh_name : string IState.t =
get >>= fun i →
put (i + 1) >>= fun () →
return (Printf.sprintf “x%d” i)

The crucial difficulty is the use of the result i of the computation get in
constructing the parameter to put. It is precisely this kind of dependency that
the monadic >>= supports and the applicative <∗> does not.

Instead of defining a fresh name computation using primitive computations
get and put, we must make fresh_name itself a primitive computation in the
applicative, where we have the full power of the underlying monad available:
module NameA :
sig

include APPLICATIVE
val fresh_name : string t
val run : ‘a t → ‘a

end =
struct

module M = State(struct type t = int end)
include Applicative_of_monad(M)
let fresh_name = M.(

get >>= fun i →
put (i + 1) >>= fun () →
return (Printf.sprintf “x%d” i))

let run a = let _, v = M.runState a ~init:0 in v
end

Once we have defined fresh_name it is straightforward to write an applicative
version of label_free:
let rec label_tree : ‘a tree → string tree NameA.t =

function
Empty → pure Empty

| Tree (l, v, r) →
pure (fun l name r → Tree (l, name, r))

<∗> label_tree l
<∗> fresh_name
<∗> label_tree r

Comparing this definition with the monadic implementation of Section 8.2.4
reveals a difference in style. While the monadic version has an imperative feel,
with the result of each computation bound in sequence, the applicative version
retains the functional programming style, with a single pure function on the left
of the computation applied to a colllection of arguments.

8.5.8 Composing applicatives
Section 8.5.5 shows how we can build applicative implementations from monad
implementations. Another easy way to obtain new applicative implementations
is to compose two existing applicatives. Unlike monads (Exercise 7), the compo-
sition of any two applicatives produces a new applicative implementation. We
can define the composition as a functor:

148 CHAPTER 8. FIRST-CLASS EFFECTS

module Compose (F : APPLICATIVE)
(G : APPLICATIVE) :

APPLICATIVE with type ‘a t = ‘a G.t F.t =
struct

type ‘a t = ‘a G.t F.t
let pure x = F.pure (G.pure x)
let (<∗>) f x = F.(pure G.(<∗>) <∗> f <∗> x)

end

The type of the result of the Compose functor is built by composing the type
constructors of the input applicatives F and G. Similarly, pure is defined as the
composition of F.pure and G.pure. The definition of <∗> is only slightly more
involved. First, G’s <∗> function is lifted into the result applicative by applying
F.pure. Second, this lifted function is applied to the arguments f and x using F’s
<∗>. It is not difficult to verify that the result satisfies the applicative laws so
long as F and G do (Exercise 9).

8.5.9 Example: the dual applicative
As we have seen (p142), OCaml’s let … and construct leaves the order of eval-
uation of the bound expressions unspecified. This underspecification is possible
because of the lack of dependencies between the expressions; if an expression e2
uses the value of another expression e1, then it is clear that e1 must be evaluated
before e2 in an eager language such as OCaml.

The applicative interface, which offers no way for one computation to de-
pend upon the result of another, suggests a similar freedom in the order in which
computations are executed. However, unlike OCaml’s let … and construct, ap-
plicative implementations typically fix the execution order — for example, the
state applicative of Section 8.5.6 is based on the Applicative_of_monad functor
(Section 8.5.5), whose implementation of <∗> always executes the first operand
before the second.

Although individual applicative implementations do not typically underspec-
ify evaluation order, it is still possible to take advantage of the lack of dependen-
cies between computations to vary the order. The following functor converts
an applicative implementation into a dual applicative implementation which
executes computations in the reverse order.
module Dual_applicative (A: APPLICATIVE)

: APPLICATIVE with type ‘a t = ‘a A.t =
struct

type ‘a t = ‘a A.t
let pure = A.pure
let (<∗>) f x =

A.(pure (|>) <∗> x <∗> f)
end

The Dual_applicative functor leaves the argument type A.t unchanged, since
computations in the output applicative perform the same types of effect as
computations in the input applicative. The pure function is also unchanged,
since changing the order of effects makes no difference for pure computations.
All of the interest is in the <∗> function, which reverses the order of its arguments

8.5. APPLICATIVES 149

and uses pure (|>) to reassemble the results in the appropriate order. (The | >
operator performs reverse application, and behaves like the expression fun y g
→ g y.)

It is straightforward to verify that the applicative laws hold for the result
Dual_applicative(A) if they hold for the argument applicative A (Exercise 4).

We can use the Dual_applicative to convert NameA into an applicative that runs
its effects in reverse:
module NameA’ :
sig

include APPLICATIVE
val fresh_name : string t
val run : ‘a t → ‘a

end =
struct

include Dual_applicative(NameA)
let (fresh_name, run) = NameA.(fresh_name, run)

end

As we saw when applying the Applicative_of_monad functor in Section 8.5.6, we
must manually transport the fresh_name and run functions to the new applicative.

