CS计算机代考程序代写 CSC242 Lecture 2.1 Constraint Satisfaction Problems

CSC242 Lecture 2.1 Constraint Satisfaction Problems

CSC242:

Introduction to

Artificial Intelligence

Lecture 2.1

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State-Space Search

Problem (Domain):

Problem (Instance):

Solution:

COST : Assigns a cost to each path/step c(s, a, s0)

⟨S, A, ACTIONS, RESULT, COST⟩

ACTIONS : s ∈ S →
{ a ∈ A : a can be executed (is applicable) in s }

RESULT : s ∈ S , a ∈ A →
sʹ ∈ S s.t. sʹ is the result of performing a in s

⟨I ∈ S, G ⊆ S⟩

⟨a1, a2, …, an⟩ ∈ An s.t.

RESULT(··· RESULT(RESULT(I, a1), a2) ···, an) ∈ G

Universal Problem-
Solving Procedure

Initialize the frontier to just I

While the frontier is not empty:

Remove a state s from the frontier

If s ∈ G:

Return solution to s

else:

Add successors(s) to the frontier

Fail!

State

Problem (Domain):

Problem (Instance):

Solution:

COST : Assigns a cost to each path/step c(s, a, s0)

⟨S, A, ACTIONS, RESULT, COST⟩

ACTIONS : s ∈ S →
{ a ∈ A : a can be executed (is applicable) in s }

RESULT : s ∈ S , a ∈ A →
sʹ ∈ S s.t. sʹ is the result of performing a in s

⟨I ∈ S, G ⊆ S⟩

⟨a1, a2, …, an⟩ ∈ An s.t.

RESULT(··· RESULT(RESULT(I, a1), a2) ···, an) ∈ G

Problem (Domain):

Problem (Instance):

Solution:

COST : Assigns a cost to each path/step c(s, a, s0)

⟨S, A, ACTIONS, RESULT, COST⟩

ACTIONS : s ∈ S →
{ a ∈ A : a can be executed (is applicable) in s }

RESULT : s ∈ S , a ∈ A →
sʹ ∈ S s.t. sʹ is the result of performing a in s

⟨I ∈ S, G ⊆ S⟩

⟨a1, a2, …, an⟩ ∈ An s.t.

RESULT(··· RESULT(RESULT(I, a1), a2) ···, an) ∈ G

Problem (Domain):

Problem (Instance):

Solution:

COST : Assigns a cost to each path/step c(s, a, s0)

⟨S, A, ACTIONS, RESULT, COST⟩

ACTIONS : s ∈ S →
{ a ∈ A : a can be executed (is applicable) in s }

RESULT : s ∈ S , a ∈ A →
sʹ ∈ S s.t. sʹ is the result of performing a in s

⟨I ∈ S, G ⊆ S⟩

⟨a1, a2, …, an⟩ ∈ An s.t.

RESULT(··· RESULT(RESULT(I, a1), a2) ···, an) ∈ G

State

public class State {
protected Board board;
protected Player nextToMove;

}

public class Board {
int nrows;
int ncols;
Piece[][] grid;

public Board(int nrows, int ncols) {
this.nrows = nrows;
this.ncols = ncols;
this.grid = new Piece[nrows][ncols];

