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Project Specification, Semester 2, 2015

The University of Melbourne Department of Computing and Information Systems SWEN90007 Software Design and Architecture Project Specification, Semester 2, 2015 Project Requirements Congratulations! Your enterprise system is a commercial success. You now have several clients and they are using your system with great success. Even better, one client is already contracting you to add more […]

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School of Computer Science – Coursework Issue Sheet

School of Computer Science – Coursework Issue Sheet Session 15-16 Semester Autumn Module Name Software Application Development Code G52SAD Module Convenor(s) (CW Convenor in Bold) Andrew French, Peer-Olaf Siebers Coursework Name Working with repository code Weight 50% Deliverable (a brief description of what is to be handed-in; e.g. ‘software’, ‘report’, ‘presentation’, etc.) Source code check-in

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AE3SQM Coursework 03 TDD to create RT Harness

AE3SQM Coursework 03 TDD to create RT Harness (20%) Learning Aims: This coursework is designed to give you experience doing high-quality object oriented programming using Test-Driven Development (TDD), and give you an introduction to unit testing and system testing. Background: You have been working at the prestigious software development company BestSoftware Inc. Since your arrival

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SWEN40004 Modelling Complex Software Systems Assignment 2a, 2015

Ob jectives The University of Melbourne Department of Computing and Information Systems SWEN40004 Modelling Complex Software Systems Assignment 2a, 2015 Released: 29 April. Deadline: 15 May at 17:00 To provide programming practice in a monitor-oriented concurrent programming language and to get a better understanding of safety and liveness issues. Background and context There are two

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java gui

You will build one or more UI-based mini-applications that displays and manipulate ObservableFrame2D objects. These little mini-applications are simple enough that they don’t really require the use of a model-view-controller pattern and can be encapsulated easily into a single self-contained UI widget. In order to display ObservableFrame2D objects on to the screen, we need to

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COMP 213: Advanced Object-Oriented Programming Assignment 2

COMP 213: Advanced Object-Oriented Programming Assignment 2 Due: 2:30pm, Monday 7th December 2015 This assignment counts for 25% of your final grade.  In the first assignment you implemented the basic FriendFace functionality of joining up and making friends. Now it’s time to unleash that on the world. In this assignment you’ll implement a FriendFace server

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COMPUTER SCIENCE 21A (FALL TERM, 2015) DATA STRUCTURES PROGRAMMING ASSIGNMENT 3

COMPUTER SCIENCE 21A (FALL TERM, 2015) DATA STRUCTURES PROGRAMMING ASSIGNMENT 3 Due Saturday, Dec 12th at 11pm. VERY IMPORTANT • Your code should be very well commented: • Add your name and email address at the beginning of each .java file. • Write comments within your code when needed. • You must use Javadoc comments

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COSI 131a: Fall 2015 Programming Assignment 2 Overview

COSI 131a: Fall 2015 Programming Assignment 2 Overview Your project is to implement a simulation of customers issuing requests to use shared resources using Java Threads. There are rules that constrain when different customers may make use of resources. Your program is responsible for enforcing these rules using Java synchronization. The project is split into

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COMP285: Computer Aided Software Development Assignment 2 2014/2015

COMP285: Computer Aided Software Development Assignment 2 2014/2015       This is the second of two assessments for COMP285 which contributes 50% of the final module mark.   OBJECTIVE   This coursework involves the development and testing of a game in Java™ using the software tools, Eclipse and JUnit.   Assessment Information   Assignment

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