Here is an example of the behaviour of NameA and NameA’ on a small compu-
tation:
# NameA.(run (pure (fun x y → (x, y)) <∗> fresh_name <∗> fresh_name))

;;
– : string * string = (“x0”, “x1”)
# NameA’.(run (pure (fun x y → (x, y)) <∗> fresh_name <∗> fresh_name))

;;
– : string * string = (“x1”, “x0”)

8.5.10 Example: the phantom monoid applicative
We saw in Section 8.5.5 that we can build an implementation of APPLICATIVE from
a MONAD instance using the Applicative_of_monad functor. We have also seen that
the two interfaces are not strictly equivalent, since there are some computations,
such as fresh_name which can be defined using MONAD (Section 8.2.4), but not using
APPLICATIVE (Section 8.5.7). Are there, then, any implementations of APPLICATIVE
which do not correspond to any MONAD implementation?

Here is one such example. The Phantom_counter module represents compu-
tations which track the number of times a primitive effect count is invoked.
(Exercise 2 involves writing a computation using Phantom_counter.)
module Phantom_counter :
sig

include APPLICATIVE with type ‘a t = int
val count : ‘a t
val run : ‘a t → int

end
=

struct
type ‘a t = int
let pure _ = 0

150 CHAPTER 8. FIRST-CLASS EFFECTS

let count = 1
let (<∗>) = (+)
let run c = c

end

As the type shows, Phantom_counter implements the APPLICATIVE interface.
However, it is not possible to use the Phantom_counter type to implement MONAD
. The difficulty comes when trying to write >>=. Since a value of type ‘a
Phantom_counter.t does not actually contain an ‘a value (that is, the ‘a is “phan-
tom” in the sense discussed in Section 5.1.4), there is no way to extract a result
from the first operand of >>= to pass to the second operand. The monad interface
promises more than Phantom_counter is able to offer.

In fact, Phantom_counter is one of a family of non-monadic applicatives pa-
rameterised by a monoid. The monoid interface contains a type t together with
constructors zero and ++:
module type MONOID =
sig

type t
val zero : t
val (++) : t → t → t

end

We can generalize the definition of Phantom_counter to arbitrary monoids by
turning the module into a functor parameterised by MONOID:
module Phantom_monoid_applicative (M: MONOID)

: APPLICATIVE with type ‘a t = M.t =
struct

type ‘a t = M.t
let pure _ = M.zero
let (<∗>) = M.(++)

end

We’ll return to monoids in more detail in Section 8.8.

8.6 Parameterised applicatives
Section 8.3 introduced the notion of parameterised monads. The same idea
extends naturally to applicatives. Here is a signature for parameterised ap-
plicatives, in which the type t is given two additional parameters ‘s and ‘t to
represent the start and end states of a computation:
module type PARAMETERISED_APPLICATIVE =
sig

type (‘s,’t,’a) t
val pure : ‘a → (‘s,’s,’a) t
val (<∗>) : (‘r,’s,’a → ‘b) t

→ (‘s,’t,’a) t
→ (‘r,’t,’b) t

end

The instantiation of the first two parameters echos the definition of PARAMETERISED_MONAD
: pure computations have the same start and end states, while computations

8.6. PARAMETERISED APPLICATIVES 151

built using <∗> combine a computation that changes state from ‘r to ‘s and
a computation that changes state from ‘s to ‘t to build a computation that
changes state from ‘r to ‘t.

As in the unparameterised case, it is possible to define a functor that builds
a parameterised applicative from a parameterised monad (Exercise 5).

8.6.1 Example: optimising stack machines
How should we choose whether to expose a particular computational effect (such
as state, naming, or exceptions) as an applicative or as a monad? In some cases
the decision is easy, since certain applicatives do not correspond to any monad
(Section 8.5.10), so using the MONAD interface is not possible. However, it is often
the case that a particular computational effect can be exposed under either
interface (Section 8.5.5). One consideration is the degree of expressive power
that we would like to expose to the user. If we would like to offer the user
as much power as possible then the MONAD interface is clearly the better choice
(Section 8.5.7). However, as we shall now see, exposing a less powerful interface
can sometimes make it possible to implement an effect more efficiently.

We introduced parameterised monads by showing how to implement a typed
stack machine which operates by transforming a stack represented as a nested
tuple. Since programs are typically run than once we we might like to optimise
our stack machine programs to run more efficiently. For example, we can tell
without running the program, and without knowing anything about the current
state of the stack, that the following program fragment will end with 7 at the
top of the stack:
push_const 3 >>= fun () →
push_const 4 >>= fun () →
add ()

and so we might like to transform the instruction sequence into the following
more efficient fragment:
push_const 7

Unfortunately, the implementation of STACKM in Section 8.3.1 is not very
amenable to optimisations of this sort. The difficulty is that we do not have a
concrete representation of the stack machine instructions — indeed, it is diffulct
to see how we such a representation is possible with monads, since the dynamic
dependencies supported by the MONAD interface (Section 8.4) allow the instruc-
tions to be synthesised as the stack machine program runs. In particular, we
can write a computation using StackM that uses the stack function to observe the
stack, and then decides which instruction to run next based on the result:

stack () >>= fun (top, (next, _)) →
i f top < next then add () else push_const true >>= fun () → _if_ ()

Optimising our stack machine programs before they run will become much
easier if we switch from a higher-order representation of instructions to a first-
order representation, which requires switching from the powerful MONAD interface

152 CHAPTER 8. FIRST-CLASS EFFECTS

with its dynamic dependencies to the less powerful APPLICATIVE interface, which
cannot be used to write programs like the above.