}

}

public Player getWinner() {
int nwhite = 0;
int nblack = 0;
for (int c=0; c < this.numColumns; c++) { for (int r=0; r < this.numRows; r++) { Piece piece = this.grid[c][r]; if (piece != null) { if (piece.player == Player.BLACK) { nblack += 1; } else if (piece.player == Player.WHITE) { nwhite += 1; } } } } if (nblack == 0) { return Player.WHITE; } else if (nwhite == 0) { return Player.BLACK; } else { return null; } } Representation Representation • Impose a structure on the representation of states Representation • Impose a structure on the representation of states • Using that representation, successor generation and goal tests are domain- independent Representation • Impose a structure on the representation of states • Using that representation, successor generation and goal tests are domain- independent • Can also develop effective problem- and domain-independent heuristics Bottom Line Represent State This Way Write Code Once Solve Any Problem Example Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Assign a color to each region such that no two neighboring regions have the same color Variables Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Color WA, NT, Q, NSW, V, SA, T Values Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Assignment Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Assignment Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Empty assignment: { } enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Assignment Partial assignment: { WA=red } Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Assignment Complete assignment: { WA=red, NT=red, Q=green, NSW=blue, V=red, SA=blue, T=green } Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Assign a color to each region such that no two neighboring regions have the same color Constraints Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Constraints Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Constraints Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Rule out impossible assignments WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Inconsistency ✘ { WA=red, NT=red, Q=green, NSW=blue, V=red, SA=blue, T=green } WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Consistency (Satisfaction) ✔ { WA=red, NT=green, Q=red, NSW=green, V=red, SA=blue, T=red } WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Solution WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA Complete & Consistent enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T ✔ { WA=red, NT=green, Q=red, NSW=green, V=red, SA=blue, T=red } Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Factored Representation • Splits a state into factors (attributes, features, variables) that can have values Factored Representation • Splits a state into factors (attributes, features, variables) that can have values • Factored states can be more or less similar (unlike atomic states) Factored Representation • Splits a state into factors (attributes, features, variables) that can have values • Factored states can be more or less similar (unlike atomic states) • Can also represent uncertainty (don’t know the value of some attribute) Assignment Partial assignment: { WA=red } Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T Factored Representation • Splits a state into factors (attributes, features, variables) that can have values • Factored states can be more or less similar (unlike atomic states) • Can also represent uncertainty (don’t know the value of some attribute) Constraint Satisfaction Problem (CSP) • X: Set of variables { X1, ..., Xn } • D: Set of domains { D1, ..., Dn } • Each Di : set of values { v1, ..., vki } • C: Set of constraints { C1, ..., Cm } • Solution: Assign to each Xi a value from Di such that all the Cj are satisfied Solution WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA, Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA, V ≠ SA Complete & Consistent enum Color {red, green, blue} Color WA, NT, Q, NSW, V, SA, T ✔ { WA=red, NT=green, Q=red, NSW=green, V=red, SA=blue, T=red } State-Space Search for CSPs State-Space Search for CSPs • States: assignments (possibly partial) State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain • Result: extends assignment State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain • Result: extends assignment • Cost: ? State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain • Result: extends assignment • Cost: constant State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain • Result: extends assignment • Cost: constant • Initial state: empty assignment State-Space Search for CSPs • States: assignments (possibly partial) • Actions: pick an unassigned variable and assign it a value from its domain • Result: extends assignment • Cost: constant • Initial state: empty assignment • Goal states: complete, consistent assignments State-Space Search for CSPs • Search strategy: ? State-Space Search for CSPs • Search strategy: ? • n variables: depth of solution = n State-Space Search for CSPs • Search strategy: ? • n variables: depth of solution = n • Depth-limited search to depth n State-Space Search for CSPs {} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... X1=v1,1 X1=v1,2 X2=v2,1 X2=v2,2 {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 ... X1=v1,1 X1=v1,2 X2=v2,1 X2=v2,2 {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 n {X1=v1,1, ..., Xn=vn,1} {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 n {X1=v1,1, ..., Xn=vn,1} Consistent? {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 n {X1=v1,1, ..., Xn=vn,1} Consistent? Yes: solution! {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 n {X1=v1,1, ..., Xn=vn,1} Consistent? No: Backtrack (keep searching) {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, ..., Xn=vn,1} n State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... n×d X1=v1,1 X1=v1,2 X2=v2,1 X2=v2,2 {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... n×d {X1=v1,1, X2=v2,1} ... (n-1)×d X2=v2,1 X2=v2,2 {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, ..., Xn=vn,1} 1×d n×d (n-1)×d {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, ..., Xn=vn,1} 1×d n×d (n-1)×d (n×d)×((n-1)×d)×((n-2)×d)×...×(2×d)×(1×d) {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 n {X1=v1,1, ..., Xn=vn,1} 1×d n×d (n-1)×d O(n!dn) e5 = 148 5! = 120 0 20 40 60 80 100 120 140 160 0 1 2 3 4 5 exp(x) (int(x))! e10 ≈ 22,026 10! = 3,628,800 0 500000 1x106 1.5x106 2x106 2.5x106 3x106 3.5x106 4x106 0 2 4 6 8 10 exp(x) (int(x))! {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, ..., Xn=vn,1} 1×d n×d (n-1)×d O(n!dn) {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1} {X2=v2,1}{X1=v1,2} {X2=v2,2}... ... {X1=v1,1, X2=v2,1} ... X2=v2,1 X2=v2,2 {X1=v1,1, ..., Xn=vn,1} 1×d n×d (n-1)×d O(n!dn) ≫ O(dn) {} {X=a} {Y=a}{X=b} {Y=b} Variables: X, Y Domains: { a, b } X←a X←b Y←a Y←b {X=a, Y=a } {X=a, Y=b } {X=b, Y=a } {X=b, Y=b } {Y=a, X=a } {Y=a, X=b } {Y=b, X=a } {Y=b, X=b } Y←a Y←b Y←a Y←b X←a X←b X←a X←b {} {X=a} {Y=a}{X=b} {Y=b} Variables: X, Y Domains: { a, b } X←a X←b Y←a Y←b {X=a, Y=a } {X=a, Y=b } {X=b, Y=a } {X=b, Y=b } {Y=a, X=a } {Y=a, X=b } {Y=b, X=a } {Y=b, X=b } Y←a Y←b Y←a Y←b X←a X←b X←a X←b {} {X=a} {Y=a}{X=b} {Y=b} Variables: X, Y Domains: { a, b } X←a X←b Y←a Y←b {X=a, Y=a } {X=a, Y=b } {X=b, Y=a } {X=b, Y=b } {Y=a, X=a } {Y=a, X=b } {Y=b, X=a } {Y=b, X=b } Y←a Y←b Y←a Y←b X←a X←b X←a X←b CSPs are Commutative • CSPs are commutative because we reach the same partial assignment regardless of order • Need only consider assignment to a single variable at each node in the search tree {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1}{X1=v1,2} ... {X1=v1,1, X2=v2,1} ... {X1=v1,1, ..., Xn=vn,1} d d d {X1=v1,d} n {X1=v1,1, X2=v2,2} State-Space Search for CSPs {} {X1=v1,1}{X1=v1,2} ... {X1=v1,1, X2=v2,1} ... {X1=v1,1, ..., Xn=vn,1} d d d {X1=v1,d} n O(dn) Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania ∅ Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania ∅ WA=greenWA=red WA=blueWA Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania ∅ WA=greenWA=red WA=blueWA Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA ≠ NT Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT Inconsistent! WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT Prune! Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA=red, NT=green Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA=red, NT=green, Q=green WA=red, NT=green, Q=blue WA=red, NT=green, Q=red Q Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA=red, NT=green, Q=green WA=red, NT=green, Q=blue WA=red, NT=green, Q=red Q NT ≠ Q Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA=red, NT=green, Q=green WA=red, NT=green, Q=blue WA=red, NT=green, Q=red Q Prune! Western Australia Northern Territory South Australia Queensland New South Wales Victoria Tasmania Early Pruning of Inconsistent States WA=red, NT=blue WA=red, NT=green ∅ WA=greenWA=red WA=blueWA WA=red, NT=redNT WA=red, NT=green, Q=green WA=red, NT=green, Q=blue WA=red, NT=green, Q=red Q Backtracking Search function BT(csp) return backtrack({}, csp) function backtrack(assignment, csp) if (assignment is complete) return assignment var = SelectUnassignedVar(csp) foreach value in OrderDomainValues(var,assignment,csp) if (value is consistent with assignment) add to assignment
result = backtrack(assignment, csp)
if (result != failure)
return result
else
remove from assignment
return failure

