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COMPUTER SCIENCE 21A (FALL TERM, 2015) DATA STRUCTURES PROGRAMMING ASSIGNMENT 2

COMPUTER SCIENCE 21A (FALL TERM, 2015) DATA STRUCTURES PROGRAMMING ASSIGNMENT 2 Due Friday, October 30th at 11pm. VERY IMPORTANT Your code should be well commented: ü Add your name and email address at the beginning of each .java file. ü Write comments within your code when needed. § You must use Javadoc comments for your […]

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COMP 213: Advanced Object-Oriented Programming

COMP 213: Advanced Object-Oriented Programming Assignment 2 Due: 2:30pm, Monday 7th December 2015 This assignment counts for 25% of your final grade. In the first assignment you implemented the basic FriendFace functionality of joining up and making friends. Now it’s time to unleash that on the world. In this assignment you’ll implement a FriendFace server

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com6471 Assignment 1

com6471 Assignment Assignment 1 30 points Purpose Implement two simple programming tasks using Java; Create graphical displays. Create human-machine interface. Jug Demo Consider the following puzzle — ‘given a 5-litre jug, a 3-litre jug, and an unlimited supply of water, how do you measure out exactly 4 litres?’ Task 1: Write a program code PuzzleSolution.java

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java

Starting from the Deck.java class , add 2 cut methods. The first cut method should take in the cutpoint as a parameter. The second cut method should generate a random cutpoint and then should just call the other cut method with this random cutpoint value as a parameter. Create another class named TestDeck that contains

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