We will start with a representation of individual instructions. The instr type
is a GADT whose constructors have types which are derived directly from the
types of the STACK_OPS interface:
type (_, _) instr =

Add : (int * (int * ‘s),
int * ‘s) instr

| If : (bool * (‘a * (‘a * ‘s)),
‘a * ‘s) instr

| PushConst : ‘a → (‘s,
‘a * ‘s) instr

A program consists of a sequence of instructions. Since each instruction has
a different type we define a custom list type instrs rather than using OCaml’s
list:
type (_, _) instrs =

Stop : (‘s, ‘s) instrs
| :: : (‘s1, ‘s2) instr * (‘s2, ‘s3) instrs → (‘s1, ‘s3) instrs

As with instr, the two type parameters for instrs represent the state of the
stack before and after the instructions run. The Stop constructor represents an
empty sequence of instructions which leaves the state of the stack unchanged.
The type of the :: constructor shows that instructions are run left-to-right: first
the left argument (a single instruction) changes the state of the stack from ‘s1
to ‘s2, then the right argument (a sequence of instructions) changes the state
of the stack from ‘s2 to ‘s3.

Here is an example program:
let program =

PushConst 3 :: PushConst 4 :: PushConst 5 ::
PushConst true :: If :: Add :: Stop

The type of this program is (‘s, int * ‘s) instrs — that is it transforms a
stack of type ‘s by adding an int to the top.

Rather than deal with concrete programs directly, we will build an interface
for constructing programs based on APPLICATIVE. We can build a suitable interface
by combining PARAMETERISED_APPLICATIVE with STACK_OPS:
module type STACKA = sig

include PARAMETERISED_APPLICATIVE
include STACK_OPS

with type (‘s,’t,’a) t := (‘s,’t,’a) t
val execute : (‘s,’t,’a) t → ‘s → ‘t * ‘a
val stack : unit → (‘s, ‘s, ‘s) t

end

In order to implement STACKA we need a couple of auxiliary functions. The
first function, @., appends two instruction lists:
let rec (@.) : type a b c. (a,b) instrs → (b,c) instrs → (a,c) instrs

=
fun l r → match l with

8.6. PARAMETERISED APPLICATIVES 153

Stop → r
| x :: xs → x :: (xs @. r)

The implementation of @. looks just like the implementation of an append
function for regular lists; only the types are different.

The second function, exec, executes a list of instructions:
let rec exec : type r s. (r, s) instrs → r → s =

fun instrs s → match instrs, s with
Stop, _ → s

| Add :: instrs, (x, (y, s)) → exec instrs (x + y, s)
| If :: instrs, (c, (t, (e, s))) → exec instrs (( i f c then t else e),

s)
| PushConst c :: instrs, s → exec instrs (c, s)

The function is defined by simultaneous matching over the instruction list
and the stack. The type refinement (Section 7.1.1) that takes place when the
instructions are matched assigns different types to the stack in each branch.

Here is an implementation of STACKA:
let const x _ = x

module StackA : STACKA =
struct

type (‘s, ‘t, ‘a) t = (‘s, ‘t) instrs * (‘s → ‘a)
let pure v = (Stop, const v)
let add () = (Add :: Stop, const ())
let _if_ () = (If :: Stop, const ())
let push_const c = (PushConst c :: Stop, const ())
let stack () = (Stop, (fun s → s))
let (<∗>) (f, g) (x, y) = (f @. x, (fun s → g s (y (exec f s))))
let execute (i, k) s = (exec i s, k s)

end

The type t is a pair of an instruction list and a function over stacks. As
with STACKM the three type parameters to t represent the type of the stack before
a computation runs, the type of the stack after the computation runs, and the
result of the computation.

The pure function takes an argument v and builds an empty instruction
list and a function which ignores the input stack, simply returning v. The three
instruction functions add, _if_ and push_const, build singleton lists of instructions,
along with functions which ignore the input stack and return the unit value ().
The stack function makes it possible to observe the stack during the execution
of a computation. Calling stack builds an empty instruction list together with
a function which extracts the current value of the stack as the result of the
computation. The <∗> function combines two computations (f,g) and (x,y).
The resulting instruction list is the concatenation of the instruction lists f and
x. The second component of the pair is a function which passes the input stacks
for f and x to g and y, and then combines the results by application.

Finally, execute runs a computation (i, k) by executing the set of instructions
i against an input stack s to build the output stack and additionally passing s
to k to determine the computation’s result.