AIMA Fig 6.5

Backtracking Search
• DFS search through the space of

assignments

• Assign one variable at a time

• Early pruning of inconsistent states

• Solves ANY CSP

Heuristics for CSPs
• Minimum-remaining values (most

constrained variable)

• Degree heuristic (variable involved in

most constraints with unassigned
variables)

• Least constraining value (if we only
want to find one solution)

But wait, there’s more!

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA r, g, b

NT r, g, b

SA r, g, b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b

WA r

NT g

SA b

Q r

NSW g

V r

T r Solution

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA r, g, b

NT r, g, b

SA r, g, b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA r, g, b

NT r, g, b

SA b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

Remaining possibilities: 36=729

WA r, g, b

NT r, g, b

SA b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA r, g, b

NT r, g, b

SA b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b

WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA,
Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA,
V ≠ SA

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

Remaining possibilities: 25×3=96

WA r, g

NT r, g

SA b

Q r, g

NSW r, g

V r, g

T r, g, b

WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA,
Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA,
V ≠ SA

Constraint Propagation
• Using the constraints to reduce the set

of possible values of a variable, which
can in turn reduce the possible values of
another variable, and so on

• Not a search process!

• Part of state update during state-space

search

Constraint Propagation
• Using the constraints to reduce the set of

possible values of a variable, which can in
turn reduce the possible values of
another variable, and so on

• Not a search process!

• Part of state update in state-space search

• A form of inference

Constraint Propagation
• Good:

• Can significantly reduce the space of
assignments left to search

• Bad:

• It takes time. How much?

Constraints
• Unary constraint: one variable

• e.g., NSW ≠ red, Xi is even, Xi = 2

• Binary constraint: two variables

• e.g., NSW ≠ WA, Xi > Xj, Xi+Xj = 2

• “Global” constraint: more than two vars

• e.g., Xi is between Xj and Xk, AllDiff(Xi,Xj,Xk)

Constraints
• Unary constraint: one variable

• e.g., NSW ≠ red, Xi is even, Xi = 2

• Binary constraint: two variables

• e.g., NSW ≠ WA, Xi > Xj, Xi+Xj = 2

• “Global” constraint: more than two vars

• e.g., Xi is between Xj and Xk, AllDiff(Xi,Xj,Xk)

• Can be reduced to set of binary constraints
(possibly inefficiently)

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA

NT

SA

Q

NSW

V

T

WA ≠ NT, WA ≠ SA, NT ≠ Q, NT ≠ SA,
Q ≠ NSW, Q ≠ SA, NSW ≠ V, NSW ≠ SA,
V ≠ SA

Constraints
• Unary constraint: one variable

• e.g., NSW ≠ red, Xi is even, Xi = 2

• Binary constraint: two variables

• e.g., NSW ≠ WA, Xi > Xj, Xi+Xj = 2

• “Global” constraint: more than two vars

• e.g., Xi is between Xj and Xk, AllDiff(Xi,Xj,Xk)

• Can be reduced to set of binary constraints
(possibly inefficiently)

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

SA≠g

WA r, g, b

NT r, g, b

SA r, g, b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b
Unary constraint

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

SA≠g

WA r, g, b

NT r, g, b

SA r, g, b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b
Unary constraint

Western
Australia

Northern
Territory

South
Australia

Queensland

New
South
Wales

Victoria

Tasmania

WA r, g, b

NT r, g, b

SA r, b

Q r, g, b

NSW r, g, b

V r, g, b

T r, g, b
SA≠g

Unary constraint

Node Consistency
• Every possible value of every variable is

consistent with the unary constraints

Node Consistency
• Every possible value of every variable is

consistent with the unary constraints

• Propagate unary constraints at the

start

• Inconsistent? Fail!

• Otherwise never have to test them

again

Node Consistency
• Every possible value of every variable is

consistent with the unary constraints

• Propagate unary constraints at the start

• Inconsistent? Fail!

