CS计算机代考程序代写 ///////////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 – 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the “Software”), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// THE SOFTWARE.
///
/// @ref gtx_extend
/// @file glm/gtx/extend.inl
/// @date 2006-01-07 / 2011-06-07
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////////////////////

namespace glm
{
template
GLM_FUNC_QUALIFIER genType extend
(
genType const & Origin,
genType const & Source,
genType const & Distance
)
{
return Origin + (Source – Origin) * Distance;
}

template
GLM_FUNC_QUALIFIER tvec2 extend
(
tvec2 const & Origin,
tvec2 const & Source,
T const & Distance
)
{
return Origin + (Source – Origin) * Distance;
}

template
GLM_FUNC_QUALIFIER tvec3 extend
(
tvec3 const & Origin,
tvec3 const & Source,
T const & Distance
)
{
return Origin + (Source – Origin) * Distance;
}

template
GLM_FUNC_QUALIFIER tvec4 extend
(
tvec4 const & Origin,
tvec4 const & Source,
T const & Distance
)
{
return Origin + (Source – Origin) * Distance;
}
}//namespace glm