154 CHAPTER 8. FIRST-CLASS EFFECTS

Optimising the stack machine Now that we have a concrete (first-order)
representation of instructions, it is easy to optimize programs as we construct
them. Here is a function, optimize, which transforms a list of instructions to
reduce addition of known constants:
let rec optimize : type r s a. (r, s, a) t → (r, s, a) t = function

PushConst x :: PushConst y :: Add :: ops →
optimize (PushConst (x + y) :: ops)

| op :: ops → op :: optimize ops
| Stop → Stop

The type of optimize gives us some reassurance that the optimization is sound,
since both the input and the output instruction lists transform a stack of type
r to a stack of type r.

Here is a second implementation of <∗> which applies optimize to simplify
the newly-constructed argument list:

let (<∗>) (f, g) (x, y) = (optimize (f @. x),
(fun s → g s (y (exec f s))))

It would not be difficult to add new optimizations for other instruction se-
quences. We will return to the question of stack machine optimization in Chap-
ter 11, where we will use staging to further improve the performance of stack
machine programs.

8.6.2 Applicatives and monads: interfaces and implemen-
tations

Figures 8.2 and 8.3 summarise the relationship between applicatives and mon-
ads.

computations

<∗>
>>=

Figure 8.2: Monadic computations
include applicative computations

implementations

>>=
<∗>

Figure 8.3: Applicative implementa-
tions include monadic implementations

Figure 8.2 is about computations. As we have seen (Section 8.5.5), every
computation which can be expressed using APPLICATIVE can also be expressed

8.7. ARROWS 155

using MONAD. Furthermore, there are some computations that can be expressed
using MONAD that cannot be expressed using APPLICATIVE (Section 8.5.7).

Figure 8.3 is about implementations. As we have seen (Section 8.5.5),
for every implementation of MONAD there is a corresponding implementation of
APPLICATIVE. Furthermore, there are some implementations of APPLICATIVE which
do not correspond to any implementation of MONAD (Section 8.5.10).

These inclusion relationships can serve as a guideline for deciding when to use
applicatives and when to use monads. When writing computations you should
prefer applicatives where possible, since applicatives give the implementer more
freedom. On the other hand, when writing implementations you should expose
a monadic interface where possible, since monads give the user more power.

8.7 Arrows
Applicatives and monads lie at fairly extreme points on a spectrum of expres-
siveness. With monads, computations can depend in arbitrary ways on other
computations: the result of one computation can determine which values to pass
to another computation, or which computation should run next, or whether a
subsequent computation should run at all. With applicatives, none of these
dependencies are possible: the results of computations may be combined with
pure functions, but the result of one computation is never available as input for
another computation.

Arrows offer a third interface to computation which is intermediate between
applicatives and monads in expressive power. With arrows, as with monads,
the result of each computation is made available as input to subsequent compu-
tations. For example, as with monads, it is possible to use the result of a call
to get to construct the argument of a subsequent call to put. However, as with
applicatives, the computations themselves are fixed in advance: there is no way
to use the result of a call to get to determine whether to call put or get as the
next computation.

Here is the arrow interface as an OCaml signature:
module type ARROW =
sig
type (‘a, ‘b) t
val arr : (‘a → ‘b) → (‘a, ‘b) t
val (>>>) : (‘a, ‘b) t → (‘b, ‘c) t → (‘a, ‘c) t
val first : (‘a, ‘b) t → (‘a * ‘c, ‘b * ‘c) t

end

Similarly to APPLICATIVE and MONAD, the ARROW signature includes a type t for
representing computations, a function arr for constructing trivial computations
that perform no effects, and a function >>> for combining computations. In
order to carefully control the use of dependencies, the computation type t is
parameterised by both an input type ‘a and a result type ‘b.

It is instructive to compare the type of >>> with the applicative <∗> and the
monadic >>=.

156 CHAPTER 8. FIRST-CLASS EFFECTS

The applicative <∗> operator combines two computations, of types (‘a →
‘b) t and ‘a t, to build a new computation of type ‘b t. The results of the
input computations, of type ‘a → ‘b and ‘a, are combined to produce the output
result, of type ‘b:
val (<∗>): (‘a → ‘b) t → ‘a t → ‘b t

The monadic >>= operator combines a computation of type ‘a t with a function
of type ‘a → ‘b t which receives the result of the computation and and uses it
to construct a new computation:
val (>>=): ‘a t → (‘a -> ‘b t) → ‘b t

The arrow >>> operator combines two computations, of type (‘a, ‘b) t and
(‘b, ‘c) t, passing the result of the first computation as input to the second
computation:
val (>>>): (‘a,’b) t → (‘b,’c) t → (‘a, ‘c) t

As with <∗>, the two arguments to >>> are already-constructed computations,
not functions which build computations from previous results. However, >>> is
more powerful than <∗>, since it passes the result of the first computation to
the second rather than simply combining the results.

The final operation in the ARROW interface, first, provides a way to adjust com-
putations so that they pass additional data alongside their inputs and outputs.
For example, given a computation f of type (int, float * bool) t, a computation
g of type (float, string) t, and a computation h of type (string * bool, unit) t,
the following computation uses first to pass the bool result from f through to
h:
f >>> first g >>> h

8.7.1 Arrow laws and normal forms
As with monads and applicatives, an implementation of the ARROW interface must
satisfy a number of laws in order to be considered an arrow. Figure 8.4 shows
the nine arrow laws, which make use of some simple auxiliary functions defined
in Figure 8.5.