• Otherwise never have to test them again

• Complexity: Each variable, each value, each
unary constraint

Arc Consistency
• Unary constraint: one variable

• e.g., NSW ≠ red, Xi is even, Xi = 2

• Binary constraint: two variables

• e.g., NSW ≠ WA, Xi > Xj, Xi+Xj = 2

• “Global” constraint: more than two vars

• e.g., Xi is between Xj and Xk, AllDiff(Xi,Xj,Xk)

• Can be reduced to set of binary constraints
(possibly inefficiently)

Arc Consistency
Xi is arc-consistent w.r.t. Xj if

for every value in the domain Di,

there is some value in the domain Dj
that satisfies the binary constraint
on the arc (Xi, Xj)

Arc Consistency

X Y
Y=X2

{ 0,1,2,3,4,5,6,7,8,9 } { 0,1,2,3,4,5,6,7,8,9 }

# possible assignments: 10×10 = 100

Arc Consistency

X Y
Y=X2

{ 0,1,2,3,4,5,6,7,8,9 } { 0,1,2,3,4,5,6,7,8,9 }

Make X arc-consistent with respect to Y

Arc Consistency

X Y
Y=X2

{ 0,1,2,3 } { 0,1,2,3,4,5,6,7,8,9 }

X arc-consistent with respect to Y

Arc Consistency

X Y
Y=X2

{ 0,1,2,3 } { 0,1,2,3,4,5,6,7,8,9 }

Make Y arc-consistent with respect to X

Arc Consistency

X Y
Y=X2

{ 0,1,2,3 } { 0,1,4,9 }

Y arc-consistent with respect to X

Arc Consistency

X Y
Y=X2

{ 0,1,2,3 } { 0,1,4,9 }

X and Y arc-consistent

Arc Consistency

X Y
Y=X2

{ 0,1,2,3 } { 0,1,4,9 }

# possible assignments: 4×4 = 16

X and Y arc-consistent

AC-3
boolean revise(csp, i, j) {
boolean changed = false
foreach vi in Di {
boolean ok = false
foreach vj in Dj {
if ( satisfies Cij ) {
ok = true
}
}
if (!ok) {
delete vi from Di
changed = true
}
}
return changed
}

boolean AC3(csp) {
Set queue = all arcs in csp
while (queue is not empty) {
= queue.removeFirst()
if (revise(csp, i, j)) {
if Di is empty {
return false
}
foreach k in neighbors(i) {
add to queue
}
}
}
return true
}

AC-3 Analysis
• CSP with n variables, domain size O(d),

c constraints (arcs)

• Each arc can be inserted in the queue at
most d times

• Checking a single arc takes O(d 2) time

• Total time: O(cd 3)

• Independent of n

More Constraint
Propagation

• Path consistency

• k-consistency

• Generalization of node (1-), arc (2-), and
path (3-) consistency

• Establishing k-consistency is exponential in
k

• Typically use node- and arc-consistency
and rarely path-consistency

Constraint Propagation
• “After constraint propagation, we are

left with a CSP that is equivalent to
the original CSP—they both have the
same solutions—but the new CSP will in
most cases be faster to search because
its variables have smaller domains.”

State-Space

Search

Constraint

Propagation

(inference)

Interleaving Search and
Inference

• After each choice during search, we
can perform inference to reduce future
search

Interleaving Search and
InferenceCSP:

• Variables
• Domains
• Constraints Node Consistency

Arc Consistency (AC-3)

Solved?

Assign a variable
OK

No
Backtrack

No

Yes
Done!

FailInconsistent?

Inconsistent?

Interleaving Search and
Inference

• After each choice during search, we
can perform inference to reduce future
search

• Forward checking

• MAC: Maintaining Arc Consistency

• Bottom line: Cost of inference is

subsumed by cost of search, so do it

Solving CSPs
• Search through space of assignments

• Commutativity => Only have to
consider assignment to one variable
at a time

• Interleave search and inference

• Constraint propagation to reduce

domains of variables for subsequent
search

Constraint Satisfaction
• Impose a structure on the representation of

states: Variables, Domains, Constraints

• Backtracking (DFS) search for complete,

consistent assignment of values to variables

• Inference (constraint propagation) can reduce

the domains of variables

• Preprocessing and/or interleaved with search

• Useful problem-independent heuristics

CSP Secret Sauce
• Factored representation of state:

• Variables, Domains, Constraints

• Allows:

• Early pruning of inconsistent states

• Inference during search to reduce

alternatives

For next time:

AIMA 7.0 – 7.4