c++代写

代写 C++ game AI 2019/5/25 Program #4

2019/5/25 Program #4 Program #4 截止时间 星期日, 23:30 之前 得分 100 可用 5月12日 23:59 之后 Implementing Hunt the Wumpus Motivation The goal of this assignment is to start working with polymorphism and C++ template classes from the STL (standard template library). Follow the directions below and be sure to submit a TAR file containing only […]

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代写 C++ C++ Implementation of Hash table with linear probing (worth 10%, due June 7th 23:59PM, late submissions will have penalties)

C++ Implementation of Hash table with linear probing (worth 10%, due June 7th 23:59PM, late submissions will have penalties) 1 Task Description You are asked to use C++ to implement • Hash table with linear probing 2 Submission Guideline Qi Wu You must follow this guideline! Your submission will be marked automatically. Failure to follow

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代写 C++ game AI Go MCD4720 – Fundamentals of C++

MCD4720 – Fundamentals of C++ Assignment 2 – Trimester 1, 2019 Submission guidelines This is an individual assignment, group work is not permitted Deadline​: ​April 14, 2019, 11:55pm Weighting:​ 15% of your final mark for the unit Late submission: ● By submitting a ​Special Consideration Form​ or visit this link: ​https://goo.gl/xtk6n2 ● Or, without special

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代写 C++ game android CPSC 386: Introduction to Game Design and Production – Spring 2019

CPSC 386: Introduction to Game Design and Production – Spring 2019 Final Project, Crossy Road, due Friday, 19 May 2019 (by 2355) In this assignment, you will recreate the classic Crossy Road game, using the Unreal 4 Engine, assets created using a Voxel editor such as MagicaVoxel, and code written either in C++ (written to

代写 C++ game android CPSC 386: Introduction to Game Design and Production – Spring 2019 Read More »

代写 C++ game android CPSC 386: Introduction to Game Design and Production – Spring 2019

CPSC 386: Introduction to Game Design and Production – Spring 2019 Final Project, Crossy Road, due Friday, 19 May 2019 (by 2355) In this assignment, you will recreate the classic Crossy Road game, using the Unreal 4 Engine, assets created using a Voxel editor such as MagicaVoxel, and code written either in C++ (written to

代写 C++ game android CPSC 386: Introduction to Game Design and Production – Spring 2019 Read More »

代写 C++ game UML AI MCD4720 – Fundamentals of C++

MCD4720 – Fundamentals of C++ Assignment 3 – Trimester 1, 2019 Submission guidelines This is an individual assignment, group work is not permitted Deadline​: ​May 17, 2019, 11:55pm Weighting:​ 25% of your final mark for the unit Late submission: ● By submitting a ​Special Consideration Form​ or visit this link: ​https://goo.gl/xtk6n2 ● Or, without special

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代写 C++ game UML AI MCD4720 – Fundamentals of C++

MCD4720 – Fundamentals of C++ Assignment 3 – Trimester 1, 2019 Submission guidelines This is an individual assignment, group work is not permitted Deadline​: ​May 17, 2019, 11:55pm Weighting:​ 25% of your final mark for the unit Late submission: ● By submitting a ​Special Consideration Form​ or visit this link: ​https://goo.gl/xtk6n2 ● Or, without special

代写 C++ game UML AI MCD4720 – Fundamentals of C++ Read More »

代写 C++ game UML AI MCD4720 – Fundamentals of C++

MCD4720 – Fundamentals of C++ Assignment 3 – Trimester 1, 2019 Submission guidelines This is an individual assignment, group work is not permitted Deadline​: ​May 17, 2019, 11:55pm Weighting:​ 25% of your final mark for the unit Late submission: ● By submitting a ​Special Consideration Form​ or visit this link: ​https://goo.gl/xtk6n2 ● Or, without special

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