The arrow laws can be used to rewrite any computation built from the
arrow operations into a normal form, making it easy to determine whether two
computations are equivalent. Here is one such normal form, which makes the
results of every sub-computation available to all subsequent sub-computations:
((arr f1 >>> c1) &&& arr id)

>>>
((arr f2 >>> c2) &&& arr id)

>>>

>>>

((arr f𝑛 >>> c𝑛) &&& arr id)
>>>

arr g

where the functions dup, swap, second and &&& are defined as follows:

8.7. ARROWS 157

arr id >>> f ≡ f
f >>> arr id ≡ f

(f >>> g) >>> h ≡ f >>> (g >>> h)
arr (g ∘ f) ≡ arr f >>> arr g

first (arr f) ≡ arr (f × id)
first (f >>> g) ≡ first f >>> first g

first f >>> arr (id × g) ≡ arr (id × g) >>> first f
first f >>> arr fst ≡ arr fst >>> f

first (first f) >>> arr assoc ≡ arr assoc >>> first f

Figure 8.4: Arrow laws
let id x = x
let (×) f g (x,y) = (f x, g y)
let assoc ((x,y),z) = (x,(y,z))
let (∘) f g x = f (g x)

Figure 8.5: Arrow laws: auxiliary definitions

let dup x = (x,x)
let swap (x,y) = (y,x)
let second f = arr swap >>> first g >>> arr swap
let (&&&) f g = arr dup >>> first f >>> second g

8.7.2 Arrows and monads
Since arrows are strictly less powerful than monads, any monad instance can be
used to construct an arrow instance that hides some of the expressive power.
The following functor accepts an implementation of MONAD and builds a related
implementation of ARROW, using return to construct arr, >>= to construct >>>, and
a combination of >>= and return to construct first.
module Arrow_of_monad (M: MONAD) :

ARROW with type (‘a, ‘b) t = ‘a -> ‘b M.t =
struct

type (‘a, ‘b) t = ‘a -> ‘b M.t
let arr f x = M.return (f x)
let (>>>) f g x = M.(f x >>= fun y -> g y)
let first f (x,y) =

M.(f x >>= fun z -> return (z, y))
end

As usual, it can be shown that if M satisfies the monad laws then Arrow_of_monad
(A) satisfies the arrow laws (Exercise 18).

It is instructive to compare the definitions of >>> and first with the let
notation. Here is a definition analogous to >>>, in which the result y of calling
f is made available only as a parameter to the following computation g:
let (>>>) f g x =

let y = f x in
g y

158 CHAPTER 8. FIRST-CLASS EFFECTS

And here is a definition analogous to first, in which the second component
y of a pair is threaded alongside the computation f, which acts only on the first
component:
let first f (x,y) =

let z = f x in
(z, y)

The following Section (8.7.2) illustrates with an example how changing from
a monad to an arrow removes the ability to express computations with dynamic
dependencies.

Arrows and higher-order programming

Section 8.4 introduced the following definition of uncurryM, which builds and runs
a computation g that results from another computation f:
let uncurryM f (x, y) =

f x >>= fun g →
g y >>= fun h →

return h

This kind of higher-order dynamic dependence, where the result of one com-
putation determines the next computation to run, cannot be expressed with
arrows. The second argument to the monadic >>= is a function that accepts the
result of running the computation passed as the first argument and uses that
result to construct the next computation. In contrast, the corresponding arrow
operation >>> combines computations which have already been constructed, so
there is no opportunity to choose the second computation based on the result
of the first.

Example: the phantom monoid arrow

If the arrow interface is less powerful than the monad interface, then why would
we ever choose to use arrows rather than monads? In fact, although the less
expressive interface offers less to clients (i.e. to code which uses the arrow op-
erations), it requires less of implementers (i.e. to code which defines the arrow
operations), and so there is a greater variety of arrow implementations than
monad implementations.

For example, here is an implementation the ARROW interface, analogous to
the Phantom_monoid_applicative applicative interface of Section 8.5.10, whose op-
erations are defined straightforwardly in terms of the monoid operations, and
which does not use its input and result types.
module Phantom_monoid_arrow (M: MONOID)

: ARROW with type (‘a, ‘b) t = M.t =
struct

type (‘a, ‘b) t = M.t
let arr _ = M.zero
let (>>>) f g = M.(f ++ g)
let first f = f

end

8.7. ARROWS 159

8.7.3 Arrows and applicatives
Since arrows are strictly more powerful than applicatives, any arrow instance can
be used to construct an applicative instance that hides some of the expressive
power. The following functor accepts an implementation of ARROW and builds a
related implementation of APPLICATIVE, using arr to construct pure and >>> and
first to construct <∗>.
module Applicative_of_arrow (A: ARROW) :

APPLICATIVE with type ‘a t = (unit, ‘a) A.t =
struct

type ‘a t = (unit, ‘a) A.t
let pure x = A.arr (fun () -> x)
let (<∗>) f p =

A.(f >>> arr (fun g -> ((), g)) >>>
first p >>> arr (fun (y, g) -> (g y)))

end

As usual, if A satisfies the arrow laws then Applicative_of_arrow(A) satisfies
the arrow laws (Exercise 19).

