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KIT305/KIT607 Assignment 2 (Revision 1) Implementation and Evaluation of a Mobile Application Shopping List Application Due Date The assignment has three assessable components: – The application code (worth 50%; pair-based work), due on Mon.28.May.2018.15:00 (week 13). – A demonstration (worth 10%; pair-based work), due in your scheduled tutorial (week 13). – A report (worth 40%; […]
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159.272 Programming Paradigms Assignment 2 Playing a game: Four in a Line Total marks: 15 marks Due: 8pm Tuesday – June 5th 2018 Playing games interactively is a common computational activity. We can use abstraction to aide in the design of games by separating the game logic from the actual user interaction required to play
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File names: battleship.py, ReadMe.txt If you are working in a group ALL members of the group must submit the assignment All prompts for input and all output must match my prompts/output. We use a program to grade your work and tiny differences can cause your work to be marked as a 0. ◦ The best
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INFO1110 / COMP9001 Assignment 2 Task Description Due: June 08th, 2pm AEST (Week 13 Friday) This assignment is worth 10% of your final assessment Using the python programming language you are required to write a game called “Rover256”. The game involves exploring as much of a planet with a planetary rover without running out of
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The University of Melbourne School of Computing and Information Systems Declarative Programming COMP90048 Semester 1 Project Specification Project due Thursday, 24th May 2018 at 5pm Worth 15% The objective of this project is to practice and assess your understanding of logic programming and Prolog. You will write code to solve a small planning problem. Wumpus
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SCC.150 ASSEMBLER PRACTICAL 3 WEEK 13 The task for this practical is to write an assembler program which can multiply two integer numbers. However, the program should not use the mult instruction to accomplish this. Instead, the program should perform the multiplication using the Ethiopian Multiplication (also known under other names). Multiplication of two numbers
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COMPSCI 210 Assignment 3 Due date: 21:00 29th May 2018 Total marks: 100 This assignment aims to give you some experience with C programming and to help you gain better understanding of the addressing mode of LC‐3. Important Notes There are subtle differences between various C compilers. We will use the GNU compiler gcc
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The University of Queenland, School of ITEE CSSE2002/7023 — 2018 Assignment 3 (15%) Due: 1 Jun 18 17:00 Revision: 1.1. Abstract In this assignment, you will take supplied code and create graphical user interfaces to use it. You should not modify the supplied code at all. Copying the supplied code and modifying the copy is
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COMP 1230 Lab 2 (Java Review Exercises) Total Points: 45 Due: Wednesday, May 23, 2018 by Midnight In this lab, you will model some of the real-world objects into digital objects using Java. Also you will do exercises using Arrays of objects. These exercises will help you understand how to model/create a class in Java
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The University of Melbourne School of Computing and Information Systems COMP90041 Programming and Software Development Lecturer: Prof. Rui Zhang Semester 1, 2018 Project C Due: 3pm, Friday 25 May, 2018 1 Introduction The aim of this project is to add some more advanced features to the system developed in Project B. The features to be
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