CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_vec1.hpp
/// @date 2008-08-25 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#pragma once

#include “../fwd.hpp”
#include “type_vec.hpp”
#ifdef GLM_SWIZZLE
# if GLM_HAS_ANONYMOUS_UNION
# include “_swizzle.hpp”
# else
# include “_swizzle_func.hpp”
# endif
#endif //GLM_SWIZZLE
#include

namespace glm
{
template
struct tvec1
{
//////////////////////////////////////
// Implementation detail

typedef tvec1 type;
typedef tvec1 bool_type;
typedef T value_type;

//////////////////////////////////////
// Data

# if GLM_HAS_ANONYMOUS_UNION
union
{
T x;
T r;
T s;
/*
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x)
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r)
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s)
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x)
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r)
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s)
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x)
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r)
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s)
# endif//GLM_SWIZZLE*/
};
# else
union {T x, r, s;};
/*
# ifdef GLM_SWIZZLE
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE*/
# endif

//////////////////////////////////////
// Accesses

# ifdef GLM_FORCE_SIZE_FUNC
/// Return the count of components of the vector
typedef size_t size_type;
GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;

GLM_FUNC_DECL T & operator[](size_type i);
GLM_FUNC_DECL T const & operator[](size_type i) const;
# else
/// Return the count of components of the vector
typedef length_t length_type;
GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;

GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const & operator[](length_type i) const;
# endif//GLM_FORCE_SIZE_FUNC

//////////////////////////////////////
// Implicit basic constructors

GLM_FUNC_DECL tvec1();
GLM_FUNC_DECL tvec1(tvec1 const & v);
template GLM_FUNC_DECL tvec1(tvec1 const & v);

//////////////////////////////////////
// Explicit basic constructors

GLM_FUNC_DECL explicit tvec1(ctor);
GLM_FUNC_DECL explicit tvec1(T const & s);

//////////////////////////////////////
// Conversion vector constructors

//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec1(tvec2 const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec1(tvec3 const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec1(tvec4 const & v);

# ifdef GLM_FORCE_EXPLICIT_CTOR
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL explicit tvec1(tvec1 const & v);
# else
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template
GLM_FUNC_DECL tvec1(tvec1 const & v);
# endif

//////////////////////////////////////
// Swizzle constructors

# if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))
template
GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that)
{
*this = that();
}
# endif//(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))

//////////////////////////////////////
// Unary arithmetic operators

GLM_FUNC_DECL tvec1 & operator=(tvec1 const & v);

template
GLM_FUNC_DECL tvec1 & operator=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator+=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator+=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator-=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator-=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator*=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator*=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator/=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator/=(tvec1 const & v);

//////////////////////////////////////
// Increment and decrement operators

GLM_FUNC_DECL tvec1 & operator++();
GLM_FUNC_DECL tvec1 & operator–();
GLM_FUNC_DECL tvec1 operator++(int);
GLM_FUNC_DECL tvec1 operator–(int);

//////////////////////////////////////
// Unary bit operators

template
GLM_FUNC_DECL tvec1 & operator%=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator%=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator&=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator&=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator|=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator|=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator^=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator^=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator<<=(U const & s); template
GLM_FUNC_DECL tvec1 & operator<<=(tvec1 const & v);
template
GLM_FUNC_DECL tvec1 & operator>>=(U const & s);
template
GLM_FUNC_DECL tvec1 & operator>>=(tvec1 const & v);
};

template
GLM_FUNC_DECL tvec1 operator+(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator+(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator+(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator-(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator-(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator- (tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator*(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator*(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator*(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator/(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator/(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator/(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator-(tvec1 const & v);

template
GLM_FUNC_DECL bool operator==(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL bool operator!=(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator%(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator%(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator%(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator&(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator&(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator&(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator|(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator|(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator|(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator^(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator^(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator^(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator<<(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator<<(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator<<(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator>>(tvec1 const & v, T const & s);

template
GLM_FUNC_DECL tvec1 operator>>(T const & s, tvec1 const & v);

template
GLM_FUNC_DECL tvec1 operator>>(tvec1 const & v1, tvec1 const & v2);

template
GLM_FUNC_DECL tvec1 operator~(tvec1 const & v);
}//namespace glm

#ifndef GLM_EXTERNAL_TEMPLATE
#include “type_vec1.inl”
#endif//GLM_EXTERNAL_TEMPLATE