The next section illustrates how changing from an arrow to an applicative
removes the ability to pass the result of one computation as input to another.

Example: fresh names

Section 8.5.7 illustrated a difference in expressive power between monads and
applicatives: the fresh_name operation which could be written in terms of the get
and put operations of the State monad had to be added as a primitive operation
to the corresponding applicative.

Although the arrow interface is less powerful than the monad interface, it
offers more than the applicative interface. In particular, it supports passing the
result of one computation as input to another, which is precisely what is needed
to define fresh_name in terms of get and put. Here is an implementation of an
arrow analogue to the State monad, with operations for reading and writing a
single reference cell:
module State_arrow (S: sig type t end) :
sig

include ARROW
val get : (unit, S.t) t
val put : (S.t, unit) t

end =
struct

module M = State(S)
include Arrow_of_monad(M)
let get, put = M.((fun () -> get), put)

end

And here is an implementation of fresh_name in terms of get, put, and the
arrow operations:
module IState_arrow = State_arrow(struct type t = int end)

let fresh_name : (unit, string) State_arrow.t =

160 CHAPTER 8. FIRST-CLASS EFFECTS

get >>> arr (fun s → (s+1, s)) >>>
first put >>> arr (fun ((), s) → sprintf “x%d” s)

As before, we can use fresh_name to define a function that traverses a tree,
replacing each label with a fresh name:
let rec label_tree :

‘a. ‘a tree -> (unit, string tree) IState_arrow.t =
function

Empty -> arr (fun () -> Empty)
| Tree (l, v, r) ->

label_tree l >>>
arr (fun l -> ((), l)) >>>
first fresh_name >>>
arr (fun (n, l) -> ((), (n, l))) >>>
first (label_tree r) >>>
arr (fun (r, (n, l)) -> Tree (l, n, r))

Reversing effects

As we have seen, an interface that offers more to clients often demands more
of implementers. The arrow interface is more expressive than the applicative
interface, but as a result there are fewer arrow implementations than applicative
implementations. For example, there is no arrow transformer corresponding
to the Dual_applicative functor of Section 8.5.9, which reverses the effects of
an applicative. The ARROW interface exposes the dependencies between arrow
computations in the input and result types of each computation, and as a result
it is not possible to reorder computations.

8.7.4 Arrows, applicatives and monads: interfaces and im-
plementations

Section 8.6.2 summarised the relationship between applicatives and monads.
Figures 8.6 and 8.7 extend the summary with arrows, which are intermediate in
expressiveness between applicatives and monads.

Figure 8.6 is about computations. As we have seen, every computation which
can be expressed using APPLICATIVE can be expressed using ARROW (Section 8.7.3),
and every computation which can be expressed using ARROW can be expressed
using MONAD (Section 8.7.2). Furthermore, there are some computations that can
be expressed using MONAD that cannot be expressed using ARROW, such as uncurryM
(Section 8.7.2), and some computations that can be expressed using ARROW that
cannot be expressed using APPLICATIVE, such as fresh_name (Section 8.7.3).

Figure 8.7 is about implementations. As we have seen, for every implemen-
tation of MONAD there is a corresponding implementation of ARROW (Section 8.7.2),
and for every implementation of ARROW there is a corresponding implementation
of APPLICATIVE (Section 8.7.3). Furthermore, there are some implementations
of APPLICATIVE, such as Dual_applicative, which do not correspond to any imple-
mentation of ARROW (Section 8.7.3) and some implementations of ARROW, such as

8.8. MONOIDS 161

computations

<∗>
>>>
>>=

Figure 8.6: Monadic computations in-
clude arrow computations; arrow com-
putations include applicative compu-
tations

implementations

>>=
>>>
<∗>

Figure 8.7: Applicative implemen-
tations include arrow implementa-
tions; arrow implementations include
monadic implementations

Phantom_arrow, which do not correspond to any implementation of MONAD (Sec-
tion 8.7.2).

8.8 Monoids
We have seen that applicatives offer a less powerful interface to computation
than monads. A less powerful interface gives more freedom to the implementer,
so it is possible to optimise applicative computations in ways that are not possi-
ble for computations written with monads. The question naturally arises, then,
whether there are interfaces to effectful computation that are even less powerful
than applicatives.

Monoids offer one such interface. Here is the monoid interface, which we
first saw in Section 8.5.10:
module type MONOID =
sig

type t
val zero : t
val (++) : t → t → t

end

The MONOID interface corresponds approximately to APPLICATIVE with the type
parameter removed. There are two constructors: zero, which builds a computa-
tion with no effects, and ++, which builds a computation from two computations.
As with applicatives, there is a normal form which contains no nesting, allowing
each monoid to be rearranged into the following shape:

zero ++ m1 ++ m2 ++ … ++ m𝑛
There are three laws, which say that ++ is associative and that zero is a left

and right unit for ++:
m ++ (n ++ o) ≡ (m ++ n) ++ o

162 CHAPTER 8. FIRST-CLASS EFFECTS

m ++ zero ≡ m
zero ++ m ≡ m

Many familiar data types can be given MONOID implementations, often in sev-
eral different ways. For example, lists form a monoid, taking the empty list for
zero and concatenation for ++, and integers form a monoid under either addition
or multiplication.

