Java代写代考

代写 data structure game html android Java AI Assignment 4: Super Mario Brothers May 2019

Assignment 4: Super Mario Brothers May 2019 General Instructions The assignment is to be done in groups of 2 people. You may also choose to work solo. We will be using GitHub for version control. Make sure to regularly commit your changes to your repository, rather than making a single commit at the end of […]

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代写 game Java javascript graph COMP330 Assignment 3

COMP330 Assignment 3 Objectives This assignment covers the following topics: • 3D modelling with triangular meshes • 3D Transformations • Perspective and Orthogonal cameras • Illumination and shading o Flat shading o Smoothshading • Texturing • Transparency • Screen-space Effects Your task is to build a simple 3D world using height-mapped terrain, and implement a

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代写 Scheme html Java javaFx database 10.05.2019

10.05.2019 48024 Applications Programming Assignment 2 Topics: OO design, GUIs, MVC, tables, lists Learning Outcomes: This assignment supports objectives 3 – 5 Due date: June 3th 2019 – 11:59PM (Monday Week 12) Weight: 20% Individual Work All work is individual. You must write every line of code yourself except for code copied from study module

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代写 algorithm game GUI Java junit graph statistic react Atomination

Atomination Welcome to Object-Oriented-Games (OOG)! As the new programmer here, you will be tasked with creating a demo for the game called Atomination. You will write a game called Atomination. You will be tasked with writing this game using the Java programming, utilising everything you have learned over the semester. This game revolves around placing

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代写 game Java javascript graph COMP330 Assignment 3

COMP330 Assignment 3 Objectives This assignment covers the following topics: • 3D modelling with triangular meshes • 3D Transformations • Perspective and Orthogonal cameras • Illumination and shading o Flat shading o Smoothshading • Texturing • Transparency • Screen-space Effects Your task is to build a simple 3D world using height-mapped terrain, and implement a

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代写 algorithm game GUI Java junit graph statistic react Atomination

Atomination Welcome to Object-Oriented-Games (OOG)! As the new programmer here, you will be tasked with creating a demo for the game called Atomination. You will write a game called Atomination. You will be tasked with writing this game using the Java programming, utilising everything you have learned over the semester. This game revolves around placing

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代写 Scheme html Java javaFx database 10.05.2019

10.05.2019 48024 Applications Programming Assignment 2 Topics: OO design, GUIs, MVC, tables, lists Learning Outcomes: This assignment supports objectives 3 – 5 Due date: June 3th 2019 – 11:59PM (Monday Week 12) Weight: 20% Individual Work All work is individual. You must write every line of code yourself except for code copied from study module

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代写 C Scheme GUI Java math database graph Assignment 4: Film Database Application Due date: Friday, 31st May 2019 at 5pm on BlackBoard.

Assignment 4: Film Database Application Due date: Friday, 31st May 2019 at 5pm on BlackBoard. This assignment is worth 10% of your final grade and has 100 marks in total. Read this entire brief before starting your assignment. Brief Design and implement a film database application using MVC architecture. Use the provided FruitList GUI as

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代写 GUI Java javaFx database graph network COSC1295 Advanced Programming Assignment 2 – Semester 1, 2019

COSC1295 Advanced Programming Assignment 2 – Semester 1, 2019 Submission due date: ​23:59pm Sunday 2nd Jun 2019 (end of Week 12) IMPORTANT: ​For more details about submission and demo, please read the section Submission Details and Demos at the end of this assignment specification. Academic Integrity The submitted assignment must be your own work. For

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代写 game GUI Java graph Further Programming COSC 2391/2401 Semester 1, 2019

Further Programming COSC 2391/2401 Semester 1, 2019 Casino Style Gaming Wheel Assignment Part 2: AWT/Swing UI Implementation (25 marks) This assignment requires you to build an AWT/Swing graphical user interface for the Wheel Game that reuses your code from assignment part 1. You should build on top of your existing assignment part 1 functionality and

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