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CS 457 – Fall 2015 Project 2: Anonymous Web Get

CS 457 – Fall 2015 Project 2: Anonymous Web Get Version 1.0 Date assigned: Tuesday, September 29, 2015 Date due: Sunday, October 25, 2015 at midnight Note: this project counts as 14% of your total semester grade. Grading policy is listed below. Project Description It is often desirable to retrieve files from the Web anonymously,

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Computer Science 3357 Fall 2015 – Assignment 1

Computer Science 3357 Fall 2015 – Assignment 1, Part 1 Assignment 1, Part 1 – Client (35%) Overview In the first part of this assignment, you’ll lay down the foundation for what will become the Hooli Drive client — that is, the program that will run on a user’s computer to sync all of his/her

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CSE 422 Computer Networking Fall 2015 Lab 2: Socket Programming – A Remote Backup System

CSE 422 Computer Networking Fall 2015 Lab 2: Socket Programming – A Remote Backup System Due: 11:59pm, Friday, 12/11/2015 1 Objective The objective of this assignment is to gain experience in UDP/TCP socket programming. You will imple- ment a small remote backup system with a simple protocol to exchange information between server and client. With

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Programming Assignment #2: Memory Allocation Package)

What is required as part of this assignment? In this assignment, you will develop a memory allocation library that is equivalent to the malloc library provided by Unix-like operating systems. The malloc() function allocates variable sized contiguous memory chunks on the heap, which is the memory segment just after the uninitialized data segment. The current

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Project 2 (Sorting Competition): EE368 Soring 2015

Project 2 (Sorting Competition): EE368 Soring 2015 Assigned Date: February 24, 2015 Due Date: 10:00am March 13, 2015 Note: Satisfactory completion of this project satisfies an ABET curriculum outcome for this class (outcome 5). You must earn a score of 60% or higher on this project in order to receive a passing grade for this

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EEE101 C Programming and Software Engineering 1 – ASSESSMENT 4

EEE101 C Programming and Software Engineering 1 – ASSESSMENT 4 Assessment Overview This assessment aims at testing some concepts of C programming and the routine of code development using the software development process (SDP) presented in Lecture 1, namely the five main steps of the software development process: Problem statement: formulate the problem. Analysis: determine

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c game

Summary In this assignment you implement a lunar lander game. Unlike previous assignments (1a, 1b, 2), Assignment #3 does NOT directly build upon your code for Assignment #2. However, you will still use Sketchpad for drawing and you can re-use as much of your code as you want. This assignment is meant to be both

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COMP20005 Engineering Computation Semester 1, 2015 Assignment 2

Learning Outcomes Department of Computing and Information Systems COMP20005 Engineering Computation Semester 1, 2015 Assignment 2 In this project you will demonstrate your understanding of two-dimensional arrays, structs, and the en- ginering processes used to assemble and test a non-trivial program. Understanding Data A very wide range of telemetry, sensor, scientific, and experimental data is

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