Interpreted as computations, monoids correspond to impure expressions
which do not return a useful value. In OCaml we can sequence such expressions
using the semicolon:

m;
n;
o;
()

Finally, we have seen how to build an implementation of APPLICATIVE from
an implementation of MONOID. It is also possible to build an implementation of
MONOID from an instance of APPLICATIVE (Exercise 15.)

8.9 Exercises
1. [HH] Define a module satisfying the following signature

module TraverseTree (A : APPLICATIVE) :
sig

val traverse_tree : (‘a → ‘b A.t) → ‘a tree → ‘b tree A.t
end

and use it to give a simpler definition of label_tree.

2. [H] Use Traverse together with Phantom_counter (Section 8.5.10) to build a
computation that counts the number of nodes in a tree.

3. [HH] Write a module with the signature
MONAD with type ‘a t = ‘a list

and with the following behaviour (demonstrated in the OCaml top-level):
# [1;2;3] >>= fun x ->

[“a”;”b”;”c”] >>= fun y ->
return (x, y);;

– : (int * string) ListM.t =
[(1, “a”); (1, “b”); (1, “c”);
(2, “a”); (2, “b”); (2, “c”);
(3, “a”); (3, “b”); (3, “c”)]

(Hint: start by working out what types return and >>= should have if ‘a t
is defined as ‘a list.)

4. [HH] Show that if A is an applicative implementation satisfying the ap-
plicative laws then Dual_applicative(A) is also an applicative implementa-
tion satisfying the applicative laws.

8.9. EXERCISES 163

5. [H] The functor Applicative_of_monad (Section 8.5.5) builds an applicative
implementation from a monad implementation. Define an analogous func-
tion Parameterised_applicative_of_parameterised_monad that builds a param-
eterised applicative implementation from a parameterised monad imple-
mentation.

6. [HH] Show that if M is a monad implementation satisfying the monad laws
then Applicative_of_monad(M) is an applicative implementation satisfying
the applicative laws.

7. [HH] The Compose functor of Section 8.5.8 builds an applicative by compos-
ing two arbitrary applicatives. Show that there is no analogous functor
that builds a monad by composing two arbitrary monads.

8. [HHH] The normal form for applicatives (Section 8.5.3) can be defined as
an OCaml data type:
type _ t =

Pure : ‘a → ‘a t
| Apply : (‘a → ‘b) t * ‘a A.t → ‘b t

where A is a module implementing the APPLICATIVE interface. Using this
definition it is possible to define a functor Normal_applicative which turns
any implementation of APPLICATIVE into a second APPLICATIVE implementa-
tion which constructs computations in normal form. Complete the imple-
mentation of Normal_applicative, including the functions lift and observe
which convert between the normalised representation and the underlying
applicative:
module Normal_applicative(A: APPLICATIVE) :
sig

include APPLICATIVE
val lift : ‘a A.t → ‘a t
val observe : ‘a t → ‘a A.t
end =

struct
type _ t =

Pure : ‘a → ‘a t
| Apply : (‘a → ‘b) t * ‘a A.t → ‘b t

(* add definitions for pure, <∗>, lift and observe *)
end

9. [HH] Show that if the arguments to the Compose functor of Section 8.5.8
satisfy the applicative laws then the output module also satisfies the laws.

10. [HH] Show that the Compose functor is associative — that is, show that
Compose(F)(Compose(G)(H)) produces the same result as Compose(Compose(F)(G
))(H) for any applicative implementations F, G and H.

11. [H] Define an implementation Id of the APPLICATIVE interface that is an iden-
tity for composition, so that Compose(Id)(A) and Compose(A)(Id) are equiva-
lent to A.

164 CHAPTER 8. FIRST-CLASS EFFECTS

12. [HHH] Show that Compose(F)(G) is not the same as Compose(G)(F) for all ap-
plicatives F and G — i.e. that applicative composition is not commutative.

13. [HHH] Here is an alternative way of defining applicatives:
module type APPLICATIVE’ =
sig

type _ t
val pure : ‘a → ‘a t
val map : (‘a → ‘b) → ‘a t → ‘b t
val pair : ‘a t → ‘b t → (‘a * ‘b) t

end

Show how to convert between APPLICATIVE and APPLICATIVE’ using functors.
What laws should implementations of APPLICATIVE’ satisfy?

14. [HH] Show that if M is a monoid implementation satisfying the monoid
laws then Phantom_monoid_applicative(M) (Section 8.5.10) is an applicative
implementation satisfying the applicative laws.

