程序代写代做代考 GPU algorithm Computer Graphics
Computer Graphics COMP3421/9415 2021 Term 3 Lecture 17 What did we learn last week? Reflections ¡ñ Reflective objects with: ¡ñ Environment Maps ¡ñ Cube Maps ¡ñ Realtime Cube Maps Post Processing ¡ñ Framebuffers and Render Targets ¡ñ Kernel Sampling ¡ñ Bloom What are we covering today? Shadow Mapping ¡ñ Casting shadows in Polygon Rendering Deferred […]
程序代写代做代考 GPU algorithm Computer Graphics Read More »