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• The OpenCL programming language can run on NVIDIA GPUs, AMD GPUs, Intel CPUs, Intel GPUs, mobile devices, and (supposedly) FPGAs (Field-Programmable Gate Arrays).
• But, OpenCL is at its best on compute devices with large amounts of data parallelism, which usually implies GPU usage.
• You break your computational problem up into lots and lots of small pieces. Each piece gets farmed out to threads on the GPU.

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• Each thread wakes up and is able to ask questions about where it lives in the entire collection of (thousands of) threads. From that, it can tell what it is supposed to be working on.
• OpenCL can share data, and interoperate, with OpenGL
• There is a JavaScript implementation of OpenCL, called WebCL • There is a JavaScript implementation of OpenGL, called WebGL • WebCL can share data, and interoperate, with WebGL
• The GPU does not have a stack, and so the OpenCL C-ish programming language cannot do
• OpenCL consists of two parts: a C/C++-callable API and a C-ish programming language.
recursion and cannot make function calls. It also can’t use pointers.
Computer Graphics
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Computer Graphics
The Open Computing Language (OpenCL)

opencl.pptx
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The Khronos Group
http://www.khronos.org/opencl/ http://en.wikipedia.org/wiki/OpenCL
Who is Part of the Khronos Group?
Computer Graphics
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Computer Graphics
Active OpenCL Members
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Example of using OpenCL in a System-on-a-Chip: Qualcomm Node – Full Linux and OpenCL
Computer Graphics
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The OpenCL Paradigm
C/C++ Program plus OpenCL
CPU binary on the Host
OpenCL code
Computer Graphics
C/C++ Compiler and Linker
1. Run CPU code
5. Run CPU code
2. Send data to 3. Run GPU ker
et data back from
6. Send data to 7. Run GPU ker
et data back from
OpenCL Compiler and CL binary on the Device
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9. Run CPU code

OpenCL wants you to break the problem up into Pieces
ArrayMult( int n, float *a, float *b, float *c) {
for(inti=0; i #include #include #include #include
#include “cl.h”
// for timing
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2. Allocate the Host Memory Buffers
// allocate the host memory buffers:
float * hA = new float [ NUM_ELEMENTS ]; float * hB = new float [ NUM_ELEMENTS ]; float * hC = new float [ NUM_ELEMENTS ];
// fill the host memory buffers:
for( int i = 0; i < NUM_ELEMENTS; i++ ) { hA[i]=hB[i]= sqrtf( (float)i ); // array size in bytes (will need this later): size_t dataSize = NUM_ELEMENTS * sizeof( float ); // opencl function return status: cl_int status; // test against CL_SUCCESS Computer Graphics This could have also been done like this: float hA[ NUM_ELEMENTS ]; Global memory and the heap typically have lots more spacethanthestackdoes. So,typically,youdonotwant to allocate a large array like this as a local variable. (Here,it’sbeingdoneontheheap. Itcouldalsohave been done in global memory.) mjb – March 10, 2022 3. Create an OpenCL Context cl_context context = clCreateContext( NULL, 1, &device, NULL, NULL, &status ); properties Pass in the user data one device Callback // create a context: cl_context context = clCreateContext( NULL, 1, &device, NULL, NULL, &status ); Computer Graphics returned status mjb – March 10, 2022 4. Create an OpenCL Command Queue the properties context cl_command_queue cmdQueue = clCreateCommandQueue( context, device, 0, &status ); // create a command queue: cl_command_queue cmdQueue = clCreateCommandQueue( context, device, 0, &status ); Computer Graphics the device returned status mjb – March 10, 2022 5. Allocate the Device Memory Buffers // allocate memory buffers on the device: cl_mem dA = clCreateBuffer( context, CL_MEM_READ_ONLY, dataSize, NULL, &status ); cl_mem dB = clCreateBuffer( context, CL_MEM_READ_ONLY, dataSize, NULL, &status ); cl_mem dC = clCreateBuffer( context, CL_MEM_WRITE_ONLY, dataSize, NULL, &status ); how this buffer is restricted cl_mem dA = clCreateBuffer( context, CL_MEM_READ_ONLY, Computer Graphics buffer data already allocated dataSize, NULL, &status ); # bytes returned status The read and write terminology is with respect to the OpenCL device. So, CL_MEM_READ_ONLY means that the OpenCL device can only get this data – it can’t send it back to the host CPU. Other options are CL_MEM_WRITE_ONLY and CL_MEM_READ_WRITE. mjb – March 10, 2022 6. Write the Data from the Host Buffers to the Device Buffers command want to block # events event object queue until done? # bytes status = clEnqueueWriteBuffer( cmdQueue, dA, CL_FALSE, 0, dataSize, hA, 0, NULL, NULL ); // enqueue the 2 commands to write data into the device buffers: status = clEnqueueWriteBuffer( cmdQueue, dA, CL_FALSE, 0, dataSize, hA, 0, NULL, NULL ); status = clEnqueueWriteBuffer( cmdQueue, dB, CL_FALSE, 0, dataSize, hB, 0, NULL, NULL ); device buffer offset host event wait buffer list Computer Graphics mjb – March 10, 2022 Enqueuing Works Like a Conveyer Belt Whopp-a, whopp-a Read Buffer dC Execute Kernel Write Buffer dB Write Buffer dA Computer Graphics mjb – March 10, 2022 The .cl File ArrayMult( global const float *dA, global const float *dB, global float *dC ) { gid = which element we are dealing with right now. Computer Graphics Which dimension’s index are we fetching? 0 = X, 1 = Y, 2 = Z Since this is a 1D problem, X is the only index we need to get. int gid = get_global_id( 0 ); dC[gid] = dA[gid] * dB[gid]; mjb – March 10, 2022 OpenCL code is compiled in the Driver . . . kernel void ArrayMult( global float *A, global float *B, global float *C ) { Computer Graphics Application Program OpenCL code in a separate file int gid = get_global_id ( 0 ); C[gid] = A[gid] * B[gid]; OpenCL Driver does the Compile and Link mjb – March 10, 2022 vec3 newcolor = texture2D( uTexUnit, vST) ).rgb; newcolor = mix( newcolor, vColor.rgb, uBlend ); gl_FragColor = vec4(u LightIntensity*newcolor, 1. ); Application Program GLSL shader code in a separate file GLSL Driver does the Compile and Link void main( ) (. . . just like OpenGL’s GLSL Shader code is compiled in the driver) 34 Computer Graphics mjb – March 10, 2022 const char *CL_FILE_NAME = { “arraymult.cl" }; ... FILE *fp = fopen( CL_FILE_NAME, "r" ); if( fp == NULL ) fprintf( stderr, "Cannot open OpenCL source file '%s'\n", CL_FILE_NAME ); return 1; // read the characters from the opencl kernel program: fseek( fp, 0, SEEK_END ); size_t fileSize=ftell(fp); fseek( fp, 0, SEEK_SET ); char*clProgramText= new char[fileSize+1]; size_t n=fread(clProgramText,1,fileSize,fp); clProgramText[fileSize] = '\0'; fclose( fp ); Computer Graphics 7. Read the Kernel Code from a File into a Character Array “r” should work, since the .cl file is pure ASCII text, but some people report that it doesn’t work unless you use “rb” Watch out for the ‘\r’ + ‘\n’ problem! (See the next slide.) mjb – March 10, 2022 A Warning about Editing on Windows and Running on Linux 36 Some of you will end up having s 程序代写 CS代考 加微信: powcoder QQ: 1823890830 Email: powcoder@163.com