15. [HHH] Define a Monoid_of_applicative functor whose input is an APPLICATIVE
and whose output is a MONOID. How is it related to the Phantom_monoid_applicative
functor? In particular, how is Phantom_monoid_applicative(Monoid_of_applicative
(A)) related to A? How is Monoid_of_applicative(Phantom_monoid_applicative(
M)) related to M?

16. [HH] Show that if A is an applicative implementation satisfying the ap-
plicative laws then Monoid_of_applicative(A) (Exercise 15) is a monoid im-
plementation satisfying the monoid laws.

17. [HHH] Applicative implementations can be built from monad implemen-
tations in two ways: either directly using the Applicative_of_monad functor,
or in two steps by first using the Arrow_of_monad functor and then applying
the Applicative_of_arrow to the result. Do these two routes result in the
same applicative?

18. [HH] Show that if M is a monad implementation satisfying the monad
laws then Arrow_of_monad(M) (Section 8.7.2) is an arrow implementation
satisfying the arrow laws.

19. [HH] Show that if A is an arrow implementation satisfying the arrow laws
then Applicative_of_arrow(A) (Section 8.7.3) is an applicative implementa-
tion satisfying the applicative laws.

8.9. EXERCISES 165

Further reading

• Applicatives are a convenient basis for building concurrent computa-
tions, since the applicative interface does not provide a way to make
one computation depend on the result of another. The following paper
describes an internal concurrent Facebook service based on applica-
tives.
There is no fork: an abstraction for efficient, concurrent, and concise
data access
Simon Marlow, Louis Brandy, Jonathan Coens and Jon Purdy
International Conference on Functional Programming (2014)

• Algebraic effects and handlers are a recent refinement of monadic ef-
fects which make it easier to compose independently-defined effects.
The following paper investigates variants of algebraic effects based on
applicatives (idioms) and arrows.
Algebraic effects and effect handlers for idioms and arrows
Sam Lindley
Workshop on Generic Programming (2014)

• Parameterised monads are useful in a dependently-typed setting,
where the indexes describing the state of a computation can be ar-
bitrary terms rather than types. The following paper presents a safe
file-access interface using parameterised monads, and investigates the
connection to Hoare logic.
Kleisli arrows of outrageous fortune Conor McBride
Journal of Functional Programming (2011)

• The following two papers present a core calculus for arrows and com-
pare the relative expressive power of arrows, applicatives and monads.
The arrow calculus
Sam Lindley, Philip Wadler, and Jeremy Yallop
Journal of Functional Programming (2010)
Idioms are oblivious, arrows are meticulous, monads are promiscuous
Sam Lindley, Philip Wadler, and Jeremy Yallop
Mathematically Structured Functional Programming (2008)

• Hughes introduced arrows as a more general variant of monads in the
following paper:
Generalising monads to arrows
John Hughes
Science of Computer Programming (1998)

166 CHAPTER 8. FIRST-CLASS EFFECTS

• The usefulness of parameterised monads extends well beyond the
typed state monad that we have considered in this chapter. The
following paper presents parameterised monads in detail with many
examples, including typed I/O channels, delimited continuations and
session types.
Parameterised notions of computation
Robert Atkey
Journal of Functional Programming (2009)

• As we saw in Section 8.5.8, applicatives can be built by composing
simpler applicatives. The following paper shows how to compose three
simple applicatives to build a reusable abstraction for web program-
ming.
The essence of form abstraction
Ezra Cooper, Sam Lindley, Philip Wadler, and Jeremy Yallop
Asian Symposium on Programming Languages and Systems (2008)

• McBride and Paterson’s 2008 paper introduced the applicative inter-
face:
Applicative programming with effects
Conor McBride and Ross Paterson
Journal of Functional Programming (2008)

• Parser combinators have become a standard example for using mon-
ads to structure programs. The typical presentations of parser com-
binators are more suited to lazy languages like Haskell than eager
languages like OCaml. The following paper is a tutorial introduction
to monadic parser combinators.
Monadic parser combinators
Graham Hutton and Erik Meijer
Technical Report, University of Nottingham (1996)

• The higher-order nature of the monadic interface makes it impossible
to analyse parsers before running them, leading to inefficiencies and
delayed error reporting. Swierstra and Duponcheel structure parsers
using an applicative interface to make them more amenable to static
analysis. Applicatives aren’t discussed explicitly in the paper, since
they were only identified as a separate abstraction some years later.
Deterministic, Error-Correcting Combinator Parsers
S. Doaitse Swierstra and Luc Duponcheel
Advanced Functional Programming (1996)

• Wadler introduced monads as a way of structuring functional pro-
grams in the early 1990s. The following paper focuses on using mon-
ads for I/O in a pure language:

8.9. EXERCISES 167

How to declare an imperative
Philip Wadler
International Logic Programming Symposium (1995)

• Although monads do not compose directly, the related concept of
monad transformers, described in the following paper, can be used to
compose monadic effects.
Monad Transformers and Modular Interpreters
Sheng Liang, Paul Hudak and Mark P. Jones
Principles of Programming Languages (1995)

168 CHAPTER 8. FIRST-CLASS EFFECTS